Player Matchup

Mulan
Mulan
Masterly22
Mulan
Level 159
God Stats
8W - 7L
1,529 SR
Queue Stats
14W - 16L
1,465 Elo+
Party 2
Thor
Thor
Melek222
Thor
Level 146
God Stats
2W - 8L
1,486 SR
Queue Stats
34W - 42L
1,549 Elo+
Party 2
Vulcan
Vulcan
Shumiisaza
Vulcan
Level 118
God Stats
0W - 2L
1,554 SR
Queue Stats
7W - 17L
1,362 Elo+
Party 2
Team Averages
Level 141
1,523 SR
1,459 Elo+

VS

Team Averages
Level 110
1,472 SR
1,556 Elo+
Skadi
Skadi
PeePCAT
Skadi
Level 44
God Stats
16W - 13L
1,518 SR
Queue Stats
37W - 33L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
ToritoElite
Ne Zha
Level 127
God Stats
2W - 2L
1,551 SR
Queue Stats
79W - 72L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
nerfcerberus
Zhong Kui
Level 158
God Stats
2W - 0L
1,347 SR
Queue Stats
54W - 49L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 4 / 4
10,230
682
9,372
18,482
16,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
3 / 5 / 5
10,802
720
7,912
17,107
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Shumiisaza
Vulcan
14
4 / 5 / 4
11,150
743
11,467
11,382
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PeePCAT
Skadi
14
0 / 5 / 9
10,945
730
8,258
9,774
3,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
6 / 2 / 4
12,361
824
11,480
13,435
10,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
nerfcerberus
Zhong Kui
16
8 / 2 / 3
13,002
867
21,967
15,087
11,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
14
14
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
4
4
1
L
Thor
3
5
5
1.1
W
Skadi
PeePCAT
Skadi
0
5
9
0.9
L
Vulcan
Shumiisaza
Vulcan
4
5
4
1.2
W
Ne Zha
6
2
4
4
W
Zhong Kui
nerfcerberus
Zhong Kui
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
41,705
46,971
Taken
38,296
27,523
Mitigated
25,052
2,834
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
9,372
1,258
0
2,154
18,482
16,297
0
9,934
8,548
1,250
21,280
L
Thor
7,912
1,176
0
140
17,107
6,759
0
7,811
9,296
0
30,111
W
Skadi
PeePCAT
Skadi
8,258
4,328
0
500
9,774
3,109
956
3,762
5,842
0
38,583
L
Vulcan
Shumiisaza
Vulcan
11,467
2,915
0
540
11,382
4,467
0
4,314
7,068
39,379
0
W
Ne Zha
11,480
3,888
0
3,434
13,435
10,177
746
4,382
8,807
0
53,537
W
Zhong Kui
nerfcerberus
Zhong Kui
21,967
1,337
0
10,337
15,087
11,766
1,128
4,022
10,879
77,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
36,308
125
Minions Killed
211
0
Camps Cleared
0
760,873
Distance Traveled
837,016
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,230
682
31
2
0
265,505
6
L
Thor
10,802
720
35
2
0
249,005
0
W
Skadi
10,945
730
45
3
0
254,879
0
L
Vulcan
11,150
743
59
4
0
246,363
0
W
Ne Zha
12,361
824
71
5
0
299,782
0
W
Zhong Kui
13,002
867
95
6
0
282,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role