Player Matchup

Cliodhna
Cliodhna
Devo11188
Cliodhna
Level 109
God Stats
22W - 5L
2,031 SR
Queue Stats
426W - 116L
1,843 Elo+
Party 1
Xing Tian
Xing Tian
Medioc
Xing Tian
Level 88
God Stats
16W - 1L
2,019 SR
Queue Stats
118W - 33L
1,743 Elo+
Party 1
Artemis
Artemis
N1nj4XMasterX9
Artemis
Level 155
God Stats
34W - 21L
1,697 SR
Queue Stats
372W - 396L
1,503 Elo+
Solo
Osiris
Osiris
Retromars
Osiris
Level 170
God Stats
1W - 0L
1,719 SR
Queue Stats
21W - 21L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
dioskro
Baron Samedi
Level 104
God Stats
7W - 6L
1,622 SR
Queue Stats
146W - 139L
1,572 Elo+
Solo
Team Averages
Level 125
1,818 SR
1,630 Elo+

VS

Team Averages
Level 136
1,532 SR
1,543 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MisTickR
Thanatos
Level 163
God Stats
4W - 10L
1,492 SR
Queue Stats
159W - 167L
1,506 Elo+
Solo
Neith
Neith
RedKalvan502
Neith
Level 120
God Stats
0W - 1L
1,559 SR
Queue Stats
12W - 7L
1,645 Elo+
Solo
Cthulhu
Cthulhu
animeymanga
Cthulhu
Level 156
God Stats
2W - 2L
1,669 SR
Queue Stats
181W - 169L
1,497 Elo+
Solo
Mercury
Mercury
iiMadafaka
Mercury
Level 126
God Stats
1W - 2L
1,439 SR
Queue Stats
139W - 129L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Devo11188
Cliodhna
17
8 / 2 / 8
12,336
1,234
14,873
10,935
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Medioc
Xing Tian
16
4 / 2 / 7
11,069
1,107
8,177
15,957
20,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 12
11,445
1,145
12,363
8,228
2,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Retromars
Osiris
17
5 / 0 / 12
11,383
1,138
9,953
11,366
15,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
dioskro
Baron Samedi
16
3 / 4 / 8
10,479
1,048
13,411
9,796
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

250

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 2 / 5
10,121
1,012
16,305
9,189
3,520
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
MisTickR
Thanatos
16
3 / 10 / 4
10,702
1,070
12,435
17,626
7,866
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 2
9,891
989
6,189
8,507
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
animeymanga
Cthulhu
16
2 / 3 / 3
11,239
1,124
9,358
17,140
18,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
iiMadafaka
Mercury
16
3 / 6 / 4
10,987
1,099
6,339
13,862
5,361
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
23
Kills
9
9
Deaths
23
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
5
1.25
W
Cliodhna
Devo11188
Cliodhna
8
2
8
6
W
Xing Tian
Medioc
Xing Tian
4
2
7
3.75
L
Thanatos
MisTickR
Thanatos
3
10
4
0.5
W
3
1
12
9
L
1
2
2
1
W
Osiris
Retromars
Osiris
5
0
12
11
L
Cthulhu
animeymanga
Cthulhu
2
3
3
1.17
W
Baron Samedi
dioskro
Baron Samedi
3
4
8
1.75
L
Mercury
iiMadafaka
Mercury
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,777
Damage
50,626
56,282
Taken
66,324
46,368
Mitigated
38,996
8,322
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,305
4,655
0
558
9,189
3,520
0
3,820
5,369
37,933
0
W
Cliodhna
Devo11188
Cliodhna
14,873
2,754
0
1,658
10,935
3,035
0
4,687
6,248
0
37,322
W
Xing Tian
Medioc
Xing Tian
8,177
428
0
3,093
15,957
20,839
0
7,345
8,612
13,468
0
L
Thanatos
MisTickR
Thanatos
12,435
2,115
0
4,589
17,626
7,866
0
5,987
11,339
0
21,928
W
12,363
4,274
0
0
8,228
2,993
0
4,019
3,459
0
40,396
L
6,189
1,794
0
1,761
8,507
3,357
0
3,540
4,367
0
21,490
W
Osiris
Retromars
Osiris
9,953
3,074
0
40
11,366
15,534
0
6,833
4,533
0
16,880
L
Cthulhu
animeymanga
Cthulhu
9,358
402
603
3,060
17,140
18,892
0
3,267
13,273
27,146
0
W
Baron Samedi
dioskro
Baron Samedi
13,411
587
1,364
2,167
9,796
3,967
0
4,030
5,466
35,128
0
L
Mercury
iiMadafaka
Mercury
6,339
3,131
0
120
13,862
5,361
0
5,388
8,174
0
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
52,940
246
Minions Killed
200
6
Camps Cleared
8
1,020,781
Distance Traveled
955,815
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,121
1,012
47
5
2
192,718
0
W
Cliodhna
12,336
1,234
62
6
3
236,723
0
W
Xing Tian
11,069
1,107
21
2
1
201,637
0
L
Thanatos
10,702
1,070
23
2
3
198,276
0
W
Artemis
11,445
1,145
66
7
1
183,397
0
L
Neith
9,891
989
39
4
0
149,176
0
W
Osiris
11,383
1,138
28
3
1
208,873
0
L
Cthulhu
11,239
1,124
38
4
0
181,368
5
W
Baron Samedi
10,479
1,048
69
7
0
190,151
0
L
Mercury
10,987
1,099
53
5
3
234,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role