Player Matchup

Cerberus
Cerberus
Benjatirano_VTM
Cerberus
Level 94
God Stats
38W - 46L
1,288 SR
Queue Stats
282W - 306L
1,425 Elo+
Party 2
Athena
Athena
cabezonmati10
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,373 Elo+
Party 2
Xbalanque
Xbalanque
captnsavemallday
Xbalanque
Level 189
God Stats
3W - 4L
1,410 SR
Queue Stats
295W - 283L
1,386 Elo+
Solo
Anubis
Anubis
janger39
Anubis
Level 46
God Stats
36W - 39L
1,397 SR
Queue Stats
133W - 166L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
kodelog2025
Amaterasu
Level 86
God Stats
4W - 2L
1,577 SR
Queue Stats
498W - 577L
1,449 Elo+
Party 2
Team Averages
Level 88
1,435 SR
1,407 Elo+

VS

Team Averages
Level 110
1,518 SR
1,484 Elo+
Arachne
Arachne
Daeiiz
Arachne
Level 27
God Stats
2W - 3L
1,462 SR
Queue Stats
39W - 36L
1,466 Elo+
Party 1
Achilles
Achilles
DriftyKitten49
Achilles
Level 124
God Stats
40W - 43L
1,488 SR
Queue Stats
216W - 211L
1,467 Elo+
Solo
Maui
Maui
Scovin
Maui
Level 123
God Stats
12W - 9L
1,524 SR
Queue Stats
66W - 57L
1,542 Elo+
Party 1
Ganesha
Ganesha
demonteizer
Ganesha
Level 118
God Stats
17W - 12L
1,567 SR
Queue Stats
508W - 518L
1,474 Elo+
Solo
Danzaburou
Danzaburou
smokinthekush420
Danzaburou
Level 157
God Stats
27W - 26L
1,549 SR
Queue Stats
601W - 593L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 1 / 4
6,476
589
2,423
8,046
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 3
6,587
599
2,421
9,137
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
10
1 / 2 / 4
6,605
600
5,441
9,175
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
janger39
Anubis
13
1 / 1 / 1
7,704
700
4,139
5,669
2,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
kodelog2025
Amaterasu
12
3 / 1 / 0
7,794
709
5,499
11,004
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daeiiz
Arachne
11
4 / 3 / 1
6,642
604
6,356
9,635
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
11
1 / 3 / 0
6,130
557
4,935
11,181
9,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maui
Scovin
Maui
9
1 / 1 / 4
5,699
518
2,832
7,477
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
demonteizer
Ganesha
7
0 / 1 / 0
4,440
404
471
3,466
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
smokinthekush420
Danzaburou
6
1 / 2 / 2
4,810
437
1,403
4,169
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
7
7
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
4
4
L
Arachne
Daeiiz
Arachne
4
3
1
1.5
L
Achilles
1
3
0
0.33
L
Maui
Scovin
Maui
1
1
4
3
W
3
2
3
2.25
W
Xbalanque
1
2
4
1.5
L
Ganesha
demonteizer
Ganesha
0
1
0
0
W
Anubis
janger39
Anubis
1
1
1
1.5
W
Amaterasu
kodelog2025
Amaterasu
3
1
0
3
L
Danzaburou
smokinthekush420
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
15,997
43,031
Taken
35,928
21,600
Mitigated
20,586
11,113
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,423
431
0
1,142
8,046
3,337
0
1,610
6,436
49,525
0
L
Arachne
Daeiiz
Arachne
6,356
5,658
0
3,388
9,635
3,353
0
3,399
6,236
0
37,871
L
Achilles
4,935
1,029
0
1,757
11,181
9,869
0
994
10,187
0
39,169
L
Maui
Scovin
Maui
2,832
593
0
2,538
7,477
5,283
0
873
6,604
20,395
0
W
2,421
109
0
299
9,137
5,544
22
1,561
7,576
21,991
0
W
Xbalanque
5,441
2,366
0
2,217
9,175
3,571
897
2,363
6,812
0
39,501
L
Ganesha
demonteizer
Ganesha
471
0
0
0
3,466
797
0
2,914
552
10,649
0
W
Anubis
janger39
Anubis
4,139
145
0
3,014
5,669
2,548
1,358
877
4,792
69,723
0
W
Amaterasu
kodelog2025
Amaterasu
5,499
2,671
0
4,441
11,004
6,600
572
985
10,019
0
55,448
L
Danzaburou
smokinthekush420
Danzaburou
1,403
677
0
1,172
4,169
1,284
0
803
3,366
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
27,721
404
Minions Killed
192
0
Camps Cleared
0
1,136,092
Distance Traveled
888,429
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,476
589
81
7
0
241,417
0
L
Arachne
6,642
604
79
7
0
230,156
0
L
Achilles
6,130
557
56
5
0
223,490
0
L
Maui
5,699
518
31
3
0
216,848
6
W
Athena
6,587
599
34
3
0
258,410
0
W
Xbalanque
6,605
600
57
5
0
206,949
0
L
Ganesha
4,440
404
7
1
0
132,889
0
W
Anubis
7,704
700
132
12
0
203,176
0
W
Amaterasu
7,794
709
100
9
0
226,140
2
L
Danzaburou
4,810
437
19
2
0
85,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role