Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarckMons
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,321 SR
Queue Stats
350W - 319L
1,479 Elo+
Solo
Bacchus
Bacchus
Flashbang579
Bacchus
Level 65
God Stats
3W - 4L
1,583 SR
Queue Stats
130W - 133L
1,441 Elo+
Solo
Poseidon
Poseidon
glorietita2000
Poseidon
Level 129
God Stats
6W - 4L
1,673 SR
Queue Stats
44W - 36L
1,619 Elo+
Solo
Surtr
Surtr
vibracao-ousada
Surtr
Level 128
God Stats
26W - 23L
1,479 SR
Queue Stats
121W - 132L
1,455 Elo+
Solo
Mercury
Mercury
xmx4799
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 400L
1,546 Elo+
Solo
Team Averages
Level 112
1,511 SR
1,508 Elo+

VS

Team Averages
Level 95
1,537 SR
1,480 Elo+
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Faedes
Horus
Level 93
God Stats
0W - 1L
1,494 SR
Queue Stats
94W - 80L
1,518 Elo+
Party 1
Fenrir
Fenrir
Hubbygeli
Fenrir
Level 63
God Stats
2W - 1L
1,669 SR
Queue Stats
234W - 189L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KaputConstant9
Nu Wa
Level 157
God Stats
17W - 14L
1,573 SR
Queue Stats
330W - 340L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Remire__
Amaterasu
Level 53
God Stats
2W - 5L
1,449 SR
Queue Stats
51W - 68L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarckMons
Ah Muzen Cab
12
3 / 1 / 2
7,599
543
7,938
9,806
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Flashbang579
Bacchus
11
1 / 2 / 5
6,374
455
5,060
11,267
9,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
14
5 / 0 / 0
8,174
584
9,141
4,076
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
7,955
568
7,091
10,483
9,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
xmx4799
Mercury
13
4 / 1 / 3
7,781
556
5,355
10,952
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 2
6,001
429
7,081
7,720
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Faedes
Horus
9
1 / 4 / 1
5,827
416
2,522
12,778
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Hubbygeli
Fenrir
14
2 / 4 / 2
7,431
531
6,860
15,481
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,173
441
6,605
6,000
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Remire__
Amaterasu
11
2 / 3 / 0
6,587
471
4,166
10,553
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
2
2
W
Ah Muzen Cab
DarckMons
Ah Muzen Cab
3
1
2
4
L
Horus
Faedes
Horus
1
4
1
0.38
W
Bacchus
Flashbang579
Bacchus
1
2
5
1.75
L
Fenrir
Hubbygeli
Fenrir
2
4
2
0.75
L
0
3
2
0.33
L
Amaterasu
Remire__
Amaterasu
2
3
0
0.67
W
Poseidon
5
0
0
5
W
2
2
2
1.5
W
Mercury
xmx4799
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
27,234
46,584
Taken
52,532
27,495
Mitigated
23,836
13,472
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,081
3,471
0
1,458
7,720
2,767
0
1,689
6,031
0
30,448
W
Ah Muzen Cab
DarckMons
Ah Muzen Cab
7,938
2,742
0
1,776
9,806
3,521
364
1,134
8,672
0
58,307
L
Horus
Faedes
Horus
2,522
1,278
1,062
2,200
12,778
6,775
0
5,542
7,236
0
12,626
W
Bacchus
Flashbang579
Bacchus
5,060
821
174
4,607
11,267
9,125
695
1,842
9,425
14,774
0
L
Fenrir
Hubbygeli
Fenrir
6,860
3,536
0
4,495
15,481
7,012
0
2,659
12,822
0
67,741
L
6,605
1,708
0
409
6,000
1,992
0
4,311
1,689
50,165
0
L
Amaterasu
Remire__
Amaterasu
4,166
1,788
0
5,048
10,553
5,290
0
510
10,043
0
39,773
W
Poseidon
9,141
1,138
0
2,010
4,076
1,371
674
1,943
2,133
90,459
0
W
7,091
2,216
0
3,197
10,483
9,376
634
526
9,957
2,928
49,950
W
Mercury
xmx4799
Mercury
5,355
2,515
0
1,708
10,952
4,102
0
1,160
9,792
0
60,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
32,019
422
Minions Killed
312
0
Camps Cleared
0
1,395,553
Distance Traveled
1,222,839
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,001
429
51
4
0
253,081
5
W
Ah Muzen Cab
7,599
543
85
6
0
274,325
2
L
Horus
5,827
416
19
1
0
274,657
3
W
Bacchus
6,374
455
17
1
0
274,453
0
L
Fenrir
7,431
531
91
7
0
288,398
0
L
Nu Wa
6,173
441
83
6
0
214,458
0
L
Amaterasu
6,587
471
68
5
0
192,245
0
W
Poseidon
8,174
584
152
11
0
257,371
0
W
Surtr
7,955
568
84
6
0
272,694
0
W
Mercury
7,781
556
84
6
0
316,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role