Player Matchup

Cabrakan
Cabrakan
Elfgnome
Cabrakan
Level 67
God Stats
2W - 2L
1,706 SR
Queue Stats
7W - 12L
1,356 Elo+
Party 1
Kali
Kali
Kiing_Caso
Kali
Level 63
God Stats
13W - 21L
1,477 SR
Queue Stats
21W - 30L
1,481 Elo+
Solo
Scylla
Scylla
MarkofAnubis
Scylla
Level 52
God Stats
2W - 3L
1,216 SR
Queue Stats
43W - 40L
1,398 Elo+
Solo
Rama
Rama
juicedupmonkey
Rama
Level 125
God Stats
1W - 2L
1,771 SR
Queue Stats
14W - 17L
1,465 Elo+
Party 1
Anubis
Anubis
zipzeroproblems2
Anubis
Level 77
God Stats
17W - 18L
1,712 SR
Queue Stats
250W - 237L
1,470 Elo+
Solo
Team Averages
Level 77
1,576 SR
1,434 Elo+

VS

Team Averages
Level 67
1,554 SR
1,468 Elo+
Ra
Ra
GiddzZz2521
Ra
Level 86
God Stats
4W - 3L
1,469 SR
Queue Stats
91W - 112L
1,400 Elo+
Party 3
Chaac
Chaac
James-1-12-KJV
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JaxonPatrick
Thanatos
Level 68
God Stats
8W - 5L
1,562 SR
Queue Stats
67W - 50L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Moistwag23
Jing Wei
Level 89
God Stats
5W - 1L
1,514 SR
Queue Stats
216W - 185L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
StickyWag28
Sylvanus
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
87W - 72L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Elfgnome
Cabrakan
9
1 / 2 / 2
5,818
485
4,393
10,185
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
6,895
575
2,495
11,262
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
6 / 3 / 1
7,361
613
8,133
6,182
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 0
5,777
481
5,759
7,458
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 0
6,278
523
1,679
2,779
1,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,010
501
4,232
7,135
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
5,748
479
1,846
10,508
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
JaxonPatrick
Thanatos
11
5 / 2 / 0
7,034
586
4,905
9,386
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Moistwag23
Jing Wei
11
1 / 0 / 0
6,424
535
5,571
7,530
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
StickyWag28
Sylvanus
9
0 / 0 / 1
6,365
530
3,315
6,690
4,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
12
Kills
8
8
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Elfgnome
Cabrakan
1
2
2
1
W
1
5
2
0.4
W
1
5
2
0.4
W
Thanatos
JaxonPatrick
Thanatos
5
2
0
2.5
L
2
1
1
2.5
L
Scylla
6
3
1
2.17
W
Jing Wei
Moistwag23
Jing Wei
1
0
0
1
W
Sylvanus
StickyWag28
Sylvanus
0
0
1
0.5
L
0
1
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
19,869
37,866
Taken
41,249
20,800
Mitigated
18,287
9,782
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Elfgnome
Cabrakan
4,393
862
0
1,080
10,185
10,009
0
2,427
7,672
12,582
0
W
4,232
596
132
324
7,135
2,251
95
2,613
4,402
34,532
0
W
1,846
756
0
831
10,508
4,982
0
5,982
4,344
0
24,163
W
Thanatos
JaxonPatrick
Thanatos
4,905
1,233
0
5,257
9,386
3,451
0
2,358
6,888
0
29,123
L
2,495
1,458
0
2,543
11,262
5,058
0
1,313
9,881
0
67,046
L
Scylla
8,133
1,826
0
1,390
6,182
2,071
240
1,250
4,932
37,671
0
W
Jing Wei
Moistwag23
Jing Wei
5,571
4,713
0
3,016
7,530
3,067
1,417
1,523
6,007
0
57,568
W
Sylvanus
StickyWag28
Sylvanus
3,315
1,003
1,714
3,895
6,690
4,536
266
1,287
5,403
18,528
0
L
5,759
4,981
0
3,358
7,458
2,570
0
1,827
5,631
0
43,921
L
1,679
106
0
1,411
2,779
1,092
481
576
2,203
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
31,581
312
Minions Killed
252
0
Camps Cleared
0
1,110,322
Distance Traveled
1,135,774
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,818
485
13
1
0
265,687
0
W
Ra
6,010
501
48
4
0
210,064
6
W
Chaac
5,748
479
41
3
0
213,547
0
W
Thanatos
7,034
586
44
4
0
271,319
0
L
Kali
6,895
575
97
8
0
269,681
0
L
Scylla
7,361
613
63
5
0
219,442
0
W
Jing Wei
6,424
535
96
8
0
221,411
2
W
Sylvanus
6,365
530
23
2
0
219,433
0
L
Rama
5,777
481
87
7
0
231,430
0
L
Anubis
6,278
523
52
4
0
124,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role