Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PyroKinetiKss
Ymir
Level 85
God Stats
0W - 1L
1,349 SR
Queue Stats
59W - 58L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SGT Spack7
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,875 SR
Queue Stats
24W - 35L
1,426 Elo+
Party 1
Sobek
Sobek
TwigDaddy
Sobek
Level 102
God Stats
0W - 2L
1,313 SR
Queue Stats
131W - 144L
1,473 Elo+
Solo
Merlin
Merlin
wizboyd
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 85L
1,552 Elo+
Solo
Team Averages
Level 117
1,507 SR
1,489 Elo+

VS

Team Averages
Level 86
1,512 SR
1,430 Elo+
Hun Batz
Hun Batz
BlackEagle8667
Hun Batz
Level 75
God Stats
1W - 1L
1,297 SR
Queue Stats
105W - 140L
1,376 Elo+
Solo
Merlin
Merlin
Drakmor666
Merlin
Level 104
God Stats
3W - 2L
1,487 SR
Queue Stats
204W - 200L
1,495 Elo+
Solo
Nemesis
Nemesis
Fancyasduck
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,360 Elo+
Solo
Charon
Charon
MrRekoJ86
Charon
Level 120
God Stats
6W - 3L
1,786 SR
Queue Stats
391W - 428L
1,492 Elo+
Solo
Raijin
Raijin
ZnaRox2648
Raijin
Level 49
God Stats
2W - 2L
1,491 SR
Queue Stats
86W - 94L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 3
6,142
682
3,753
5,729
2,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
6,254
695
2,827
8,889
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SGT Spack7
Morgan Le Fay
12
2 / 3 / 2
6,680
742
7,498
7,428
3,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
TwigDaddy
Sobek
15
2 / 3 / 4
7,734
859
4,318
10,965
12,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
wizboyd
Merlin
15
1 / 3 / 5
7,560
840
5,371
6,963
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 3 / 8
7,428
825
5,688
8,730
4,860
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Drakmor666
Merlin
13
1 / 1 / 10
7,751
861
9,440
4,708
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Fancyasduck
Nemesis
14
1 / 2 / 12
7,695
855
4,408
7,890
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
MrRekoJ86
Charon
14
4 / 1 / 10
8,870
986
5,169
6,382
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
ZnaRox2648
Raijin
16
10 / 2 / 7
9,868
1,096
12,408
6,568
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
6
Kills
17
17
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
3
0.63
W
Hun Batz
1
3
8
1.67
W
Merlin
Drakmor666
Merlin
1
1
10
6
W
Nemesis
Fancyasduck
Nemesis
1
2
12
3.5
W
Charon
MrRekoJ86
Charon
4
1
10
9
L
0
4
1
0.13
L
Morgan Le Fay
SGT Spack7
Morgan Le Fay
2
3
2
1
L
Sobek
TwigDaddy
Sobek
2
3
4
1.33
W
Raijin
ZnaRox2648
Raijin
10
2
7
6.75
L
Merlin
wizboyd
Merlin
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
37,113
39,974
Taken
34,278
26,069
Mitigated
23,266
9,864
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,753
260
382
461
5,729
2,451
0
4,111
1,495
0
6,696
W
Hun Batz
5,688
0
518
1,903
8,730
4,860
407
4,977
3,699
0
12,566
W
Merlin
Drakmor666
Merlin
9,440
495
372
291
4,708
2,237
1,491
2,877
1,793
20,987
0
W
Nemesis
Fancyasduck
Nemesis
4,408
674
860
1,150
7,890
6,474
1,011
4,382
3,426
0
11,095
W
Charon
MrRekoJ86
Charon
5,169
205
1,366
2,039
6,382
6,426
873
3,868
2,492
11,302
0
L
2,827
54
628
517
8,889
4,350
0
7,165
1,637
6,153
0
L
Morgan Le Fay
SGT Spack7
Morgan Le Fay
7,498
206
478
1,820
7,428
3,258
0
5,477
1,906
15,256
0
L
Sobek
TwigDaddy
Sobek
4,318
190
466
3,069
10,965
12,800
270
5,515
5,098
11,359
0
W
Raijin
ZnaRox2648
Raijin
12,408
552
1,774
1,524
6,568
3,269
395
3,604
2,854
24,929
0
L
Merlin
wizboyd
Merlin
5,371
624
589
1,454
6,963
3,210
360
4,749
2,132
20,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
41,612
85
Minions Killed
99
0
Camps Cleared
0
727,404
Distance Traveled
847,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,142
682
2
0
0
118,817
0
W
Hun Batz
7,428
825
14
2
0
186,136
0
W
Merlin
7,751
861
16
2
0
151,354
0
W
Nemesis
7,695
855
19
2
0
190,838
0
W
Charon
8,870
986
15
2
0
174,984
0
L
Ymir
6,254
695
14
2
0
138,701
0
L
Morgan Le Fay
6,680
742
19
2
0
156,102
2
L
Sobek
7,734
859
19
2
0
171,291
0
W
Raijin
9,868
1,096
35
4
0
144,149
0
L
Merlin
7,560
840
31
3
0
142,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role