Player Matchup

Pele
Pele
Silver II
AJ_MOARA_
Pele
Silver II
Level 102
God Stats
13W - 10L
1,761 SR
Queue Stats
144W - 150L
1,161 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
RyanTheBoss325
Baron Samedi
Silver III
Level 67
God Stats
1W - 2L
1,512 SR
Queue Stats
31W - 46L
1,113 MMR
Solo
Apollo
Apollo
Silver III
Stranciunu
Apollo
Silver III
Level 64
God Stats
1W - 2L
1,188 SR
Queue Stats
74W - 89L
1,051 MMR
Party 2
Hades
Hades
Silver III
iceicedaddy0
Hades
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
990 MMR
Solo
Janus
Janus
Silver II
mbHosh
Janus
Silver II
Level 89
God Stats
5W - 3L
1,512 SR
Queue Stats
26W - 45L
1,135 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,495 SR
1,090 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,418 SR
1,089 MMR
King Arthur
King Arthur
Bronze II
Sr_Star-
King Arthur
Bronze II
Level 73
God Stats
13W - 21L
1,289 SR
Queue Stats
46W - 69L
1,038 MMR
Party 1
Vulcan
Vulcan
Bronze V
Zer0_Fuku7
Vulcan
Bronze V
Level 81
God Stats
0W - 1L
1,321 SR
Queue Stats
15W - 36L
1,149 MMR
Party 1
Xbalanque
Xbalanque
Silver II
powpao
Xbalanque
Silver II
Level 118
God Stats
58W - 49L
1,505 SR
Queue Stats
243W - 258L
973 MMR
Solo
Hun Batz
Hun Batz
Gold V
xXCHIEFXx
Hun Batz
Gold V
Level 102
God Stats
20W - 22L
1,379 SR
Queue Stats
652W - 686L
1,147 MMR
Solo
Ares
Ares
Bronze IV
xXSwoozieeXx
Ares
Bronze IV
Level 49
God Stats
3W - 2L
1,594 SR
Queue Stats
8W - 22L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
10 / 2 / 4
9,594
640
10,820
14,466
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
RyanTheBoss325
Baron Samedi
12
3 / 2 / 8
8,555
570
8,165
13,716
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
Stranciunu
Apollo
14
4 / 0 / 5
8,463
564
7,602
11,167
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 4
8,831
589
14,538
13,679
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
mbHosh
Janus
11
1 / 0 / 3
7,553
504
6,523
6,343
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesDanzaburouAnubisBakasuraCabrakan

VS

Bans
KuzenboRavanaGebAo KuangChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sr_Star-
King Arthur
13
1 / 4 / 0
8,000
533
6,451
18,657
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Zer0_Fuku7
Vulcan
12
0 / 3 / 2
7,309
487
7,564
9,037
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
powpao
Xbalanque
11
0 / 7 / 0
6,697
446
10,597
14,355
8,113
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
xXCHIEFXx
Hun Batz
13
1 / 3 / 1
7,616
508
6,437
14,392
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 1
8,148
543
6,154
17,365
17,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
24
Kills
4
4
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
10
2
4
6
W
Baron Samedi
RyanTheBoss325
Baron Samedi
3
2
8
3.5
L
King Arthur
Sr_Star-
King Arthur
1
4
0
0.25
W
Apollo
Stranciunu
Apollo
4
0
5
6.5
L
Vulcan
Zer0_Fuku7
Vulcan
0
3
2
0.33
W
6
0
4
8
W
Janus
mbHosh
Janus
1
0
3
2.5
L
Xbalanque
powpao
Xbalanque
0
7
0
0
L
Hun Batz
xXCHIEFXx
Hun Batz
1
3
1
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,648
Damage
37,203
59,371
Taken
73,806
31,190
Mitigated
44,976
24,538
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,820
3,361
0
4,562
14,466
6,125
1,222
2,491
11,975
0
79,060
W
Baron Samedi
RyanTheBoss325
Baron Samedi
8,165
752
638
4,190
13,716
11,082
156
5,807
7,909
40,114
0
L
King Arthur
Sr_Star-
King Arthur
6,451
630
0
4,756
18,657
10,179
0
9,136
9,485
0
47,950
W
Apollo
Stranciunu
Apollo
7,602
4,944
0
4,890
11,167
4,981
535
1,436
9,731
0
52,747
L
Vulcan
Zer0_Fuku7
Vulcan
7,564
2,034
0
400
9,037
3,897
0
4,032
4,853
56,721
0
W
14,538
1,464
231
8,265
13,679
6,733
592
1,098
12,581
58,270
0
W
Janus
mbHosh
Janus
6,523
410
0
1,762
6,343
2,269
412
3,614
2,729
48,051
0
L
Xbalanque
powpao
Xbalanque
10,597
3,220
0
1,900
14,355
8,113
671
2,913
11,382
0
43,231
L
Hun Batz
xXCHIEFXx
Hun Batz
6,437
1,349
0
1,573
14,392
5,298
0
5,956
8,282
0
64,736
L
6,154
675
0
2,030
17,365
17,489
0
6,685
10,578
24,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
37,770
408
Minions Killed
321
0
Camps Cleared
0
1,495,102
Distance Traveled
1,488,702
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,594
640
107
7
0
347,669
0
W
Baron Samedi
8,555
570
40
3
0
254,929
0
L
King Arthur
8,000
533
69
5
0
302,039
0
W
Apollo
8,463
564
84
6
0
290,733
0
L
Vulcan
7,309
487
73
5
0
284,183
0
W
Hades
8,831
589
87
6
0
314,066
0
W
Janus
7,553
504
90
6
0
287,705
1
L
Xbalanque
6,697
446
61
4
0
300,746
0
L
Hun Batz
7,616
508
93
6
0
322,938
2
L
Ares
8,148
543
25
2
0
278,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role