Player Matchup

He Bo
He Bo
Papa Errl
He Bo
Level 139
God Stats
1W - 1L
1,270 SR
Queue Stats
170W - 160L
1,511 Elo+
Party 1
Bacchus
Bacchus
ValexMonster
Bacchus
Level 146
God Stats
2W - 4L
1,171 SR
Queue Stats
234W - 259L
1,423 Elo+
Solo
Atlas
Atlas
Yes I Am Poo
Atlas
Level 129
God Stats
2W - 0L
1,659 SR
Queue Stats
164W - 152L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
kiseen8935
Danzaburou
Level 145
God Stats
5W - 4L
1,521 SR
Queue Stats
546W - 551L
1,462 Elo+
Solo
Nike
Nike
oo Kuro Sai oo
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 126L
1,445 Elo+
Solo
Team Averages
Level 137
1,424 SR
1,475 Elo+

VS

Team Averages
Level 118
1,532 SR
1,461 Elo+
Camazotz
Camazotz
Abbybluelew84
Camazotz
Level 128
God Stats
9W - 16L
1,415 SR
Queue Stats
837W - 849L
1,417 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MTzinn0_0
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,509 Elo+
Party 2
Osiris
Osiris
SoulXDanielXD
Osiris
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 188L
1,455 Elo+
Solo
Jing Wei
Jing Wei
TruncateLily5
Jing Wei
Level 126
God Stats
7W - 7L
1,525 SR
Queue Stats
832W - 852L
1,417 Elo+
Party 3
Nike
Nike
Uyu-Onii-Chan
Nike
Level 156
God Stats
4W - 4L
1,722 SR
Queue Stats
284W - 305L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Papa Errl
He Bo
14
4 / 0 / 9
8,031
803
12,837
5,958
2,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ValexMonster
Bacchus
13
2 / 2 / 6
7,612
761
5,295
8,205
12,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 7
8,661
866
13,998
11,211
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
kiseen8935
Danzaburou
14
1 / 0 / 11
7,872
787
7,712
6,067
3,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 11
7,779
778
10,203
10,313
10,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Abbybluelew84
Camazotz
12
1 / 2 / 2
6,693
669
3,263
9,742
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
MTzinn0_0
Kumbhakarna
11
0 / 3 / 3
6,920
692
1,693
9,141
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 2
6,958
696
5,737
10,248
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
TruncateLily5
Jing Wei
13
1 / 4 / 2
6,857
686
7,505
9,028
3,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 3
7,075
708
9,564
17,548
9,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
15
Kills
4
4
Deaths
15
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Abbybluelew84
Camazotz
1
2
2
1
L
Kumbhakarna
MTzinn0_0
Kumbhakarna
0
3
3
0.5
W
He Bo
Papa Errl
He Bo
4
0
9
8.5
L
1
4
2
0.5
L
Jing Wei
TruncateLily5
Jing Wei
1
4
2
0.5
L
1
2
3
1.25
W
Bacchus
ValexMonster
Bacchus
2
2
6
2.5
W
5
1
7
8.5
W
Danzaburou
kiseen8935
Danzaburou
1
0
11
6.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,045
Damage
27,762
41,754
Taken
55,707
42,370
Mitigated
38,465
17,490
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Abbybluelew84
Camazotz
3,263
80
303
2,507
9,742
6,139
0
3,652
6,090
0
7,857
L
Kumbhakarna
MTzinn0_0
Kumbhakarna
1,693
207
2,151
1,615
9,141
8,672
0
4,668
4,473
2,844
0
W
He Bo
Papa Errl
He Bo
12,837
1,364
1,335
868
5,958
2,882
0
0
5,775
17,381
0
L
5,737
1,132
273
1,877
10,248
10,678
0
5,421
4,827
0
8,899
L
Jing Wei
TruncateLily5
Jing Wei
7,505
6,623
326
1,061
9,028
3,645
0
5,357
3,671
0
15,842
L
9,564
216
1,516
6,289
17,548
9,331
0
10,989
6,559
0
24,618
W
Bacchus
ValexMonster
Bacchus
5,295
454
1,766
2,155
8,205
12,319
0
570
7,414
12,370
0
W
13,998
3,741
2,740
2,885
11,211
12,911
0
214
10,757
25,543
2,043
W
Danzaburou
kiseen8935
Danzaburou
7,712
2,727
600
2,617
6,067
3,352
185
332
5,735
0
18,223
W
10,203
490
1,146
1,378
10,313
10,906
0
577
9,516
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,955
Gold Earned
34,503
108
Minions Killed
72
0
Camps Cleared
0
995,569
Distance Traveled
938,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,693
669
11
1
0
201,848
0
L
Kumbhakarna
6,920
692
7
1
0
173,458
0
W
He Bo
8,031
803
16
2
0
207,512
0
L
Osiris
6,958
696
11
1
0
186,702
1
L
Jing Wei
6,857
686
22
2
0
176,869
0
L
Nike
7,075
708
21
2
0
199,180
0
W
Bacchus
7,612
761
19
2
0
190,776
0
W
Atlas
8,661
866
25
3
0
199,394
0
W
Danzaburou
7,872
787
36
4
0
184,868
0
W
Nike
7,779
778
12
1
0
213,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role