Player Matchup

Tyr
Tyr
GrimSeether420
Tyr
Level 162
God Stats
5W - 11L
1,302 SR
Queue Stats
363W - 357L
1,488 Elo+
Solo
Sol
Sol
LFF x Evolved
Sol
Level 120
God Stats
17W - 19L
1,542 SR
Queue Stats
247W - 253L
1,424 Elo+
Solo
Cabrakan
Cabrakan
TheBakedSchizo
Cabrakan
Level 122
God Stats
5W - 4L
1,706 SR
Queue Stats
449W - 467L
1,440 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,451 Elo+

VS

Team Averages
Level 107
1,522 SR
1,484 Elo+
Apollo
Apollo
CaptainPops
Apollo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,587 Elo+
Solo
Hel
Hel
ITz CHAOS6898
Hel
Level 83
God Stats
3W - 2L
1,566 SR
Queue Stats
122W - 129L
1,443 Elo+
Solo
Arachne
Arachne
KupidTheMoist_
Arachne
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 49L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,424
742
5,362
9,829
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 2
7,404
740
8,012
5,586
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
8
0 / 3 / 1
6,599
660
5,219
11,693
11,526
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 1 / 2
7,746
775
12,047
7,413
2,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 4
7,197
720
4,506
5,349
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
4 / 1 / 1
8,118
812
6,851
11,091
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
1
2
3
L
2
3
0
0.67
W
0
1
4
2
W
4
1
1
4.5
L
1
0
2
2
L
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
23,404
27,108
Taken
23,853
19,278
Mitigated
10,615
3,398
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,047
9,398
0
535
7,413
2,943
590
4,029
3,110
0
35,849
L
5,362
398
0
402
9,829
5,688
0
1,876
7,953
0
19,418
W
4,506
277
2,763
2,867
5,349
1,831
0
2,657
2,438
23,612
0
W
6,851
4,531
0
3,715
11,091
5,841
220
5,768
5,149
0
31,167
L
8,012
1,471
0
2,200
5,586
2,064
0
913
4,673
35,163
0
L
Cabrakan
5,219
1,316
0
796
11,693
11,526
0
1,912
9,781
14,499
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,427
Gold Earned
23,061
122
Minions Killed
114
0
Camps Cleared
0
576,239
Distance Traveled
561,425
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,746
775
48
5
0
175,223
0
L
Tyr
7,424
742
43
4
0
197,911
8
W
Hel
7,197
720
24
2
0
186,153
0
W
Arachne
8,118
812
42
4
0
200,049
0
L
Sol
7,404
740
48
5
0
196,301
0
L
Cabrakan
6,599
660
31
3
0
182,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role