Player Matchup

He Bo
He Bo
DiViiN3_YiN
He Bo
Level 151
God Stats
1W - 1L
1,357 SR
Queue Stats
82W - 90L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Listolito_
Ne Zha
Level 158
God Stats
2W - 0L
1,816 SR
Queue Stats
38W - 46L
1,475 Elo+
Party 1
Rama
Rama
MayDeath
Rama
Level 133
God Stats
20W - 6L
1,771 SR
Queue Stats
107W - 81L
1,531 Elo+
Solo
Athena
Athena
Titoroc12
Athena
Level 127
God Stats
1W - 1L
1,300 SR
Queue Stats
38W - 45L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
l2obinson
Jormungandr
Level 150
God Stats
11W - 13L
1,498 SR
Queue Stats
42W - 67L
1,427 Elo+
Party 1
Team Averages
Level 144
1,548 SR
1,498 Elo+

VS

Team Averages
Level 125
1,685 SR
1,510 Elo+
Medusa
Medusa
DyllPick1e
Medusa
Level 144
God Stats
3W - 4L
1,752 SR
Queue Stats
380W - 351L
1,556 Elo+
Solo
Discordia
Discordia
FlipLizard14
Discordia
Level 89
God Stats
5W - 4L
1,623 SR
Queue Stats
118W - 139L
1,478 Elo+
Solo
Charon
Charon
No_Limit_Mafia_
Charon
Level 148
God Stats
11W - 18L
1,602 SR
Queue Stats
419W - 393L
1,487 Elo+
Solo
Fenrir
Fenrir
OscuroGT
Fenrir
Level 158
God Stats
3W - 4L
1,514 SR
Queue Stats
546W - 507L
1,540 Elo+
Solo
Cabrakan
Cabrakan
TheGamerKeen
Cabrakan
Level 87
God Stats
3W - 3L
1,933 SR
Queue Stats
177W - 169L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,459
631
8,896
9,941
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Listolito_
Ne Zha
15
4 / 1 / 1
8,718
581
8,052
10,281
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
17
2 / 0 / 0
9,594
640
7,773
7,091
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Titoroc12
Athena
13
2 / 1 / 1
7,979
532
2,737
10,073
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
l2obinson
Jormungandr
14
2 / 0 / 6
8,681
579
7,747
12,298
9,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DyllPick1e
Medusa
12
0 / 4 / 0
7,179
479
4,339
9,056
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
FlipLizard14
Discordia
12
0 / 4 / 1
6,998
467
5,390
8,955
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
6,971
465
5,992
12,523
12,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
OscuroGT
Fenrir
13
1 / 2 / 0
7,153
477
2,982
11,400
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
TheGamerKeen
Cabrakan
10
1 / 5 / 0
7,135
476
7,247
11,648
8,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Medusa
DyllPick1e
Medusa
0
4
0
0
L
Discordia
FlipLizard14
Discordia
0
4
1
0.13
W
Ne Zha
Listolito_
Ne Zha
4
1
1
4.5
W
Rama
2
0
0
2
L
0
2
0
0
L
Fenrir
OscuroGT
Fenrir
1
2
0
0.5
L
Cabrakan
TheGamerKeen
Cabrakan
1
5
0
0.2
W
Athena
Titoroc12
Athena
2
1
1
2.5
W
Jormungandr
l2obinson
Jormungandr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
25,950
49,684
Taken
53,582
29,509
Mitigated
31,623
17,892
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,896
437
0
6,720
9,941
3,818
0
2,178
7,763
73,493
0
L
Medusa
DyllPick1e
Medusa
4,339
1,514
0
958
9,056
3,499
0
3,281
5,775
0
56,938
L
Discordia
FlipLizard14
Discordia
5,390
363
0
637
8,955
2,582
0
2,235
6,720
45,571
0
W
Ne Zha
Listolito_
Ne Zha
8,052
2,968
0
2,277
10,281
5,228
91
4,299
5,982
0
77,998
W
Rama
7,773
5,912
0
3,833
7,091
3,277
2,899
1,425
5,666
0
100,092
L
5,992
1,119
0
717
12,523
12,377
0
3,262
9,261
33,401
0
L
Fenrir
OscuroGT
Fenrir
2,982
1,444
0
5,132
11,400
4,580
0
1,741
9,659
0
62,640
L
Cabrakan
TheGamerKeen
Cabrakan
7,247
1,164
0
3,616
11,648
8,585
0
8,637
3,011
45,578
0
W
Athena
Titoroc12
Athena
2,737
712
0
2,686
10,073
8,008
148
3,866
6,207
17,813
0
W
Jormungandr
l2obinson
Jormungandr
7,747
2,842
0
2,376
12,298
9,178
252
6,861
5,437
62,798
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
35,436
541
Minions Killed
398
0
Camps Cleared
0
1,605,732
Distance Traveled
1,324,094
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,459
631
106
7
0
373,321
0
L
Medusa
7,179
479
100
7
0
285,292
0
L
Discordia
6,998
467
79
5
0
271,730
0
W
Ne Zha
8,718
581
101
7
0
349,145
0
W
Rama
9,594
640
168
11
0
284,427
6
L
Charon
6,971
465
41
3
0
274,534
0
L
Fenrir
7,153
477
96
6
0
327,553
0
L
Cabrakan
7,135
476
82
5
0
164,985
0
W
Athena
7,979
532
48
3
0
326,809
2
W
Jormungandr
8,681
579
118
8
0
272,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role