Player Matchup

Cupid
Cupid
Flanman34
Cupid
Level 17
God Stats
0W - 5L
1,047 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Charon
Charon
NarazThornshield
Charon
Level 94
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 39L
1,066 Elo+
Party 1
Kukulkan
Kukulkan
shadow12596
Kukulkan
Level 8
God Stats
1W - 2L
1,282 SR
Queue Stats
1W - 10L
1,066 Elo+
Party 1
Team Averages
Level 40
1,197 SR
1,065 Elo+

VS

Team Averages
Level 34
1,383 SR
1,541 Elo+
Hera
Hera
Guestiest
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
Mickokiller1
Ne Zha
Level 8
God Stats
1W - 0L
1,148 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Geb
Geb
rixlerm
Geb
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Flanman34
Cupid
9
0 / 9 / 2
7,756
597
2,660
14,828
5,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 5 / 1
8,930
687
6,915
20,701
14,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
shadow12596
Kukulkan
11
1 / 9 / 0
8,336
641
6,146
13,817
5,830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
15 / 0 / 6
12,331
949
29,656
8,574
3,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
6 / 2 / 13
11,070
852
7,514
10,390
8,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
12
2 / 2 / 15
10,095
777
8,838
13,754
14,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
23
23
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
Flanman34
Cupid
0
9
2
0.11
W
Hera
15
0
6
18
W
Ne Zha
6
2
13
6.25
L
3
5
1
0.7
W
Geb
2
2
15
4.75
L
Kukulkan
shadow12596
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
46,008
49,346
Taken
32,718
26,046
Mitigated
27,146
1,858
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Flanman34
Cupid
2,660
1,314
760
212
14,828
5,387
0
11,680
3,148
0
10,589
W
Hera
29,656
5,049
116
1,924
8,574
3,919
565
3,662
4,912
87,466
0
W
Ne Zha
7,514
2,641
0
859
10,390
8,627
801
4,013
6,377
0
23,888
L
6,915
952
237
649
20,701
14,829
0
16,124
4,577
28,048
247
W
Geb
8,838
1,555
0
110
13,754
14,600
515
5,632
8,122
19,262
0
L
Kukulkan
shadow12596
Kukulkan
6,146
1,975
0
0
13,817
5,830
0
10,858
2,959
29,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
33,496
75
Minions Killed
146
0
Camps Cleared
0
529,079
Distance Traveled
711,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,756
597
14
1
0
142,490
0
W
Hera
12,331
949
105
8
0
254,680
0
W
Ne Zha
11,070
852
29
2
0
218,875
0
L
Charon
8,930
687
12
1
0
221,001
0
W
Geb
10,095
777
12
1
0
237,500
0
L
Kukulkan
8,336
641
49
4
0
165,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role