Player Matchup

Chronos
Chronos
JOEtheJUGGS
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,579 Elo+
Party 2
Hercules
Hercules
ShadowBacon124
Hercules
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,579 Elo+
Party 2
Cliodhna
Cliodhna
TheErazor
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,575 Elo+

VS

Team Averages
Level 116
1,491 SR
1,381 Elo+
Horus
Horus
DeviL-F95
Horus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
Mouven
Gilgamesh
Level 190
God Stats
2W - 10L
1,474 SR
Queue Stats
327W - 320L
1,493 Elo+
Party 1
Raijin
Raijin
SERVIETSKY89
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JOEtheJUGGS
Chronos
12
5 / 3 / 10
9,410
941
13,104
8,639
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
13
7 / 1 / 10
9,628
963
10,206
10,832
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
TheErazor
Cliodhna
12
6 / 3 / 8
9,142
914
11,273
9,199
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeviL-F95
Horus
9
0 / 7 / 4
7,152
715
3,149
14,269
13,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Mouven
Gilgamesh
10
2 / 5 / 4
7,815
782
7,209
16,271
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
11
5 / 6 / 1
8,788
879
12,237
11,146
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
7
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
DeviL-F95
Horus
0
7
4
0.29
W
Chronos
JOEtheJUGGS
Chronos
5
3
10
3.33
L
Gilgamesh
Mouven
Gilgamesh
2
5
4
0.8
L
Raijin
5
6
1
0.92
W
Hercules
7
1
10
12
W
Cliodhna
TheErazor
Cliodhna
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
22,595
28,670
Taken
41,686
15,656
Mitigated
33,286
4,996
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DeviL-F95
Horus
3,149
1,460
514
810
14,269
13,120
57
5,859
8,038
0
9,750
W
Chronos
JOEtheJUGGS
Chronos
13,104
7,286
0
645
8,639
3,093
1,230
4,131
4,030
47,473
1,516
L
Gilgamesh
Mouven
Gilgamesh
7,209
1,505
0
1,205
16,271
15,149
84
4,703
11,114
0
19,212
L
Raijin
12,237
551
0
540
11,146
5,017
255
3,067
7,921
41,177
0
W
Hercules
10,206
2,440
0
2,223
10,832
9,275
182
4,294
5,730
0
24,482
W
Cliodhna
TheErazor
Cliodhna
11,273
2,463
386
1,742
9,199
3,288
421
3,325
5,486
0
22,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
23,755
109
Minions Killed
86
0
Camps Cleared
0
581,623
Distance Traveled
544,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,152
715
11
1
0
182,474
0
W
Chronos
9,410
941
69
7
0
170,879
0
L
Gilgamesh
7,815
782
26
3
0
197,660
0
L
Raijin
8,788
879
49
5
0
164,441
0
W
Hercules
9,628
963
23
2
0
216,180
0
W
Cliodhna
9,142
914
17
2
0
194,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role