Player Matchup

Atlas
Atlas
Darthoridian
Atlas
Level 52
God Stats
9W - 9L
1,437 SR
Queue Stats
66W - 84L
1,342 Elo+
Party 1
Chaac
Chaac
SEGATRON81
Chaac
Level 44
God Stats
9W - 8L
1,515 SR
Queue Stats
51W - 70L
1,379 Elo+
Party 1
Janus
Janus
SantaWithAnAK47
Janus
Level 89
God Stats
13W - 12L
1,544 SR
Queue Stats
177W - 135L
1,457 Elo+
Party 1
Pele
Pele
WookyCookie
Pele
Level 45
God Stats
6W - 4L
1,561 SR
Queue Stats
36W - 55L
1,299 Elo+
Party 1
Medusa
Medusa
kemobeefus
Medusa
Level 4
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,395 Elo+

VS

Team Averages
Level 84
1,516 SR
1,414 Elo+
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EscanorKarl
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 2
Scylla
Scylla
gabinho0403
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,409 Elo+
Party 2
Chaac
Chaac
miguelelchodo
Chaac
Level 81
God Stats
6W - 7L
1,492 SR
Queue Stats
22W - 38L
1,328 Elo+
Party 2
Neith
Neith
wonderbreadman11
Neith
Level 122
God Stats
114W - 111L
1,586 SR
Queue Stats
342W - 334L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,337
524
4,795
13,658
8,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
12
0 / 1 / 1
7,341
524
6,726
10,227
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 3
8,711
622
7,693
4,264
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,618
544
3,249
7,706
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mace

Mace

+10
Physical Power

Medusa
kemobeefus
Medusa
11
0 / 2 / 0
6,108
436
3,970
5,757
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 3 / 0
6,065
433
2,458
8,265
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
11
1 / 0 / 2
6,689
478
1,652
11,810
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
13
0 / 1 / 0
7,289
521
756
4,104
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
6,730
481
4,622
13,101
10,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 0
7,093
507
9,089
7,280
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
6
6
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
W
1
1
0
1
L
Athena
1
0
2
2
W
Chaac
0
1
1
0.5
W
3
0
3
4.5
W
2
2
1
1.25
L
Scylla
0
1
0
0
W
Medusa
kemobeefus
Medusa
0
2
0
0
L
0
1
1
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
18,577
41,612
Taken
44,560
21,831
Mitigated
24,420
9,715
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,458
1,856
0
1,510
8,265
2,772
0
1,092
7,089
0
34,408
W
4,795
2,454
0
4,021
13,658
8,536
196
657
13,001
31,374
0
L
Athena
1,652
685
0
4,964
11,810
6,537
0
3,838
7,950
14,217
0
W
Chaac
6,726
1,542
0
3,555
10,227
6,233
0
404
9,823
0
49,355
W
7,693
550
0
626
4,264
1,502
1,108
583
3,635
67,463
0
W
3,249
991
0
399
7,706
3,269
738
297
7,365
0
54,100
L
Scylla
756
44
0
1,016
4,104
1,479
1,572
2,073
1,853
45,845
0
W
Medusa
kemobeefus
Medusa
3,970
2,136
0
1,114
5,757
2,291
739
377
5,380
0
42,267
L
4,622
682
0
3,529
13,101
10,767
0
2,085
10,856
0
38,929
L
9,089
3,570
240
2,506
7,280
2,865
0
2,846
4,324
0
67,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
33,866
407
Minions Killed
340
0
Camps Cleared
0
1,503,658
Distance Traveled
1,199,247
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,065
433
52
4
0
162,779
1
W
Atlas
7,337
524
34
2
0
288,812
3
L
Athena
6,689
478
24
2
0
270,810
1
W
Chaac
7,341
524
84
6
0
285,407
1
W
Janus
8,711
622
129
9
0
303,567
2
W
Pele
7,618
544
90
6
0
339,176
0
L
Scylla
7,289
521
101
7
0
247,240
0
W
Medusa
6,108
436
70
5
0
286,696
0
L
Chaac
6,730
481
58
4
0
258,778
3
L
Neith
7,093
507
105
8
0
259,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role