Player Matchup

Awilix
Awilix
AnodyneDreams
Awilix
Level 147
God Stats
11W - 8L
1,567 SR
Queue Stats
308W - 229L
1,656 Elo+
Party 1
Medusa
Medusa
DragonMonk06
Medusa
Level 159
God Stats
1W - 0L
1,584 SR
Queue Stats
22W - 18L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Slamstrike
Baron Samedi
Level 195
God Stats
1W - 0L
1,301 SR
Queue Stats
155W - 135L
1,528 Elo+
Solo
Sylvanus
Sylvanus
TrilRain
Sylvanus
Level 49
God Stats
7W - 8L
1,686 SR
Queue Stats
35W - 36L
1,578 Elo+
Party 1
Anubis
Anubis
Xhesto
Anubis
Level 222
God Stats
2W - 0L
1,346 SR
Queue Stats
116W - 111L
1,544 Elo+
Party 1
Team Averages
Level 154
1,497 SR
1,576 Elo+

VS

Team Averages
Level 146
1,538 SR
1,549 Elo+
Cabrakan
Cabrakan
Awsumisme
Cabrakan
Level 156
God Stats
2W - 2L
1,418 SR
Queue Stats
114W - 123L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
Grand1120
Baron Samedi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 39L
1,600 Elo+
Party 3
King Arthur
King Arthur
Grike
King Arthur
Level 143
God Stats
4W - 3L
1,556 SR
Queue Stats
112W - 104L
1,536 Elo+
Party 3
Medusa
Medusa
KhaoticDoctor
Medusa
Level 163
God Stats
6W - 8L
1,681 SR
Queue Stats
208W - 243L
1,493 Elo+
Party 2
Bakasura
Bakasura
Xenos__13
Bakasura
Level 145
God Stats
5W - 5L
1,536 SR
Queue Stats
134W - 144L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
8,729
671
10,685
8,647
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
12
2 / 1 / 4
7,210
555
7,043
8,853
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Slamstrike
Baron Samedi
12
0 / 4 / 2
7,065
543
5,035
8,331
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TrilRain
Sylvanus
12
2 / 2 / 9
7,478
575
4,893
13,193
8,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Xhesto
Anubis
14
4 / 1 / 3
8,387
645
6,044
6,989
3,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Awsumisme
Cabrakan
7
1 / 3 / 0
5,827
448
3,201
9,593
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Grand1120
Baron Samedi
12
0 / 2 / 1
7,268
559
4,018
7,415
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Grike
King Arthur
14
4 / 2 / 1
8,396
646
7,424
10,854
9,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 6 / 1
6,924
533
6,377
10,033
3,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Xenos__13
Bakasura
13
2 / 4 / 3
7,486
576
6,727
11,410
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
8
8
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Cabrakan
Awsumisme
Cabrakan
1
3
0
0.33
W
Medusa
2
1
4
4
L
Baron Samedi
Grand1120
Baron Samedi
0
2
1
0.25
L
King Arthur
Grike
King Arthur
4
2
1
2.25
L
1
6
1
0.25
W
Baron Samedi
Slamstrike
Baron Samedi
0
4
2
0.25
W
Sylvanus
TrilRain
Sylvanus
2
2
9
3.25
L
Bakasura
Xenos__13
Bakasura
2
4
3
0.88
W
Anubis
Xhesto
Anubis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
27,747
46,013
Taken
49,305
23,171
Mitigated
27,380
14,461
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,685
3,819
0
796
8,647
3,707
0
376
7,967
0
73,868
L
Cabrakan
Awsumisme
Cabrakan
3,201
415
0
2,480
9,593
7,836
0
3,925
5,668
10,740
0
W
Medusa
7,043
2,570
117
1,965
8,853
3,160
322
1,278
7,467
0
55,929
L
Baron Samedi
Grand1120
Baron Samedi
4,018
352
268
1,939
7,415
2,862
0
2,692
4,723
60,954
0
L
King Arthur
Grike
King Arthur
7,424
589
0
1,035
10,854
9,142
0
4,622
5,868
0
60,809
L
6,377
2,571
0
2,502
10,033
3,649
0
1,522
8,511
0
53,410
W
Baron Samedi
Slamstrike
Baron Samedi
5,035
674
109
1,765
8,331
4,247
0
0
8,153
44,385
0
W
Sylvanus
TrilRain
Sylvanus
4,893
1,672
2,092
4,239
13,193
8,750
617
3,142
9,491
20,596
0
L
Bakasura
Xenos__13
Bakasura
6,727
4,233
0
1,594
11,410
3,891
0
2,803
8,563
0
49,187
W
Anubis
Xhesto
Anubis
6,044
606
0
3,378
6,989
3,307
364
2,855
3,619
80,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
35,901
460
Minions Killed
380
0
Camps Cleared
0
1,273,209
Distance Traveled
1,213,912
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,729
671
96
7
0
325,410
2
L
Cabrakan
5,827
448
13
1
0
203,180
1
W
Medusa
7,210
555
84
6
0
240,016
2
L
Baron Samedi
7,268
559
111
9
0
234,789
0
L
King Arthur
8,396
646
86
7
0
249,225
0
L
Medusa
6,924
533
86
7
0
242,268
0
W
Baron Samedi
7,065
543
91
7
0
217,458
0
W
Sylvanus
7,478
575
34
3
0
235,390
0
L
Bakasura
7,486
576
84
6
0
284,450
0
W
Anubis
8,387
645
155
12
0
254,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role