Player Matchup

Sylvanus
Sylvanus
B0bbitt
Sylvanus
Level 105
God Stats
13W - 12L
1,578 SR
Queue Stats
108W - 110L
1,415 Elo+
Party 2
Olorun
Olorun
GDxBig Wad
Olorun
Level 121
God Stats
5W - 4L
1,613 SR
Queue Stats
137W - 132L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
THLLaw
Hun Batz
Level 89
God Stats
2W - 8L
1,336 SR
Queue Stats
55W - 60L
1,481 Elo+
Party 2
Team Averages
Level 105
1,509 SR
1,449 Elo+

VS

Team Averages
Level 75
1,517 SR
1,472 Elo+
Charon
Charon
HOORAYHUGHES
Charon
Level 106
God Stats
29W - 10L
1,592 SR
Queue Stats
191W - 186L
1,417 Elo+
Solo
Heimdallr
Heimdallr
MichelleObama75
Heimdallr
Level 20
God Stats
14W - 16L
1,516 SR
Queue Stats
65W - 74L
1,459 Elo+
Party 1
Anubis
Anubis
RascallyAgate0
Anubis
Level 99
God Stats
5W - 7L
1,444 SR
Queue Stats
150W - 132L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B0bbitt
Sylvanus
14
1 / 4 / 9
10,399
743
10,247
19,785
24,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Olorun
GDxBig Wad
Olorun
12
5 / 8 / 3
10,463
747
12,358
17,907
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
THLLaw
Hun Batz
15
4 / 5 / 5
11,590
828
10,591
13,725
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 1 / 13
10,851
775
9,434
10,801
10,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MichelleObama75
Heimdallr
14
4 / 5 / 12
11,592
828
12,718
13,008
5,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 4 / 6
13,028
931
21,606
16,885
9,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
17
17
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
B0bbitt
Sylvanus
1
4
9
1.38
L
Olorun
GDxBig Wad
Olorun
5
8
3
0.81
W
Charon
2
1
13
8.5
W
Heimdallr
MichelleObama75
Heimdallr
4
5
12
2
W
11
4
6
3.5
L
Hun Batz
THLLaw
Hun Batz
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
43,758
51,417
Taken
40,694
39,120
Mitigated
25,227
13,311
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
B0bbitt
Sylvanus
10,247
2,641
1,320
5,380
19,785
24,093
525
11,699
8,086
26,398
4,525
L
Olorun
GDxBig Wad
Olorun
12,358
5,682
280
4,577
17,907
7,333
937
11,107
6,800
42,051
4,886
W
Charon
9,434
2,320
0
161
10,801
10,161
199
5,336
5,465
23,910
946
W
Heimdallr
MichelleObama75
Heimdallr
12,718
7,290
0
2,123
13,008
5,625
1,741
7,484
5,524
0
41,554
W
21,606
452
0
7,900
16,885
9,441
962
8,858
8,027
66,323
0
L
Hun Batz
THLLaw
Hun Batz
10,591
492
325
1,429
13,725
7,694
60
7,564
6,161
0
48,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
35,471
158
Minions Killed
160
0
Camps Cleared
0
744,351
Distance Traveled
709,249
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,399
743
29
2
0
265,151
0
L
Olorun
10,463
747
55
4
0
224,873
3
W
Charon
10,851
775
24
2
0
241,885
0
W
Heimdallr
11,592
828
47
3
0
241,211
0
W
Anubis
13,028
931
89
6
0
226,153
0
L
Hun Batz
11,590
828
74
5
0
254,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role