Player Matchup

Agni
Agni
Cupaire
Agni
Level 8
God Stats
3W - 3L
1,521 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 3
Izanami
Izanami
Xl-_xaniety_503
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 197L
1,304 Elo+
Party 3
Loki
Loki
agarciag1999-aga
Loki
Level 28
God Stats
1W - 2L
1,790 SR
Queue Stats
103W - 121L
1,483 Elo+
Party 3
Ares
Ares
sokeytor
Ares
Level 123
God Stats
9W - 11L
1,579 SR
Queue Stats
769W - 867L
1,428 Elo+
Party 3
Merlin
Merlin
ïmaginaerun
Merlin
Level 122
God Stats
20W - 11L
1,646 SR
Queue Stats
379W - 378L
1,466 Elo+
Solo
Team Averages
Level 62
1,607 SR
1,442 Elo+

VS

Team Averages
Level 67
1,491 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ikarøs
Sobek
Level 49
God Stats
26W - 11L
1,492 SR
Queue Stats
78W - 72L
1,461 Elo+
Party 1
Poseidon
Poseidon
TheTerroriserX
Poseidon
Level 58
God Stats
4W - 3L
1,242 SR
Queue Stats
142W - 135L
1,421 Elo+
Party 2
Freya
Freya
funkfreak22
Freya
Level 86
God Stats
11W - 5L
1,515 SR
Queue Stats
62W - 52L
1,459 Elo+
Party 1
King Arthur
King Arthur
ghostturtel
King Arthur
Level 66
God Stats
4W - 3L
1,703 SR
Queue Stats
192W - 191L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cupaire
Agni
11
4 / 1 / 1
6,830
683
6,080
3,697
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 6 / 0
4,477
448
897
7,467
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 2
5,448
545
3,613
8,426
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
0 / 3 / 3
4,818
482
3,444
9,304
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
2 / 3 / 0
5,772
577
3,746
6,061
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 0 / 2
6,910
691
3,651
6,438
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Ikarøs
Sobek
8
2 / 2 / 8
6,059
606
3,826
8,710
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
0 / 2 / 1
5,933
593
1,917
4,582
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
6 / 1 / 3
6,235
624
9,508
6,048
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
ghostturtel
King Arthur
10
0 / 2 / 2
5,596
560
3,257
6,666
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
14
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
2
7
L
Agni
Cupaire
Agni
4
1
1
4.5
W
Sobek
Ikarøs
Sobek
2
2
8
3
W
Poseidon
0
2
1
0.25
L
0
6
0
0
L
1
2
2
1
W
6
1
3
7.5
W
King Arthur
ghostturtel
King Arthur
0
2
2
0.5
L
Ares
0
3
3
0.5
L
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
22,159
34,955
Taken
32,444
14,500
Mitigated
18,901
8,175
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,651
1,659
0
1,516
6,438
2,720
522
1,135
5,214
0
37,049
L
Agni
Cupaire
Agni
6,080
638
0
500
3,697
1,206
0
951
2,746
47,391
0
W
Sobek
Ikarøs
Sobek
3,826
697
0
2,802
8,710
7,192
150
3,511
4,975
14,172
0
W
Poseidon
1,917
510
0
1,400
4,582
1,425
0
2,347
2,098
46,003
0
L
897
599
0
690
7,467
2,546
0
5,123
2,122
0
15,111
L
3,613
676
0
3,000
8,426
3,067
0
3,539
4,851
0
34,988
W
9,508
3,044
0
3,222
6,048
2,314
0
2,316
3,692
35,224
0
W
King Arthur
ghostturtel
King Arthur
3,257
374
0
1,060
6,666
5,250
0
3,471
3,195
0
29,185
L
Ares
3,444
199
50
2,625
9,304
5,711
0
5,048
3,924
15,532
0
L
Merlin
3,746
428
0
1,310
6,061
1,970
0
0
6,061
36,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
30,733
261
Minions Killed
250
0
Camps Cleared
0
997,155
Distance Traveled
995,752
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,910
691
58
6
0
223,018
0
L
Agni
6,830
683
97
10
0
200,271
1
W
Sobek
6,059
606
14
1
0
195,825
3
W
Poseidon
5,933
593
84
8
0
190,760
2
L
Izanami
4,477
448
31
3
0
194,529
0
L
Loki
5,448
545
56
6
0
239,953
0
W
Freya
6,235
624
51
5
0
186,447
0
W
King Arthur
5,596
560
43
4
0
199,702
0
L
Ares
4,818
482
14
1
0
181,238
0
L
Merlin
5,772
577
63
6
0
181,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role