Player Matchup

Chang'e
Chang'e
BlackPrince01
Chang'e
Level 138
God Stats
4W - 5L
1,418 SR
Queue Stats
242W - 224L
1,466 Elo+
Solo
Arachne
Arachne
BroadProduct61
Arachne
Level 139
God Stats
39W - 31L
1,530 SR
Queue Stats
191W - 186L
1,466 Elo+
Solo
Medusa
Medusa
D0NALLY
Medusa
Level 109
God Stats
1W - 3L
1,308 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 1
Ganesha
Ganesha
DCxLee
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,347 Elo+
Party 1
Chaac
Chaac
TissUk
Chaac
Level 124
God Stats
7W - 0L
1,500 SR
Queue Stats
194W - 179L
1,379 Elo+
Party 1
Team Averages
Level 128
1,451 SR
1,374 Elo+

VS

Team Averages
Level 96
1,396 SR
1,506 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boomskizzle
Hercules
Level 80
God Stats
0W - 1L
1,382 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SkittlesSenpaii
Ao Kuang
Level 100
God Stats
0W - 3L
1,191 SR
Queue Stats
162W - 144L
1,529 Elo+
Party 2
Neith
Neith
SkittlesSpamsL2
Neith
Level 84
God Stats
0W - 3L
1,259 SR
Queue Stats
125W - 119L
1,505 Elo+
Party 2
Raijin
Raijin
UhhhMerica
Raijin
Level 110
God Stats
2W - 6L
1,648 SR
Queue Stats
257W - 225L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 2 / 2
5,140
514
4,104
7,810
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 2 / 0
6,525
653
3,568
8,189
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
D0NALLY
Medusa
9
1 / 1 / 2
5,200
520
4,939
6,690
2,111
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
DCxLee
Ganesha
8
0 / 0 / 4
5,563
556
1,524
5,559
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
TissUk
Chaac
9
0 / 0 / 0
5,670
567
6,334
11,045
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 2 / 1
5,073
507
5,653
9,035
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Boomskizzle
Hercules
10
1 / 0 / 0
6,085
609
6,749
7,655
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
10
2 / 4 / 1
5,636
564
3,195
9,372
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 1
5,098
510
2,783
5,495
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
UhhhMerica
Raijin
11
1 / 1 / 2
6,676
668
5,007
5,462
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
W
Chang'e
1
2
2
1
L
Hercules
Boomskizzle
Hercules
1
0
0
1
W
6
2
0
3
W
Medusa
D0NALLY
Medusa
1
1
2
2
W
Ganesha
DCxLee
Ganesha
0
0
4
2
L
Ao Kuang
2
4
1
0.63
L
0
2
1
0.25
W
Chaac
TissUk
Chaac
0
0
0
0
L
Raijin
UhhhMerica
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
23,387
39,293
Taken
37,019
17,830
Mitigated
17,606
12,778
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,653
844
0
1,880
9,035
6,145
0
824
8,211
0
25,666
W
Chang'e
4,104
613
351
2,334
7,810
2,726
0
4,132
3,368
29,734
0
L
Hercules
Boomskizzle
Hercules
6,749
2,141
0
2,448
7,655
4,558
0
730
6,925
0
40,725
W
3,568
3,130
0
1,254
8,189
3,070
36
997
7,138
0
48,025
W
Medusa
D0NALLY
Medusa
4,939
1,864
0
2,048
6,690
2,111
40
1,031
5,659
0
31,723
W
Ganesha
DCxLee
Ganesha
1,524
558
0
2,422
5,559
3,591
0
205
5,320
11,791
0
L
Ao Kuang
3,195
1,139
0
1,062
9,372
3,096
0
457
8,915
39,490
171
L
2,783
578
0
1,190
5,495
1,723
0
291
5,204
0
27,022
W
Chaac
TissUk
Chaac
6,334
1,559
0
4,369
11,045
6,332
0
1,412
9,633
0
37,808
L
Raijin
UhhhMerica
Raijin
5,007
318
0
749
5,462
2,084
0
3,326
2,136
50,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
28,568
246
Minions Killed
311
0
Camps Cleared
0
1,078,996
Distance Traveled
1,077,103
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,073
507
25
3
0
196,116
0
W
Chang'e
5,140
514
51
5
0
220,145
2
L
Hercules
6,085
609
70
7
0
254,015
0
W
Arachne
6,525
653
75
8
0
207,828
2
W
Medusa
5,200
520
56
6
0
202,716
0
W
Ganesha
5,563
556
0
0
0
217,254
0
L
Ao Kuang
5,636
564
55
6
0
235,248
0
L
Neith
5,098
510
51
5
0
188,745
3
W
Chaac
5,670
567
64
6
0
231,053
0
L
Raijin
6,676
668
110
11
0
202,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role