Player Matchup

Mercury
Mercury
AlexissUwU
Mercury
Level 149
God Stats
0W - 3L
1,197 SR
Queue Stats
52W - 60L
1,435 Elo+
Party 1
Vulcan
Vulcan
Drakzeng
Vulcan
Level 143
God Stats
1W - 2L
1,296 SR
Queue Stats
84W - 88L
1,462 Elo+
Party 1
Chaac
Chaac
Leouwu99
Chaac
Level 25
God Stats
11W - 7L
1,564 SR
Queue Stats
50W - 55L
1,435 Elo+
Party 1
Team Averages
Level 106
1,352 SR
1,444 Elo+

VS

Team Averages
Level 93
1,547 SR
1,394 Elo+
Serqet
Serqet
ILLUMI666ZOLDYCK
Serqet
Level 125
God Stats
9W - 7L
1,471 SR
Queue Stats
194W - 213L
1,524 Elo+
Solo
Anubis
Anubis
Lumpful Lam
Anubis
Level 63
God Stats
3W - 4L
1,583 SR
Queue Stats
3W - 9L
1,218 Elo+
Solo
Bacchus
Bacchus
bigchife16
Bacchus
Level 90
God Stats
14W - 8L
1,588 SR
Queue Stats
48W - 55L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexissUwU
Mercury
12
2 / 5 / 2
9,872
705
5,789
12,524
3,500
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Drakzeng
Vulcan
13
4 / 8 / 3
10,384
742
11,344
10,653
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Leouwu99
Chaac
12
2 / 4 / 5
10,095
721
10,202
16,874
13,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
11,886
849
13,121
11,831
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
15
7 / 3 / 7
12,046
860
12,655
11,273
5,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bigchife16
Bacchus
14
2 / 3 / 13
10,921
780
8,077
11,774
11,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
17
17
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexissUwU
Mercury
2
5
2
0.6
L
Vulcan
Drakzeng
Vulcan
4
8
3
0.69
W
8
2
8
6
L
Chaac
Leouwu99
Chaac
2
4
5
1.13
W
Anubis
7
3
7
3.5
W
Bacchus
bigchife16
Bacchus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
33,853
40,051
Taken
34,878
20,084
Mitigated
25,440
5,951
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexissUwU
Mercury
5,789
1,576
0
1,081
12,524
3,500
0
6,695
4,042
0
33,901
L
Vulcan
Drakzeng
Vulcan
11,344
4,468
0
83
10,653
3,199
450
5,226
5,086
38,483
0
W
13,121
1,844
0
4,131
11,831
8,067
765
3,808
8,023
0
34,981
L
Chaac
Leouwu99
Chaac
10,202
1,356
0
4,787
16,874
13,385
292
9,253
6,276
0
30,751
W
Anubis
12,655
350
0
3,608
11,273
5,404
1,347
4,083
7,190
54,690
0
W
Bacchus
bigchife16
Bacchus
8,077
1,033
236
2,201
11,774
11,969
758
3,863
7,911
35,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
34,853
124
Minions Killed
163
0
Camps Cleared
0
723,209
Distance Traveled
805,672
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,872
705
55
4
0
265,962
0
L
Vulcan
10,384
742
47
3
0
204,037
0
W
Serqet
11,886
849
39
3
0
281,980
0
L
Chaac
10,095
721
22
2
0
253,210
0
W
Anubis
12,046
860
81
6
0
251,015
0
W
Bacchus
10,921
780
43
3
0
272,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role