Player Matchup

Neith
Neith
ChubbsGetsDubs
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 1
Bellona
Bellona
LastOneShot92
Bellona
Level 129
God Stats
210W - 201L
1,465 SR
Queue Stats
424W - 442L
1,393 Elo+
Solo
Kukulkan
Kukulkan
ZMotif
Kukulkan
Level 69
God Stats
110W - 74L
1,599 SR
Queue Stats
186W - 168L
1,506 Elo+
Solo
Eset
Eset
bmartin178
Eset
Level 82
God Stats
0W - 1L
1,667 SR
Queue Stats
188W - 187L
1,501 Elo+
Solo
Jing Wei
Jing Wei
noelaustin
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Team Averages
Level 98
1,546 SR
1,482 Elo+

VS

Team Averages
Level 70
1,401 SR
1,496 Elo+
Pele
Pele
Etherior106
Pele
Level 73
God Stats
18W - 5L
1,681 SR
Queue Stats
96W - 79L
1,531 Elo+
Solo
Discordia
Discordia
Lacercus
Discordia
Level 84
God Stats
1W - 3L
1,304 SR
Queue Stats
267W - 275L
1,501 Elo+
Solo
Xing Tian
Xing Tian
dstrange
Xing Tian
Level 58
God Stats
5W - 3L
1,564 SR
Queue Stats
49W - 61L
1,456 Elo+
Solo
King Arthur
King Arthur
poormangreg
King Arthur
Level 68
God Stats
1W - 0L
1,274 SR
Queue Stats
34W - 35L
1,506 Elo+
Solo
Hachiman
Hachiman
samurol543
Hachiman
Level 69
God Stats
3W - 1L
1,182 SR
Queue Stats
49W - 43L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,139
1,228
3,807
5,076
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
10
0 / 3 / 1
5,738
1,148
4,842
10,847
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ZMotif
Kukulkan
12
1 / 0 / 2
7,165
1,433
3,625
3,535
1,328
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,265
1,253
6,115
7,265
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
noelaustin
Jing Wei
10
0 / 0 / 1
5,470
1,094
241
941
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

354

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,428
1,286
4,135
3,353
1,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Lacercus
Discordia
11
0 / 0 / 6
6,296
1,259
5,204
1,167
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
dstrange
Xing Tian
11
0 / 1 / 3
5,800
1,160
3,373
4,052
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
poormangreg
King Arthur
11
3 / 2 / 3
6,672
1,334
8,168
8,910
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
samurol543
Hachiman
11
4 / 0 / 2
7,095
1,419
5,658
4,170
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
7
7
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
0
0
5
2.5
W
Discordia
Lacercus
Discordia
0
0
6
3
L
Bellona
0
3
1
0.17
L
Kukulkan
ZMotif
Kukulkan
1
0
2
2
L
1
3
1
0.5
W
Xing Tian
dstrange
Xing Tian
0
1
3
1.5
L
Jing Wei
noelaustin
Jing Wei
0
0
1
0.5
W
King Arthur
poormangreg
King Arthur
3
2
3
2.25
W
Hachiman
samurol543
Hachiman
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
26,538
27,664
Taken
21,652
17,283
Mitigated
12,637
2,310
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,807
1,436
86
630
5,076
2,067
0
976
3,844
0
7,055
W
4,135
552
0
357
3,353
1,373
0
613
2,577
0
14,925
W
Discordia
Lacercus
Discordia
5,204
331
0
0
1,167
408
0
90
1,027
11,431
0
L
Bellona
4,842
1,389
0
439
10,847
10,952
0
2,949
7,315
0
8,550
L
Kukulkan
ZMotif
Kukulkan
3,625
353
188
395
3,535
1,328
0
1,044
2,103
24,321
0
L
6,115
442
368
112
7,265
2,696
0
2,378
4,732
13,278
0
W
Xing Tian
dstrange
Xing Tian
3,373
191
0
291
4,052
3,111
0
1,407
2,182
5,586
0
L
Jing Wei
noelaustin
Jing Wei
241
164
0
92
941
240
0
210
643
0
820
W
King Arthur
poormangreg
King Arthur
8,168
1,096
0
1,304
8,910
6,351
0
4,750
3,717
0
12,419
W
Hachiman
samurol543
Hachiman
5,658
3,213
0
895
4,170
1,394
0
2,244
1,546
0
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
32,291
113
Minions Killed
108
4
Camps Cleared
5
456,581
Distance Traveled
566,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,139
1,228
5
1
0
97,252
0
W
Pele
6,428
1,286
42
8
1
132,053
0
W
Discordia
6,296
1,259
20
4
0
104,069
0
L
Bellona
5,738
1,148
11
2
0
111,812
0
L
Kukulkan
7,165
1,433
71
14
0
109,297
0
L
Eset
6,265
1,253
25
5
3
114,911
0
W
Xing Tian
5,800
1,160
2
0
1
102,399
0
L
Jing Wei
5,470
1,094
1
0
1
23,309
0
W
King Arthur
6,672
1,334
5
1
0
115,839
0
W
Hachiman
7,095
1,419
39
8
3
112,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role