Player Matchup

Arachne
Arachne
Dominic_K_32
Arachne
Level 45
God Stats
25W - 14L
1,503 SR
Queue Stats
71W - 82L
1,366 Elo+
Solo
Nike
Nike
JWalkyy
Nike
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 126L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Remarkble
Zhong Kui
Level 89
God Stats
9W - 5L
1,670 SR
Queue Stats
180W - 182L
1,447 Elo+
Party 2
Team Averages
Level 68
1,558 SR
1,434 Elo+

VS

Team Averages
Level 56
1,427 SR
1,313 Elo+
Kali
Kali
KlappingMonkeys
Kali
Level 26
God Stats
3W - 1L
1,553 SR
Queue Stats
19W - 30L
1,338 Elo+
Party 1
Hades
Hades
RahulEZ28
Hades
Level 128
God Stats
12W - 10L
1,652 SR
Queue Stats
35W - 49L
1,351 Elo+
Party 1
Odin
Odin
krijg-_-kk
Odin
Level 15
God Stats
6W - 10L
1,077 SR
Queue Stats
13W - 24L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dominic_K_32
Arachne
15
7 / 7 / 5
13,134
821
11,784
18,717
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
JWalkyy
Nike
13
1 / 5 / 6
10,783
674
8,201
17,657
20,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Remarkble
Zhong Kui
13
4 / 12 / 7
11,493
718
15,827
24,877
15,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 8
15,201
950
19,642
21,203
10,445
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
RahulEZ28
Hades
18
8 / 2 / 13
14,655
916
26,364
15,704
10,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 4 / 16
12,755
797
8,147
16,609
14,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
12
Kills
23
24
Deaths
12
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dominic_K_32
Arachne
7
7
5
1.36
L
Nike
JWalkyy
Nike
1
5
6
0.8
W
12
6
8
2.67
W
Hades
RahulEZ28
Hades
8
2
13
7.25
L
Zhong Kui
Remarkble
Zhong Kui
4
12
7
0.63
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
54,153
61,251
Taken
53,516
46,710
Mitigated
35,329
6,249
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dominic_K_32
Arachne
11,784
7,757
0
683
18,717
11,153
529
9,036
9,681
0
36,973
L
Nike
JWalkyy
Nike
8,201
1,088
0
200
17,657
20,346
81
7,357
10,300
0
31,305
W
19,642
8,317
0
5,505
21,203
10,445
711
6,508
14,695
0
66,676
W
Hades
RahulEZ28
Hades
26,364
1,310
1,646
11,233
15,704
10,165
1,519
6,294
9,410
99,496
0
L
Zhong Kui
Remarkble
Zhong Kui
15,827
1,643
0
5,366
24,877
15,211
513
10,971
13,906
50,537
0
W
8,147
937
0
2,238
16,609
14,719
406
4,348
11,585
464
23,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
42,611
133
Minions Killed
239
0
Camps Cleared
0
741,827
Distance Traveled
904,392
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,134
821
41
3
0
269,384
0
L
Nike
10,783
674
41
3
0
265,408
1
W
Kali
15,201
950
66
4
0
305,628
0
W
Hades
14,655
916
138
9
0
292,309
0
L
Zhong Kui
11,493
718
51
3
0
207,035
4
W
Odin
12,755
797
35
2
0
306,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role