Player Matchup

Anubis
Anubis
Hunterh1298
Anubis
Level 18
God Stats
3W - 1L
1,631 SR
Queue Stats
36W - 27L
1,404 Elo+
Party 1
Bacchus
Bacchus
RubyDankRam
Bacchus
Level 18
God Stats
6W - 9L
1,404 SR
Queue Stats
29W - 28L
1,361 Elo+
Party 1
Mercury
Mercury
playboichrissi
Mercury
Level 104
God Stats
4W - 4L
1,344 SR
Queue Stats
51W - 45L
1,390 Elo+
Party 1
Team Averages
Level 47
1,460 SR
1,385 Elo+

VS

Team Averages
Level 115
1,527 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ShãttèŕÐŕèãmź
Loki
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 174L
1,306 Elo+
Solo
Ao Kuang
Ao Kuang
magnus_reap-1987
Ao Kuang
Level 155
God Stats
8W - 7L
1,580 SR
Queue Stats
236W - 237L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
9 / 1 / 3
9,830
983
12,296
4,478
2,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RubyDankRam
Bacchus
11
0 / 1 / 10
7,776
778
3,587
6,465
5,749
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 8
8,582
858
5,250
5,184
1,909
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 2 / 1
7,418
742
4,780
9,140
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 2
6,827
683
2,491
7,736
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
7,465
747
5,327
9,402
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
W
Anubis
9
1
3
10.5
W
Bacchus
RubyDankRam
Bacchus
0
1
10
5
L
0
6
2
0.17
L
1
4
1
0.38
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
12,598
16,127
Taken
26,278
9,834
Mitigated
13,926
4,140
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,780
1,021
0
716
9,140
8,286
0
4,612
4,528
0
12,114
W
Anubis
12,296
573
0
2,288
4,478
2,176
836
1,140
3,338
45,338
0
W
Bacchus
RubyDankRam
Bacchus
3,587
691
382
759
6,465
5,749
0
2,592
3,873
15,857
0
L
2,491
392
142
162
7,736
2,134
0
5,222
2,514
0
13,246
L
5,327
1,015
0
2,633
9,402
3,506
0
6,392
3,010
31,423
3,370
W
5,250
3,855
0
711
5,184
1,909
672
1,544
3,640
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
21,710
119
Minions Killed
84
0
Camps Cleared
0
625,326
Distance Traveled
520,024
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,418
742
11
1
0
166,001
5
W
Anubis
9,830
983
66
7
0
186,998
0
W
Bacchus
7,776
778
16
2
0
211,060
4
L
Loki
6,827
683
26
3
0
162,730
0
L
Ao Kuang
7,465
747
47
5
0
191,293
0
W
Mercury
8,582
858
37
4
0
227,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role