Player Matchup

Izanami
Izanami
Ilove-twixx-2
Izanami
Level 80
God Stats
13W - 10L
1,615 SR
Queue Stats
151W - 127L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Kr548is
Nu Wa
Level 79
God Stats
4W - 2L
1,694 SR
Queue Stats
119W - 97L
1,500 Elo+
Party 1
Bakasura
Bakasura
PushAndPoke
Bakasura
Level 106
God Stats
20W - 20L
1,433 SR
Queue Stats
111W - 110L
1,447 Elo+
Solo
Xing Tian
Xing Tian
feezy57
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,328 Elo+
Party 1
Bellona
Bellona
iFreaky97
Bellona
Level 119
God Stats
3W - 0L
1,747 SR
Queue Stats
71W - 55L
1,496 Elo+
Party 1
Team Averages
Level 84
1,598 SR
1,454 Elo+

VS

Team Averages
Level 27
1,482 SR
1,402 Elo+
Zeus
Zeus
MrKluseczka
Zeus
Level 21
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 14L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
PuszkaKoli
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,446 Elo+
Party 2
Atlas
Atlas
QuazarPL
Atlas
Level 44
God Stats
6W - 2L
1,852 SR
Queue Stats
16W - 19L
1,446 Elo+
Party 2
Bellona
Bellona
WojciechMKD
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,446 Elo+
Party 2
Arachne
Arachne
XXMiguel10amXX
Arachne
Level 33
God Stats
5W - 9L
1,256 SR
Queue Stats
101W - 121L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
6 / 0 / 3
8,419
648
9,013
6,588
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Kr548is
Nu Wa
13
1 / 2 / 13
7,637
587
7,011
6,311
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PushAndPoke
Bakasura
15
14 / 0 / 2
9,327
717
11,404
12,549
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
feezy57
Xing Tian
11
2 / 1 / 8
7,518
578
3,902
11,740
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
iFreaky97
Bellona
13
3 / 0 / 2
8,454
650
8,704
12,045
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,868
451
6,566
8,471
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
PuszkaKoli
Baba Yaga
9
0 / 9 / 1
5,391
415
5,524
12,273
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
QuazarPL
Atlas
9
1 / 2 / 1
6,285
483
5,016
8,246
6,621
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
WojciechMKD
Bellona
9
0 / 4 / 0
5,150
396
7,679
14,154
13,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,419
417
1,551
12,271
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
26
Kills
2
3
Deaths
26
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
0
3
7.5
W
Nu Wa
Kr548is
Nu Wa
1
2
13
3.75
L
1
5
0
0.2
W
Bakasura
PushAndPoke
Bakasura
14
0
2
15
L
Baba Yaga
PuszkaKoli
Baba Yaga
0
9
1
0.06
L
Atlas
QuazarPL
Atlas
1
2
1
0.75
L
Bellona
WojciechMKD
Bellona
0
4
0
0
L
0
6
0
0
W
Xing Tian
feezy57
Xing Tian
2
1
8
6
W
Bellona
iFreaky97
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,034
Damage
26,336
49,233
Taken
55,415
33,975
Mitigated
29,457
15,642
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,013
6,438
0
2,475
6,588
2,872
384
4,007
2,475
0
85,588
W
Nu Wa
Kr548is
Nu Wa
7,011
1,013
0
712
6,311
2,502
1,842
4,409
1,820
51,337
0
L
6,566
1,477
0
229
8,471
2,397
43
2,367
5,824
43,256
0
W
Bakasura
PushAndPoke
Bakasura
11,404
7,216
0
5,098
12,549
5,627
0
2,399
10,112
0
56,969
L
Baba Yaga
PuszkaKoli
Baba Yaga
5,524
522
0
678
12,273
3,484
17
3,397
7,815
35,631
0
L
Atlas
QuazarPL
Atlas
5,016
2,005
0
1,596
8,246
6,621
0
2,160
5,806
17,134
0
L
Bellona
WojciechMKD
Bellona
7,679
2,371
0
2,512
14,154
13,333
0
1,546
12,356
0
26,055
L
1,551
1,292
0
901
12,271
3,622
0
1,443
9,845
0
34,126
W
Xing Tian
feezy57
Xing Tian
3,902
351
0
1,775
11,740
10,092
0
5,763
5,675
17,741
0
W
Bellona
iFreaky97
Bellona
8,704
3,384
0
5,582
12,045
12,882
424
0
12,045
0
67,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
28,113
428
Minions Killed
250
0
Camps Cleared
0
1,320,459
Distance Traveled
1,248,803
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,419
648
129
10
0
238,727
2
W
Nu Wa
7,637
587
73
6
0
239,830
2
L
Zeus
5,868
451
91
7
0
247,825
0
W
Bakasura
9,327
717
109
8
0
318,075
0
L
Baba Yaga
5,391
415
46
4
0
211,625
0
L
Atlas
6,285
483
17
1
0
279,621
1
L
Bellona
5,150
396
38
3
0
246,758
0
L
Arachne
5,419
417
58
4
0
262,974
0
W
Xing Tian
7,518
578
18
1
0
288,599
1
W
Bellona
8,454
650
99
8
0
235,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role