Player Matchup

Scylla
Scylla
Concludedshoe8
Scylla
Level 159
God Stats
24W - 5L
1,672 SR
Queue Stats
31W - 14L
1,590 Elo+
Party 2
Neith
Neith
INMARTAL-KAILINA
Neith
Level 110
God Stats
8W - 18L
1,069 SR
Queue Stats
66W - 74L
1,451 Elo+
Solo
Fenrir
Fenrir
TerryScorp
Fenrir
Level 82
God Stats
10W - 1L
1,240 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Team Averages
Level 117
1,327 SR
1,514 Elo+

VS

Team Averages
Level 117
1,458 SR
1,473 Elo+
Atlas
Atlas
FallOutTay
Atlas
Level 150
God Stats
2W - 3L
1,724 SR
Queue Stats
44W - 50L
1,500 Elo+
Solo
Thor
Thor
GalacticEjac
Thor
Level 74
God Stats
1W - 6L
1,362 SR
Queue Stats
87W - 105L
1,422 Elo+
Party 1
Sol
Sol
ReiLucia
Sol
Level 126
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 7L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,140
831
9,662
5,792
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 10
8,014
729
5,237
6,005
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TerryScorp
Fenrir
13
8 / 1 / 4
9,454
859
6,447
9,074
7,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 4 / 2
7,854
714
5,804
8,733
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 4 / 4
7,410
674
1,254
8,774
3,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 0
8,289
754
7,288
8,187
2,982
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Atlas
1
4
2
0.5
L
0
4
4
0.5
W
0
1
10
5
L
3
4
0
0.75
W
Fenrir
TerryScorp
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
14,346
20,871
Taken
25,694
11,939
Mitigated
12,458
2,520
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,662
581
0
1,232
5,792
1,960
288
4,364
1,428
49,782
0
L
Atlas
5,804
1,513
0
400
8,733
6,225
0
3,406
5,327
29,754
0
L
1,254
304
0
90
8,774
3,251
61
3,425
5,349
0
11,419
W
5,237
964
0
1,195
6,005
2,219
467
3,856
2,149
0
33,293
L
7,288
1,639
0
1,389
8,187
2,982
115
3,420
4,767
30,195
0
W
Fenrir
TerryScorp
Fenrir
6,447
843
0
93
9,074
7,760
366
5,115
3,959
0
9,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
23,553
131
Minions Killed
101
0
Camps Cleared
0
608,938
Distance Traveled
541,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,140
831
79
7
0
201,508
0
L
Atlas
7,854
714
26
2
0
188,066
0
L
Thor
7,410
674
20
2
0
180,790
0
W
Neith
8,014
729
47
4
0
194,818
0
L
Sol
8,289
754
55
5
0
172,369
4
W
Fenrir
9,454
859
5
0
0
212,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role