Player Matchup

Chang'e
Chang'e
CrybxbyxLucifer
Chang'e
Level 66
God Stats
3W - 0L
1,387 SR
Queue Stats
36W - 32L
1,495 Elo+
Party 2
Merlin
Merlin
Tbonefrost
Merlin
Level 66
God Stats
1W - 1L
1,382 SR
Queue Stats
42W - 45L
1,455 Elo+
Party 2
Erlang Shen
Erlang Shen
Waifu41aifu
Erlang Shen
Level 69
God Stats
1W - 0L
1,332 SR
Queue Stats
31W - 31L
1,453 Elo+
Party 2
Team Averages
Level 67
1,367 SR
1,468 Elo+

VS

Team Averages
Level 57
1,387 SR
1,455 Elo+
King Arthur
King Arthur
Ianja312
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 141L
1,339 Elo+
Party 1
He Bo
He Bo
YaBoyKiddo
He Bo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 59L
1,550 Elo+
Party 1
Pele
Pele
thedrew2005
Pele
Level 78
God Stats
0W - 3L
1,162 SR
Queue Stats
63W - 57L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
9,482
790
9,040
8,178
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Tbonefrost
Merlin
13
7 / 0 / 6
10,533
878
10,987
3,836
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Waifu41aifu
Erlang Shen
12
2 / 0 / 10
9,173
764
7,642
8,990
8,238
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ianja312
King Arthur
10
0 / 6 / 0
7,348
612
3,386
14,325
12,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
9
0 / 6 / 0
7,196
600
1,788
7,645
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
7,454
621
5,082
10,580
3,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
King Arthur
Ianja312
King Arthur
0
6
0
0
W
Merlin
Tbonefrost
Merlin
7
0
6
10
W
Erlang Shen
Waifu41aifu
Erlang Shen
2
0
10
7
L
He Bo
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
10,256
21,004
Taken
32,550
12,303
Mitigated
19,386
10,022
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,040
473
2,345
4,011
8,178
2,641
117
1,191
6,987
35,879
0
L
King Arthur
Ianja312
King Arthur
3,386
154
0
390
14,325
12,467
0
7,790
5,988
0
27,650
W
Merlin
Tbonefrost
Merlin
10,987
114
0
254
3,836
1,424
148
81
3,755
53,135
0
W
Erlang Shen
Waifu41aifu
Erlang Shen
7,642
3,593
86
3,326
8,990
8,238
295
854
8,136
0
16,915
L
He Bo
1,788
748
0
0
7,645
3,174
0
5,627
1,736
9,930
0
L
5,082
377
196
1,518
10,580
3,745
0
6,411
3,719
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
21,998
153
Minions Killed
83
0
Camps Cleared
0
677,752
Distance Traveled
657,102
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,482
790
49
4
0
223,338
0
L
King Arthur
7,348
612
32
3
0
202,319
0
W
Merlin
10,533
878
87
7
0
227,177
0
W
Erlang Shen
9,173
764
17
1
0
227,237
0
L
He Bo
7,196
600
15
1
0
170,590
0
L
Pele
7,454
621
36
3
0
284,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role