Player Matchup

Bakasura
Bakasura
AngelOfHeavs
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,571 Elo+
Party 1
Bacchus
Bacchus
EnferamaHVS
Bacchus
Level 85
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 9L
1,560 Elo+
Party 1
Odin
Odin
TwisteedHVS
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,505 Elo+
Party 1
Team Averages
Level 130
1,434 SR
1,545 Elo+

VS

Team Averages
Level 136
1,487 SR
1,527 Elo+
Thor
Thor
Brrzerko
Thor
Level 125
God Stats
14W - 8L
1,648 SR
Queue Stats
41W - 39L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
M0BMunchi3
Erlang Shen
Level 155
God Stats
3W - 3L
1,371 SR
Queue Stats
124W - 121L
1,476 Elo+
Party 2
Olorun
Olorun
Unoriginal12
Olorun
Level 128
God Stats
4W - 4L
1,441 SR
Queue Stats
136W - 127L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngelOfHeavs
Bakasura
11
1 / 5 / 2
8,890
684
6,989
14,202
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
EnferamaHVS
Bacchus
11
1 / 7 / 2
8,991
692
9,000
14,686
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
9,116
701
7,118
12,759
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
8 / 1 / 7
11,471
882
17,507
11,930
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
M0BMunchi3
Erlang Shen
14
2 / 0 / 13
10,522
809
8,733
11,021
10,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
13
5 / 3 / 5
10,904
839
11,433
10,786
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AngelOfHeavs
Bakasura
1
5
2
0.4
W
Thor
8
1
7
11.5
L
Bacchus
EnferamaHVS
Bacchus
1
7
2
0.29
W
Erlang Shen
M0BMunchi3
Erlang Shen
2
0
13
8.5
L
1
3
3
0.83
W
Olorun
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
37,673
41,647
Taken
33,737
27,083
Mitigated
20,759
4,526
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AngelOfHeavs
Bakasura
6,989
5,459
0
2,367
14,202
6,539
0
2,234
11,968
0
16,942
W
Thor
17,507
4,611
0
2,594
11,930
5,340
277
2,786
8,465
0
52,470
L
Bacchus
EnferamaHVS
Bacchus
9,000
839
261
1,264
14,686
10,445
0
4,418
10,268
20,438
0
W
Erlang Shen
M0BMunchi3
Erlang Shen
8,733
4,295
0
2,816
11,021
10,473
501
1,954
8,779
0
25,919
L
7,118
519
0
634
12,759
10,099
0
4,920
7,839
0
31,117
W
Olorun
11,433
4,396
905
4,576
10,786
4,946
2,108
4,003
6,094
57,799
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
32,897
96
Minions Killed
161
0
Camps Cleared
0
687,169
Distance Traveled
656,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,890
684
45
3
0
242,778
0
W
Thor
11,471
882
59
5
0
223,621
0
L
Bacchus
8,991
692
19
1
0
212,618
0
W
Erlang Shen
10,522
809
34
3
0
235,752
0
L
Odin
9,116
701
32
2
0
231,773
0
W
Olorun
10,904
839
68
5
0
196,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role