Player Matchup

Shiva
Shiva
FoolishTrickstar
Shiva
Level 120
God Stats
2W - 2L
1,758 SR
Queue Stats
6W - 6L
1,737 Elo+
Party 2
Neith
Neith
KingxDab420
Neith
Level 132
God Stats
0W - 3L
1,455 SR
Queue Stats
16W - 19L
1,220 Elo+
Party 2
Thanatos
Thanatos
Royal_D_Kells
Thanatos
Level 159
God Stats
1W - 1L
1,634 SR
Queue Stats
46W - 52L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
SelenO2730
Baron Samedi
Level 156
God Stats
2W - 2L
1,701 SR
Queue Stats
121W - 110L
1,569 Elo+
Solo
Zeus
Zeus
sintwb
Zeus
Level 95
God Stats
2W - 1L
1,876 SR
Queue Stats
117W - 122L
1,499 Elo+
Solo
Team Averages
Level 132
1,685 SR
1,474 Elo+

VS

Team Averages
Level 107
1,487 SR
1,397 Elo+
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BlackManChima
Scylla
Level 225
God Stats
21W - 20L
1,536 SR
Queue Stats
102W - 155L
1,396 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dirtylokimains
Kumbhakarna
Level 145
God Stats
6W - 2L
1,433 SR
Queue Stats
54W - 70L
1,435 Elo+
Party 1
Mulan
Mulan
FazklesAlt
Mulan
Level 10
God Stats
2W - 4L
1,494 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 1
Achilles
Achilles
iconic_wolf21
Achilles
Level 39
God Stats
2W - 4L
1,473 SR
Queue Stats
8W - 18L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,908
691
8,415
10,844
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 1 / 1
7,071
707
6,414
4,983
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Royal_D_Kells
Thanatos
13
1 / 5 / 1
7,032
703
7,426
9,449
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SelenO2730
Baron Samedi
13
2 / 3 / 1
7,280
728
7,088
8,393
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
sintwb
Zeus
13
1 / 3 / 0
7,345
735
7,702
5,465
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 0 / 8
8,703
870
7,094
7,039
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 0 / 2
9,653
965
10,055
7,485
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Dirtylokimains
Kumbhakarna
13
0 / 2 / 11
8,117
812
4,132
12,002
10,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
13
1 / 0 / 6
7,157
716
6,467
10,007
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
iconic_wolf21
Achilles
13
1 / 2 / 4
7,265
727
5,634
11,626
11,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
16
16
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
8
6
W
12
0
2
13
W
Kumbhakarna
Dirtylokimains
Kumbhakarna
0
2
11
2.75
W
Mulan
1
0
6
4
L
0
4
0
0
L
0
1
1
0.5
L
Thanatos
Royal_D_Kells
Thanatos
1
5
1
0.3
L
Baron Samedi
SelenO2730
Baron Samedi
2
3
1
0.83
W
Achilles
iconic_wolf21
Achilles
1
2
4
1.5
L
Zeus
sintwb
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
33,382
39,134
Taken
48,159
20,610
Mitigated
36,455
6,185
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,094
1,569
0
2,063
7,039
3,006
1,656
1,273
5,758
22
43,873
W
10,055
966
0
0
7,485
3,127
32
3,155
4,224
40,136
0
W
Kumbhakarna
Dirtylokimains
Kumbhakarna
4,132
328
1,507
1,721
12,002
10,179
0
3,189
8,529
7,371
0
W
Mulan
6,467
508
0
2,848
10,007
8,773
30
2,342
7,435
35
11,724
L
8,415
601
0
400
10,844
8,055
0
4,181
6,495
137
20,747
L
6,414
1,372
0
330
4,983
1,817
0
1,494
3,444
0
24,568
L
Thanatos
Royal_D_Kells
Thanatos
7,426
1,721
0
3,275
9,449
4,902
0
1,887
7,240
0
18,500
L
Baron Samedi
SelenO2730
Baron Samedi
7,088
759
244
1,400
8,393
3,644
0
3,225
5,059
24,699
0
W
Achilles
iconic_wolf21
Achilles
5,634
588
0
120
11,626
11,370
0
4,136
7,286
0
13,454
L
Zeus
sintwb
Zeus
7,702
418
0
536
5,465
2,192
0
3,457
1,967
22,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
40,895
200
Minions Killed
197
0
Camps Cleared
0
1,013,347
Distance Traveled
1,158,007
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,703
870
72
7
0
209,607
0
W
Scylla
9,653
965
78
8
0
235,225
0
W
Kumbhakarna
8,117
812
13
1
0
243,697
0
W
Mulan
7,157
716
11
1
0
249,082
0
L
Shiva
6,908
691
33
3
0
209,425
0
L
Neith
7,071
707
54
5
0
203,563
0
L
Thanatos
7,032
703
25
3
0
229,319
3
L
Baron Samedi
7,280
728
39
4
0
188,804
0
W
Achilles
7,265
727
23
2
0
220,396
0
L
Zeus
7,345
735
49
5
0
182,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role