Player Matchup

Tyr
Tyr
KringleSkin
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,316 Elo+
Party 1
Athena
Athena
SmellsLikeGirl
Athena
Level 17
God Stats
1W - 5L
1,425 SR
Queue Stats
2W - 8L
1,276 Elo+
Party 1
Cupid
Cupid
TweetyBert
Cupid
Level 29
God Stats
1W - 2L
1,622 SR
Queue Stats
3W - 9L
1,316 Elo+
Party 1
Vulcan
Vulcan
Updile
Vulcan
Level 4
God Stats
1W - 3L
1,821 SR
Queue Stats
2W - 5L
1,510 Elo+
Party 1
Achilles
Achilles
Veleke
Achilles
Level 44
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Team Averages
Level 22
1,585 SR
1,347 Elo+

VS

Team Averages
Level 43
1,552 SR
1,535 Elo+
Cthulhu
Cthulhu
DoubleRelease
Cthulhu
Level 57
God Stats
3W - 1L
1,493 SR
Queue Stats
101W - 97L
1,552 Elo+
Party 3
Fenrir
Fenrir
Marii1117
Fenrir
Level 33
God Stats
3W - 3L
1,716 SR
Queue Stats
94W - 115L
1,379 Elo+
Solo
Discordia
Discordia
VkSkully
Discordia
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
134W - 127L
1,477 Elo+
Party 3
Geb
Geb
beeftacodip
Geb
Level 87
God Stats
1W - 0L
1,318 SR
Queue Stats
60W - 49L
1,571 Elo+
Party 2
Artemis
Artemis
xXACTIVETTVXx
Artemis
Level 11
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 0L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,654
435
3,648
15,105
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 1
5,925
456
2,228
10,123
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
11
0 / 0 / 1
6,113
470
2,334
6,030
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Updile
Vulcan
10
0 / 6 / 0
5,810
447
3,454
8,317
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Veleke
Achilles
9
1 / 3 / 0
5,803
446
4,098
12,161
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
4 / 0 / 3
7,883
606
4,446
8,511
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Marii1117
Fenrir
11
3 / 1 / 5
6,964
536
2,686
9,519
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
VkSkully
Discordia
14
5 / 0 / 7
8,203
631
13,431
5,083
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 4
8,443
649
5,580
8,723
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
11
0 / 1 / 0
6,259
481
5,376
4,736
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
3
5.5
L
0
4
0
0
W
Fenrir
Marii1117
Fenrir
3
1
5
5.5
L
1
2
1
0.75
L
Cupid
0
0
1
0.5
L
Vulcan
Updile
Vulcan
0
6
0
0
L
Achilles
Veleke
Achilles
1
3
0
0.33
W
Discordia
VkSkully
Discordia
5
0
7
8.5
W
3
0
4
5
W
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
31,519
51,736
Taken
36,572
31,263
Mitigated
18,650
6,487
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,446
234
1,963
2,517
8,511
5,928
0
887
7,624
39,034
0
L
3,648
762
0
2,943
15,105
10,835
0
7,856
6,807
0
31,068
W
Fenrir
Marii1117
Fenrir
2,686
323
0
595
9,519
3,747
0
2,823
6,696
0
29,715
L
2,228
554
0
1,165
10,123
7,931
0
4,518
5,565
14,850
0
L
Cupid
2,334
1,515
58
2,246
6,030
2,137
156
549
5,481
0
40,589
L
Vulcan
Updile
Vulcan
3,454
942
0
0
8,317
3,422
360
5,676
2,627
31,695
0
L
Achilles
Veleke
Achilles
4,098
1,398
0
75
12,161
6,938
0
4,271
7,866
0
39,361
W
Discordia
VkSkully
Discordia
13,431
628
0
516
5,083
1,819
44
760
4,323
62,946
0
W
5,580
1,091
0
4,505
8,723
5,505
0
0
8,723
50,326
67
W
Artemis
5,376
1,355
0
1,130
4,736
1,651
0
1,212
3,524
0
31,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
37,752
237
Minions Killed
343
0
Camps Cleared
0
1,360,405
Distance Traveled
1,309,361
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,883
606
62
5
0
275,674
4
L
Tyr
5,654
435
39
3
0
280,816
0
W
Fenrir
6,964
536
49
4
0
302,825
0
L
Athena
5,925
456
15
1
0
285,597
0
L
Cupid
6,113
470
68
5
0
257,057
0
L
Vulcan
5,810
447
53
4
0
248,735
0
L
Achilles
5,803
446
62
5
0
288,200
0
W
Discordia
8,203
631
94
7
0
256,417
2
W
Geb
8,443
649
97
7
0
251,754
3
W
Artemis
6,259
481
41
3
0
222,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role