Player Matchup

Ne Zha
Ne Zha
Silver I
GreatGastro
Ne Zha
Silver I
Level 152
God Stats
4W - 2L
1,453 SR
Queue Stats
32W - 26L
1,351 MMR
Solo
Pele
Pele
Gold V
SluggaKT
Pele
Gold V
Level 148
God Stats
4W - 3L
1,231 SR
Queue Stats
125W - 135L
1,366 MMR
Solo
Chiron
Chiron
Gold IV
Sonaltes
Chiron
Gold IV
Level 108
God Stats
1W - 1L
1,678 SR
Queue Stats
70W - 74L
1,295 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
rugger875
Kuzenbo
Gold III
Level 190
God Stats
14W - 15L
1,473 SR
Queue Stats
982W - 997L
1,353 MMR
Solo
Janus
Janus
Gold IV
xjdanzx
Janus
Gold IV
Level 156
God Stats
6W - 6L
1,528 SR
Queue Stats
292W - 312L
1,371 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,473 SR
1,347 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,408 SR
1,348 MMR
King Arthur
King Arthur
Bronze III
GamingOrange106
King Arthur
Bronze III
Level 94
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 11L
1,303 MMR
Solo
Awilix
Awilix
Silver I
MelkorVzl
Awilix
Silver I
Level 127
God Stats
1W - 3L
1,424 SR
Queue Stats
8W - 10L
1,534 MMR
Party 1
Ares
Ares
Silver II
TTMACUTINO
Ares
Silver II
Level 126
God Stats
0W - 1L
1,429 SR
Queue Stats
42W - 49L
1,216 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
jblaze246
Morgan Le Fay
Gold II
Level 126
God Stats
5W - 7L
1,474 SR
Queue Stats
99W - 105L
1,336 MMR
Solo
Hou Yi
Hou Yi
Gold IV
xII Avila IIx
Hou Yi
Gold IV
Level 176
God Stats
9W - 17L
1,435 SR
Queue Stats
328W - 328L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 1 / 3
5,954
595
2,924
9,204
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
11
6 / 2 / 1
6,246
625
2,364
7,780
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Sonaltes
Chiron
11
0 / 0 / 3
6,185
619
4,063
3,540
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
rugger875
Kuzenbo
11
0 / 1 / 1
5,901
590
4,229
7,750
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
xjdanzx
Janus
11
1 / 1 / 3
5,672
567
4,017
4,569
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OsirisArachneRamaPoseidon

VS

Bans
Ao KuangHorusKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GamingOrange106
King Arthur
10
0 / 1 / 0
5,884
588
3,983
9,201
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
MelkorVzl
Awilix
9
3 / 2 / 0
5,323
532
4,358
7,431
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,876
488
2,182
8,302
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
jblaze246
Morgan Le Fay
10
0 / 1 / 2
5,519
552
3,206
4,145
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,099
510
1,393
5,147
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
5
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GamingOrange106
King Arthur
0
1
0
0
W
Ne Zha
2
1
3
3.5
L
Awilix
MelkorVzl
Awilix
3
2
0
1.5
W
Pele
6
2
1
3.25
W
Chiron
Sonaltes
Chiron
0
0
3
1.5
L
0
2
0
0
L
Morgan Le Fay
jblaze246
Morgan Le Fay
0
1
2
1
W
Kuzenbo
rugger875
Kuzenbo
0
1
1
0.5
L
0
3
2
0.33
W
Janus
xjdanzx
Janus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
15,122
32,843
Taken
34,226
17,778
Mitigated
17,198
8,472
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GamingOrange106
King Arthur
3,983
395
0
2,250
9,201
5,366
0
3,605
5,331
0
40,436
W
Ne Zha
2,924
811
1,011
2,257
9,204
4,933
176
2,210
6,994
0
22,096
L
Awilix
MelkorVzl
Awilix
4,358
1,934
0
750
7,431
2,589
0
1,349
5,966
0
37,374
W
Pele
2,364
291
0
1,215
7,780
2,477
0
803
6,977
0
33,722
W
Chiron
Sonaltes
Chiron
4,063
1,780
165
1,203
3,540
1,270
1,207
63
3,477
0
46,883
L
2,182
219
0
2,074
8,302
6,285
0
1,714
6,444
23,261
0
L
Morgan Le Fay
jblaze246
Morgan Le Fay
3,206
397
0
1,006
4,145
1,286
0
892
3,161
42,120
0
W
Kuzenbo
rugger875
Kuzenbo
4,229
1,999
0
1,625
7,750
7,479
0
0
7,750
33,277
69
L
1,393
726
0
1,124
5,147
1,672
0
0
5,147
0
23,667
W
Janus
xjdanzx
Janus
4,017
379
0
996
4,569
1,619
0
2,312
2,257
39,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
26,701
338
Minions Killed
300
0
Camps Cleared
0
1,005,897
Distance Traveled
944,111
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,884
588
78
8
0
191,905
4
W
Ne Zha
5,954
595
20
2
0
214,626
0
L
Awilix
5,323
532
50
5
0
222,460
1
W
Pele
6,246
625
53
5
0
228,011
0
W
Chiron
6,185
619
92
9
0
191,708
0
L
Ares
4,876
488
32
3
0
204,281
0
L
Morgan Le Fay
5,519
552
85
9
0
183,613
1
W
Kuzenbo
5,901
590
79
8
0
177,404
5
L
Hou Yi
5,099
510
55
6
0
141,852
1
W
Janus
5,672
567
94
9
0
194,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role