Player Matchup

Kumbhakarna
Kumbhakarna
ITyresel
Kumbhakarna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,489 Elo+
Party 1
Chernobog
Chernobog
Kriisp04
Chernobog
Level 47
God Stats
9W - 2L
1,610 SR
Queue Stats
77W - 93L
1,497 Elo+
Party 1
Hercules
Hercules
MiDas Hurricane
Hercules
Level 49
God Stats
1W - 2L
1,691 SR
Queue Stats
128W - 103L
1,533 Elo+
Solo
Hera
Hera
Ravlonaut
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,407 Elo+
Party 1
Thor
Thor
kylek1978
Thor
Level 68
God Stats
8W - 12L
1,452 SR
Queue Stats
138W - 132L
1,513 Elo+
Party 1
Team Averages
Level 52
1,550 SR
1,488 Elo+

VS

Team Averages
Level 65
1,486 SR
1,497 Elo+
Anhur
Anhur
ArcaneCitadel9
Anhur
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 57L
1,492 Elo+
Solo
Bastet
Bastet
Cinammonlol
Bastet
Level 47
God Stats
23W - 16L
1,733 SR
Queue Stats
148W - 145L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
F7_Warrior_420
Baron Samedi
Level 66
God Stats
5W - 6L
1,406 SR
Queue Stats
220W - 228L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
JoltRanger
Baba Yaga
Level 80
God Stats
19W - 16L
1,548 SR
Queue Stats
164W - 161L
1,478 Elo+
Solo
King Arthur
King Arthur
TSk chocomilk
King Arthur
Level 67
God Stats
33W - 40L
1,240 SR
Queue Stats
258W - 252L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ITyresel
Kumbhakarna
9
0 / 4 / 4
6,728
449
4,399
17,217
9,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Kriisp04
Chernobog
11
0 / 6 / 3
7,190
479
7,032
14,299
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
13
0 / 2 / 4
7,441
496
6,233
15,616
19,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
11
2 / 7 / 0
6,899
460
10,446
12,476
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
16
10 / 4 / 0
9,675
645
9,048
14,319
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,408
494
8,820
10,507
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
15
11 / 4 / 6
9,720
648
11,811
15,392
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
F7_Warrior_420
Baron Samedi
12
3 / 3 / 7
7,873
525
8,589
17,901
15,218
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
JoltRanger
Baba Yaga
14
6 / 2 / 5
8,928
595
15,509
11,552
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
TSk chocomilk
King Arthur
15
1 / 2 / 1
8,779
585
8,604
13,828
14,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
23
23
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Bastet
11
4
6
3.5
W
Baron Samedi
F7_Warrior_420
Baron Samedi
3
3
7
2.17
L
Kumbhakarna
ITyresel
Kumbhakarna
0
4
4
0.5
W
Baba Yaga
JoltRanger
Baba Yaga
6
2
5
4.25
L
Chernobog
Kriisp04
Chernobog
0
6
3
0.25
L
Hercules
0
2
4
1
L
Hera
2
7
0
0.29
W
King Arthur
TSk chocomilk
King Arthur
1
2
1
0.75
L
Thor
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
53,333
73,927
Taken
69,180
43,310
Mitigated
45,354
17,440
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,820
5,500
0
4,838
10,507
3,927
628
3,028
7,479
0
47,872
W
Bastet
11,811
4,126
0
7,340
15,392
6,406
0
1,605
13,787
30
60,917
W
Baron Samedi
F7_Warrior_420
Baron Samedi
8,589
1,052
1,163
6,933
17,901
15,218
0
6,063
11,838
35,313
0
L
Kumbhakarna
ITyresel
Kumbhakarna
4,399
865
1,303
3,748
17,217
9,852
0
5,853
11,364
11,918
0
W
Baba Yaga
JoltRanger
Baba Yaga
15,509
988
0
3,617
11,552
5,047
183
4,149
7,403
72,010
0
L
Chernobog
Kriisp04
Chernobog
7,032
4,804
0
3,285
14,299
4,341
496
5,615
8,684
0
49,322
L
Hercules
6,233
2,342
0
6,946
15,616
19,710
0
466
15,150
0
50,789
L
Hera
10,446
2,256
0
1,089
12,476
4,264
0
7,727
4,749
47,504
0
W
King Arthur
TSk chocomilk
King Arthur
8,604
1,159
0
980
13,828
14,756
22
0
13,828
144
69,781
L
Thor
9,048
1,966
0
1,069
14,319
5,143
0
4,611
9,708
0
65,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
42,708
332
Minions Killed
399
0
Camps Cleared
0
1,426,412
Distance Traveled
1,509,353
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,408
494
65
4
0
279,320
0
W
Bastet
9,720
648
86
6
0
334,859
0
W
Baron Samedi
7,873
525
34
2
0
278,201
0
L
Kumbhakarna
6,728
449
7
0
0
306,018
4
W
Baba Yaga
8,928
595
111
7
0
324,322
0
L
Chernobog
7,190
479
85
6
0
269,652
0
L
Hercules
7,441
496
76
5
0
271,295
2
L
Hera
6,899
460
72
5
0
269,768
2
W
King Arthur
8,779
585
103
7
0
292,651
0
L
Thor
9,675
645
92
6
0
309,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role