Player Matchup

Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Drpepperp
Agni
Level 128
God Stats
0W - 1L
1,566 SR
Queue Stats
10W - 10L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
GrXm-OwL
Ix Chel
Level 106
God Stats
3W - 6L
1,237 SR
Queue Stats
110W - 134L
1,409 Elo+
Party 1
Bakasura
Bakasura
Grims Instinct
Bakasura
Level 144
God Stats
9W - 13L
1,495 SR
Queue Stats
95W - 110L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
yoyogreer
Zhong Kui
Level 147
God Stats
0W - 2L
1,313 SR
Queue Stats
68W - 61L
1,515 Elo+
Party 1
Team Averages
Level 128
1,422 SR
1,502 Elo+

VS

Team Averages
Level 133
1,408 SR
1,500 Elo+
Athena
Athena
AtroKahn
Athena
Level 147
God Stats
1W - 0L
1,232 SR
Queue Stats
225W - 249L
1,432 Elo+
Party 3
Heimdallr
Heimdallr
IX BadGuy XI
Heimdallr
Level 109
God Stats
1W - 1L
1,198 SR
Queue Stats
297W - 258L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
IntoTheCrypts
Erlang Shen
Level 140
God Stats
1W - 2L
1,312 SR
Queue Stats
264W - 230L
1,535 Elo+
Party 2
Hel
Hel
NaFam
Hel
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 317L
1,502 Elo+
Party 2
Scylla
Scylla
Vlakorados
Scylla
Level 147
God Stats
8W - 3L
1,800 SR
Queue Stats
258W - 295L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 0 / 2
6,044
604
6,143
5,904
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
2 / 0 / 0
6,209
621
3,908
3,733
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
GrXm-OwL
Ix Chel
9
0 / 1 / 5
5,500
550
4,043
5,905
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
10
3 / 1 / 0
5,795
580
3,764
8,007
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
yoyogreer
Zhong Kui
9
2 / 4 / 0
6,028
603
3,712
9,084
5,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AtroKahn
Athena
8
1 / 1 / 2
5,095
510
3,066
9,453
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
IX BadGuy XI
Heimdallr
8
0 / 5 / 1
4,868
487
4,769
8,367
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
IntoTheCrypts
Erlang Shen
11
4 / 2 / 1
6,629
663
6,044
8,810
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
NaFam
Hel
10
0 / 3 / 0
5,052
505
1,931
6,103
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Vlakorados
Scylla
9
0 / 0 / 1
4,888
489
1,854
5,420
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
0
2
5
W
Athena
AtroKahn
Athena
1
1
2
2
L
Agni
2
0
0
2
L
Ix Chel
GrXm-OwL
Ix Chel
0
1
5
2.5
L
Bakasura
3
1
0
3
W
Heimdallr
IX BadGuy XI
Heimdallr
0
5
1
0.1
W
Erlang Shen
IntoTheCrypts
Erlang Shen
4
2
1
2.25
W
Hel
NaFam
Hel
0
3
0
0
W
Scylla
Vlakorados
Scylla
0
0
1
0.5
L
Zhong Kui
yoyogreer
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,570
Damage
17,664
32,633
Taken
38,153
14,702
Mitigated
18,405
8,929
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,143
3,918
0
1,789
5,904
2,279
0
955
4,949
0
38,789
W
Athena
AtroKahn
Athena
3,066
1,244
0
2,006
9,453
5,231
0
2,137
7,310
18,476
0
L
Agni
3,908
112
0
642
3,733
1,252
102
1,704
2,029
41,233
0
L
Ix Chel
GrXm-OwL
Ix Chel
4,043
804
414
2,266
5,905
2,481
34
1,973
3,932
24,750
0
L
Bakasura
3,764
2,911
0
2,233
8,007
3,030
0
1,713
6,294
0
38,974
W
Heimdallr
IX BadGuy XI
Heimdallr
4,769
2,092
0
1,888
8,367
3,100
0
1,572
6,576
0
28,812
W
Erlang Shen
IntoTheCrypts
Erlang Shen
6,044
3,757
0
2,647
8,810
6,277
0
3,288
5,350
0
42,147
W
Hel
NaFam
Hel
1,931
63
537
2,214
6,103
2,079
0
2,662
3,198
33,860
0
W
Scylla
Vlakorados
Scylla
1,854
391
0
2,737
5,420
1,718
0
1,730
3,456
36,905
0
L
Zhong Kui
yoyogreer
Zhong Kui
3,712
1,072
0
1,585
9,084
5,660
0
506
8,578
32,533
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
26,532
324
Minions Killed
265
0
Camps Cleared
0
1,027,795
Distance Traveled
1,018,877
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,044
604
66
7
0
243,180
0
W
Athena
5,095
510
25
3
0
223,951
0
L
Agni
6,209
621
95
10
0
198,983
0
L
Ix Chel
5,500
550
27
3
0
176,561
4
L
Bakasura
5,795
580
78
8
0
233,550
0
W
Heimdallr
4,868
487
45
5
0
165,828
2
W
Erlang Shen
6,629
663
65
7
0
198,226
2
W
Hel
5,052
505
65
7
0
191,306
1
W
Scylla
4,888
489
65
7
0
239,566
0
L
Zhong Kui
6,028
603
58
6
0
175,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role