Player Matchup

Izanami
Izanami
BMB_ThaSavage
Izanami
Level 60
God Stats
3W - 8L
1,401 SR
Queue Stats
96W - 120L
1,361 Elo+
Solo
Discordia
Discordia
Sicario8443
Discordia
Level 63
God Stats
9W - 11L
1,434 SR
Queue Stats
186W - 216L
1,395 Elo+
Solo
Pele
Pele
SuperAce52
Pele
Level 99
God Stats
1W - 2L
1,775 SR
Queue Stats
165W - 170L
1,423 Elo+
Party 2
Athena
Athena
VoezeoV
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,354 Elo+
Party 2
Thor
Thor
brita7869
Thor
Level 100
God Stats
2W - 5L
1,442 SR
Queue Stats
457W - 439L
1,415 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,389 Elo+

VS

Team Averages
Level 79
1,422 SR
1,360 Elo+
Ymir
Ymir
GluttonyFMAB
Ymir
Level 68
God Stats
5W - 3L
1,259 SR
Queue Stats
127W - 118L
1,420 Elo+
Party 1
Cupid
Cupid
HygorStark
Cupid
Level 133
God Stats
3W - 2L
1,582 SR
Queue Stats
75W - 94L
1,352 Elo+
Party 3
Ne Zha
Ne Zha
IIIINUTIIII-
Ne Zha
Level 45
God Stats
3W - 3L
1,408 SR
Queue Stats
84W - 91L
1,402 Elo+
Party 1
Chaac
Chaac
X0_Braga_0X
Chaac
Level 45
God Stats
1W - 2L
1,479 SR
Queue Stats
43W - 78L
1,220 Elo+
Party 3
Anubis
Anubis
iiDrax9157
Anubis
Level 104
God Stats
31W - 45L
1,384 SR
Queue Stats
417W - 419L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 4 / 2
8,471
471
10,114
13,151
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Sicario8443
Discordia
13
0 / 3 / 1
7,578
421
7,779
8,855
2,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 0
7,802
433
6,343
13,917
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
VoezeoV
Athena
10
0 / 2 / 1
7,046
391
2,373
12,125
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
4 / 4 / 0
9,249
514
5,376
18,312
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,623
535
6,803
17,453
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
14
1 / 3 / 3
8,279
460
3,464
11,644
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
17
4 / 1 / 5
10,349
575
9,485
16,198
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 5
9,626
535
9,296
14,874
18,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
iiDrax9157
Anubis
15
7 / 1 / 2
10,374
576
13,639
12,256
5,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
18
18
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
4
2
0.75
W
2
1
4
4
W
Cupid
1
3
3
0.83
W
Ne Zha
4
1
5
6.5
L
Discordia
Sicario8443
Discordia
0
3
1
0.17
L
0
5
0
0
L
Athena
VoezeoV
Athena
0
2
1
0.25
W
4
0
5
6.5
L
Thor
4
4
0
1
W
Anubis
iiDrax9157
Anubis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
42,687
66,360
Taken
72,425
32,162
Mitigated
55,579
8,651
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,114
5,777
0
875
13,151
5,291
1,281
4,577
8,473
0
69,787
W
6,803
1,432
0
3,466
17,453
19,504
317
3,077
14,376
48,876
0
W
Cupid
3,464
1,408
58
2,776
11,644
4,339
1,556
829
10,815
0
45,574
W
Ne Zha
9,485
4,430
0
5,991
16,198
7,159
1,254
1,114
15,084
0
87,472
L
Discordia
Sicario8443
Discordia
7,779
327
0
384
8,855
2,740
0
5,575
3,280
48,227
0
L
6,343
1,241
0
3,474
13,917
7,633
0
294
12,748
0
51,454
L
Athena
VoezeoV
Athena
2,373
1,317
0
2,837
12,125
9,622
70
4,557
7,524
16,505
0
W
9,296
1,634
0
7,545
14,874
18,841
457
553
14,321
0
64,330
L
Thor
5,376
1,745
0
1,081
18,312
6,876
0
5,439
12,840
0
66,901
W
Anubis
iiDrax9157
Anubis
13,639
460
0
7,630
12,256
5,736
527
4,579
7,677
85,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
48,251
381
Minions Killed
472
0
Camps Cleared
0
1,536,234
Distance Traveled
1,784,732
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,471
471
108
6
0
312,998
0
W
Ymir
9,623
535
59
3
0
326,201
1
W
Cupid
8,279
460
83
5
0
340,795
0
W
Ne Zha
10,349
575
115
6
0
423,421
0
L
Discordia
7,578
421
77
4
0
358,552
0
L
Pele
7,802
433
75
4
0
232,839
0
L
Athena
7,046
391
23
1
0
263,539
1
W
Chaac
9,626
535
97
5
0
359,595
0
L
Thor
9,249
514
98
5
0
368,306
0
W
Anubis
10,374
576
118
7
0
334,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role