Player Matchup

Apollo
Apollo
AGHAHAMIID
Apollo
Level 129
God Stats
5W - 1L
1,499 SR
Queue Stats
418W - 414L
1,435 Elo+
Party 1
Hachiman
Hachiman
AGHASAMAAN
Hachiman
Level 58
God Stats
4W - 2L
1,715 SR
Queue Stats
157W - 176L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
AGHATAHAAA
Sylvanus
Level 144
God Stats
3W - 0L
1,715 SR
Queue Stats
447W - 425L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
ImMgggon66
Jormungandr
Level 120
God Stats
1W - 0L
1,468 SR
Queue Stats
72W - 60L
1,463 Elo+
Solo
Arachne
Arachne
JustA_Little
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Solo
Team Averages
Level 95
1,579 SR
1,481 Elo+

VS

Team Averages
Level 100
1,485 SR
1,489 Elo+
Hun Batz
Hun Batz
KratosBoiii
Hun Batz
Level 47
God Stats
1W - 3L
1,441 SR
Queue Stats
103W - 112L
1,478 Elo+
Solo
Fafnir
Fafnir
Platine_D_Or
Fafnir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skrrrrrrrr
Cu Chulainn
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,415 Elo+
Solo
Chang'e
Chang'e
Smoku-Jin
Chang'e
Level 109
God Stats
4W - 3L
1,484 SR
Queue Stats
820W - 792L
1,477 Elo+
Solo
Charybdis
Charybdis
gros-Gg
Charybdis
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 76L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGHAHAMIID
Apollo
17
4 / 4 / 13
10,102
777
13,323
15,484
8,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
AGHASAMAAN
Hachiman
17
4 / 1 / 9
9,578
737
10,196
10,418
5,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
AGHATAHAAA
Sylvanus
16
1 / 3 / 13
10,059
774
11,507
19,094
20,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
ImMgggon66
Jormungandr
18
6 / 2 / 11
11,012
847
22,270
16,365
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
JustA_Little
Arachne
18
5 / 2 / 12
10,391
799
17,510
16,873
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KratosBoiii
Hun Batz
15
3 / 6 / 7
9,230
710
16,164
15,760
10,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
16
1 / 3 / 9
9,951
765
9,101
17,410
27,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Skrrrrrrrr
Cu Chulainn
15
5 / 5 / 5
9,085
699
16,003
18,559
23,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Smoku-Jin
Chang'e
16
1 / 4 / 3
8,929
687
12,847
17,469
9,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
gros-Gg
Charybdis
18
2 / 2 / 8
9,489
730
14,547
14,681
8,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
20
Kills
12
12
Deaths
20
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
AGHAHAMIID
Apollo
4
4
13
2.63
W
Hachiman
AGHASAMAAN
Hachiman
4
1
9
8.5
W
Sylvanus
AGHATAHAAA
Sylvanus
1
3
13
2.5
W
Jormungandr
ImMgggon66
Jormungandr
6
2
11
5.75
W
Arachne
JustA_Little
Arachne
5
2
12
5.5
L
Hun Batz
KratosBoiii
Hun Batz
3
6
7
1.08
L
Fafnir
1
3
9
1.83
L
Cu Chulainn
Skrrrrrrrr
Cu Chulainn
5
5
5
1.5
L
Chang'e
Smoku-Jin
Chang'e
1
4
3
0.63
L
Charybdis
gros-Gg
Charybdis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,806
Damage
68,662
78,234
Taken
83,879
74,635
Mitigated
77,902
41,088
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AGHAHAMIID
Apollo
13,323
7,191
1,093
3,111
15,484
8,733
3,317
4,651
10,462
0
32,293
W
Hachiman
AGHASAMAAN
Hachiman
10,196
6,041
2,260
1,915
10,418
5,805
2,627
2,958
7,460
0
21,312
W
Sylvanus
AGHATAHAAA
Sylvanus
11,507
4,611
9,098
7,633
19,094
20,613
511
5,865
13,021
23,222
0
W
Jormungandr
ImMgggon66
Jormungandr
22,270
3,538
4,328
4,850
16,365
23,204
455
5,617
10,512
34,023
1,120
W
Arachne
JustA_Little
Arachne
17,510
14,137
0
6,800
16,873
16,280
1,111
3,332
13,356
0
30,671
L
Hun Batz
KratosBoiii
Hun Batz
16,164
1,475
961
1,038
15,760
10,069
0
5,781
9,598
0
26,914
L
Fafnir
9,101
2,745
1,542
3,501
17,410
27,316
0
6,718
10,095
17,837
0
L
Cu Chulainn
Skrrrrrrrr
Cu Chulainn
16,003
1,707
0
819
18,559
23,096
0
5,810
12,262
480
28,221
L
Chang'e
Smoku-Jin
Chang'e
12,847
556
7,268
6,796
17,469
9,041
0
6,103
10,926
42,709
0
L
Charybdis
gros-Gg
Charybdis
14,547
6,438
776
3,673
14,681
8,380
0
6,753
7,361
0
37,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,142
Gold Earned
46,684
139
Minions Killed
216
0
Camps Cleared
0
1,186,677
Distance Traveled
1,117,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,102
777
37
3
0
227,292
0
W
Hachiman
9,578
737
19
1
0
231,230
0
W
Sylvanus
10,059
774
22
2
0
217,183
0
W
Jormungandr
11,012
847
28
2
0
230,968
0
W
Arachne
10,391
799
33
3
0
280,004
0
L
Hun Batz
9,230
710
36
3
0
236,761
0
L
Fafnir
9,951
765
19
1
0
209,852
0
L
Cu Chulainn
9,085
699
31
2
0
215,980
0
L
Chang'e
8,929
687
74
6
0
228,094
0
L
Charybdis
9,489
730
56
4
0
226,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role