Player Matchup

Ganesha
Ganesha
Silver I
FNxQ3w
Ganesha
Silver I
Level 157
God Stats
5W - 4L
1,570 SR
Queue Stats
589W - 626L
1,224 MMR
Solo
Hades
Hades
Gold V
SassyKillSquad
Hades
Gold V
Level 106
God Stats
9W - 6L
1,574 SR
Queue Stats
277W - 286L
1,232 MMR
Solo
Scylla
Scylla
Gold V
SkullPiercer-SCA
Scylla
Gold V
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 282L
1,306 MMR
Party 1
Osiris
Osiris
Silver II
Yeezuz-SCA
Osiris
Silver II
Level 141
God Stats
2W - 2L
1,482 SR
Queue Stats
178W - 202L
1,138 MMR
Party 1
Izanami
Izanami
Silver II
samitox_AC
Izanami
Silver II
Level 108
God Stats
4W - 0L
1,381 SR
Queue Stats
167W - 186L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,501 SR
1,226 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,431 SR
1,275 MMR
Shiva
Shiva
Bronze IV
 
Shiva
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver I
G-Reasons078
Heimdallr
Silver I
Level 125
God Stats
9W - 12L
1,256 SR
Queue Stats
99W - 113L
1,211 MMR
Solo
Cthulhu
Cthulhu
Silver II
MaXaTriLLi0n
Cthulhu
Silver II
Level 158
God Stats
5W - 15L
1,398 SR
Queue Stats
221W - 257L
1,207 MMR
Solo
Hel
Hel
Gold V
MagickJuan
Hel
Gold V
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 342L
1,190 MMR
Solo
Ravana
Ravana
Silver IV
Noor-Ul
Ravana
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FNxQ3w
Ganesha
12
0 / 2 / 4
7,387
528
3,723
9,840
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 2
7,912
565
8,784
10,983
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 1
7,600
543
4,490
6,367
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Yeezuz-SCA
Osiris
13
1 / 2 / 4
7,878
563
8,016
15,245
13,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
samitox_AC
Izanami
13
2 / 2 / 0
7,949
568
5,409
8,812
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PeleThanatosChernobog

VS

Bans
MartichorasAo KuangApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 3
6,882
492
9,096
13,463
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
G-Reasons078
Heimdallr
11
2 / 3 / 2
6,358
454
6,154
11,112
4,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MaXaTriLLi0n
Cthulhu
11
1 / 1 / 1
6,301
450
5,260
7,955
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 2
8,164
583
6,386
7,992
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Noor-Ul
Ravana
12
1 / 2 / 4
7,033
502
5,420
7,686
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
9
9
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
3
0.83
W
Ganesha
FNxQ3w
Ganesha
0
2
4
1
L
Heimdallr
G-Reasons078
Heimdallr
2
3
2
1
L
Cthulhu
MaXaTriLLi0n
Cthulhu
1
1
1
1.5
L
4
0
2
5
L
Ravana
Noor-Ul
Ravana
1
2
4
1.5
W
3
1
2
4
W
2
2
1
1.25
W
Osiris
Yeezuz-SCA
Osiris
1
2
4
1.5
W
Izanami
samitox_AC
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
32,316
51,247
Taken
48,208
32,755
Mitigated
23,632
16,111
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,096
2,687
0
5,110
13,463
7,273
0
3,387
10,076
0
46,213
W
Ganesha
FNxQ3w
Ganesha
3,723
747
0
3,113
9,840
7,888
323
2,103
7,479
28,051
0
L
Heimdallr
G-Reasons078
Heimdallr
6,154
2,845
0
2,645
11,112
4,077
0
3,077
8,035
0
35,427
L
Cthulhu
MaXaTriLLi0n
Cthulhu
5,260
546
0
1,268
7,955
5,810
0
3,468
4,487
34,062
0
L
6,386
407
828
2,765
7,992
2,963
14
3,460
4,532
55,772
0
L
Ravana
Noor-Ul
Ravana
5,420
1,602
0
1,059
7,686
3,509
0
3,605
4,081
0
52,258
W
8,784
821
760
3,957
10,983
4,978
1,214
1,690
9,165
68,822
0
W
4,490
364
0
500
6,367
2,223
0
1,847
4,482
59,520
0
W
Osiris
Yeezuz-SCA
Osiris
8,016
3,512
0
5,234
15,245
13,446
303
2,850
12,395
0
59,433
W
Izanami
samitox_AC
Izanami
5,409
4,022
0
2,547
8,812
4,220
298
2,311
6,080
0
72,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
34,738
474
Minions Killed
362
0
Camps Cleared
0
1,335,387
Distance Traveled
1,299,858
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,882
492
65
5
0
211,425
0
W
Ganesha
7,387
528
18
1
0
282,601
3
L
Heimdallr
6,358
454
44
3
0
260,605
2
L
Cthulhu
6,301
450
58
4
0
284,666
0
L
Hel
8,164
583
116
8
0
281,299
2
L
Ravana
7,033
502
79
6
0
261,863
0
W
Hades
7,912
565
125
9
0
266,598
0
W
Scylla
7,600
543
99
7
0
252,611
1
W
Osiris
7,878
563
94
7
0
263,754
0
W
Izanami
7,949
568
138
10
0
269,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role