Player Matchup

Agni
Agni
Cupaire
Agni
Level 8
God Stats
3W - 3L
1,380 SR
Queue Stats
11W - 9L
1,478 Elo+
Party 1
Nike
Nike
Xl-_xaniety_503
Nike
Level 27
God Stats
11W - 11L
1,307 SR
Queue Stats
160W - 197L
1,297 Elo+
Party 1
Arachne
Arachne
agarciag1999-aga
Arachne
Level 28
God Stats
7W - 11L
1,142 SR
Queue Stats
103W - 121L
1,468 Elo+
Party 1
Chiron
Chiron
pineaple453
Chiron
Level 40
God Stats
5W - 1L
1,662 SR
Queue Stats
63W - 103L
1,296 Elo+
Solo
Charon
Charon
sokeytor
Charon
Level 123
God Stats
6W - 7L
1,242 SR
Queue Stats
769W - 867L
1,419 Elo+
Party 1
Team Averages
Level 45
1,347 SR
1,392 Elo+

VS

Team Averages
Level 40
1,413 SR
1,339 Elo+
Aphrodite
Aphrodite
BoomboxHusky
Aphrodite
Level 61
God Stats
12W - 16L
1,460 SR
Queue Stats
149W - 168L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
CeresJH
Sun Wukong
Level 35
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 32L
1,152 Elo+
Solo
Chernobog
Chernobog
JustChillo_o
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,406 Elo+
Party 2
Artemis
Artemis
LithiumTides
Artemis
Level 28
God Stats
0W - 4L
1,128 SR
Queue Stats
32W - 55L
1,280 Elo+
Party 3
He Bo
He Bo
LordSeven-_-
He Bo
Level 48
God Stats
12W - 7L
1,476 SR
Queue Stats
129W - 134L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cupaire
Agni
15
7 / 0 / 2
9,362
669
7,694
6,120
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 0
7,633
545
3,140
9,494
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 0 / 3
7,804
557
6,183
9,532
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
13
6 / 2 / 7
8,210
586
12,303
11,122
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
sokeytor
Charon
12
1 / 0 / 9
8,135
581
3,954
9,961
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoomboxHusky
Aphrodite
10
0 / 4 / 1
6,659
476
2,940
10,675
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
CeresJH
Sun Wukong
12
0 / 0 / 0
6,982
499
3,495
8,320
6,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
JustChillo_o
Chernobog
9
0 / 6 / 0
5,779
413
1,855
10,863
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
LithiumTides
Artemis
11
1 / 4 / 1
6,563
469
4,020
10,143
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 0
6,600
471
5,923
9,714
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
3
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BoomboxHusky
Aphrodite
0
4
1
0.13
L
Sun Wukong
CeresJH
Sun Wukong
0
0
0
0
W
Agni
Cupaire
Agni
7
0
2
8
L
Chernobog
JustChillo_o
Chernobog
0
6
0
0
L
Artemis
LithiumTides
Artemis
1
4
1
0.38
L
1
4
0
0.25
W
0
1
0
0
W
4
0
3
5.5
W
Chiron
6
2
7
4.75
W
Charon
sokeytor
Charon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
18,233
46,229
Taken
49,715
28,278
Mitigated
22,451
10,927
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BoomboxHusky
Aphrodite
2,940
584
2,465
4,447
10,675
5,209
1,202
3,692
6,770
32,142
0
L
Sun Wukong
CeresJH
Sun Wukong
3,495
375
0
3,556
8,320
6,764
0
0
8,320
0
43,053
W
Agni
Cupaire
Agni
7,694
1,530
0
500
6,120
2,469
581
1,694
4,426
80,224
0
L
Chernobog
JustChillo_o
Chernobog
1,855
698
0
1,151
10,863
3,751
0
3,825
6,737
0
26,569
L
Artemis
LithiumTides
Artemis
4,020
1,573
134
1,454
10,143
3,655
2,017
1,754
8,389
0
28,892
L
5,923
282
0
2,721
9,714
3,072
0
1,739
7,851
37,172
0
W
3,140
177
0
1,012
9,494
8,558
410
361
9,133
0
51,650
W
6,183
6,054
0
1,712
9,532
3,889
403
1,312
8,220
0
52,182
W
Chiron
12,303
4,685
571
3,886
11,122
4,730
2,512
3,867
7,255
0
59,880
W
Charon
sokeytor
Charon
3,954
283
360
2,886
9,961
8,632
210
1,629
8,332
28,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
32,583
421
Minions Killed
266
0
Camps Cleared
0
1,440,831
Distance Traveled
1,212,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,659
476
49
4
0
232,372
0
L
Sun Wukong
6,982
499
65
5
0
274,763
0
W
Agni
9,362
669
145
10
0
296,650
0
L
Chernobog
5,779
413
39
3
0
200,762
0
L
Artemis
6,563
469
51
4
0
252,819
0
L
He Bo
6,600
471
62
4
0
251,499
0
W
Nike
7,633
545
84
6
0
276,399
0
W
Arachne
7,804
557
70
5
0
341,024
0
W
Chiron
8,210
586
85
6
0
256,883
0
W
Charon
8,135
581
37
3
0
269,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role