Player Matchup

Atlas
Atlas
Darthoridian
Atlas
Level 52
God Stats
9W - 9L
1,467 SR
Queue Stats
66W - 84L
1,354 Elo+
Party 1
Ymir
Ymir
SEGATRON81
Ymir
Level 44
God Stats
1W - 1L
1,386 SR
Queue Stats
51W - 70L
1,391 Elo+
Party 1
Cernunnos
Cernunnos
SantaWithAnAK47
Cernunnos
Level 89
God Stats
2W - 2L
1,591 SR
Queue Stats
177W - 135L
1,467 Elo+
Party 1
Pele
Pele
WookyCookie
Pele
Level 45
God Stats
6W - 4L
1,591 SR
Queue Stats
36W - 55L
1,313 Elo+
Party 1
Agni
Agni
kemobeefus
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Team Averages
Level 47
1,507 SR
1,441 Elo+

VS

Team Averages
Level 48
1,539 SR
1,441 Elo+
Sol
Sol
Averyashimself
Sol
Level 52
God Stats
21W - 18L
1,554 SR
Queue Stats
38W - 35L
1,482 Elo+
Solo
Geb
Geb
BBCRJ-
Geb
Level 49
God Stats
14W - 13L
1,734 SR
Queue Stats
121W - 129L
1,397 Elo+
Solo
Arachne
Arachne
NXGNicecody
Arachne
Level 28
God Stats
9W - 12L
1,625 SR
Queue Stats
74W - 92L
1,392 Elo+
Party 2
Tyr
Tyr
Toe_Tagz87
Tyr
Level 58
God Stats
1W - 2L
1,457 SR
Queue Stats
163W - 169L
1,432 Elo+
Party 2
Izanami
Izanami
crryanmagician21
Izanami
Level 51
God Stats
6W - 10L
1,323 SR
Queue Stats
194W - 177L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,594
574
1,294
6,855
3,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
4,265
533
1,582
5,804
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SantaWithAnAK47
Cernunnos
10
4 / 0 / 0
5,869
734
4,158
3,439
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
4,615
577
3,232
6,297
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 5 / 0
4,059
507
1,143
4,648
1,733
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,672
709
6,761
6,331
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
BBCRJ-
Geb
1
0 / 0 / 0
1,613
202
0
0
0
Arachne
NXGNicecody
Arachne
7
1 / 2 / 2
4,445
556
2,838
6,044
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 0 / 0
5,554
694
3,267
4,425
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 1
4,184
523
1,174
3,964
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
5
Kills
7
7
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
Geb
BBCRJ-
Geb
0
0
0
0
W
0
1
1
0.5
L
Arachne
NXGNicecody
Arachne
1
2
2
1
W
0
0
0
0
W
Cernunnos
SantaWithAnAK47
Cernunnos
4
0
0
4
L
2
0
0
2
W
1
1
0
1
L
0
2
1
0.25
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
14,040
27,043
Taken
20,764
12,887
Mitigated
7,126
6,347
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,761
3,392
0
2,694
6,331
1,633
884
1,362
4,969
35,537
0
L
Geb
BBCRJ-
Geb
0
0
0
0
0
0
0
0
0
0
0
W
1,294
466
0
2,542
6,855
3,711
180
710
6,145
16,470
0
L
Arachne
NXGNicecody
Arachne
2,838
2,259
0
2,230
6,044
1,975
0
266
5,778
0
11,203
W
1,582
464
0
870
5,804
4,085
0
0
5,804
19,765
0
W
Cernunnos
SantaWithAnAK47
Cernunnos
4,158
2,544
0
1,820
3,439
1,206
2,609
0
3,439
0
42,036
L
3,267
536
0
1,333
4,425
2,278
0
1,515
2,676
0
34,417
W
3,232
1,154
0
865
6,297
2,152
0
2,065
4,232
0
30,787
L
1,174
749
0
447
3,964
1,240
0
642
3,322
0
19,211
W
1,143
321
0
250
4,648
1,733
0
3,986
662
14,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
21,468
213
Minions Killed
165
0
Camps Cleared
0
833,424
Distance Traveled
630,768
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,672
709
53
7
0
149,883
0
L
Geb
1,613
202
0
0
0
0
0
W
Atlas
4,594
574
23
3
0
162,218
3
L
Arachne
4,445
556
23
3
0
194,437
0
W
Ymir
4,265
533
39
5
0
160,645
0
W
Cernunnos
5,869
734
84
11
0
147,600
0
L
Tyr
5,554
694
57
7
0
174,100
0
W
Pele
4,615
577
47
6
0
201,733
0
L
Izanami
4,184
523
32
4
0
112,348
0
W
Agni
4,059
507
20
3
0
161,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role