Player Matchup

Charybdis
Charybdis
FatsSensei
Charybdis
Level 120
God Stats
8W - 13L
1,446 SR
Queue Stats
287W - 321L
1,412 Elo+
Solo
Loki
Loki
KingPepinJr
Loki
Level 71
God Stats
4W - 1L
1,445 SR
Queue Stats
111W - 112L
1,358 Elo+
Solo
Anubis
Anubis
MDylan8906
Anubis
Level 40
God Stats
6W - 3L
1,578 SR
Queue Stats
20W - 39L
1,371 Elo+
Solo
Yemoja
Yemoja
Serratoj12345
Yemoja
Level 121
God Stats
4W - 2L
1,687 SR
Queue Stats
131W - 134L
1,390 Elo+
Solo
Janus
Janus
xOG BtNt1vEz
Janus
Level 119
God Stats
4W - 7L
1,461 SR
Queue Stats
384W - 375L
1,400 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,386 Elo+

VS

Team Averages
Level 59
1,573 SR
1,438 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DapperDerk
Ratatoskr
Level 18
God Stats
1W - 2L
1,840 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 1
Janus
Janus
Ten-ki-_
Janus
Level 40
God Stats
9W - 7L
1,479 SR
Queue Stats
28W - 26L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tuwohh
Cu Chulainn
Level 62
God Stats
2W - 3L
1,546 SR
Queue Stats
32W - 31L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
zZ3R0o
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 131L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatsSensei
Charybdis
14
3 / 1 / 3
9,094
535
14,771
11,979
4,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 3
8,787
517
2,155
9,658
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
MDylan8906
Anubis
13
3 / 7 / 0
9,106
536
10,837
15,016
7,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 4
8,187
482
3,447
11,787
8,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 2 / 1
9,075
534
6,875
8,906
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 0
8,579
505
4,957
9,805
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
DapperDerk
Ratatoskr
11
2 / 1 / 2
7,444
438
1,896
10,088
3,656
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Ten-ki-_
Janus
15
3 / 3 / 4
9,129
537
9,101
7,812
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
tuwohh
Cu Chulainn
16
7 / 2 / 3
9,938
585
11,789
16,901
13,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
zZ3R0o
Kuzenbo
12
1 / 2 / 8
8,162
480
6,256
14,886
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
14
14
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Ratatoskr
DapperDerk
Ratatoskr
2
1
2
3
W
Charybdis
FatsSensei
Charybdis
3
1
3
4.5
W
1
2
3
1.25
W
Anubis
MDylan8906
Anubis
3
7
0
0.43
W
0
2
4
1
L
Janus
Ten-ki-_
Janus
3
3
4
1.67
L
Cu Chulainn
tuwohh
Cu Chulainn
7
2
3
4.25
W
4
2
1
2.25
L
Kuzenbo
zZ3R0o
Kuzenbo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
33,999
57,346
Taken
59,492
28,219
Mitigated
40,946
18,722
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,957
3,367
0
2,623
9,805
3,681
1,937
2,473
7,296
0
75,931
L
Ratatoskr
DapperDerk
Ratatoskr
1,896
740
0
2,459
10,088
3,656
0
1,789
8,257
0
34,185
W
Charybdis
FatsSensei
Charybdis
14,771
9,099
0
4,787
11,979
4,513
1,657
3,086
8,853
0
87,080
W
2,155
358
0
3,826
9,658
3,768
1,896
2,307
7,207
0
54,843
W
Anubis
MDylan8906
Anubis
10,837
832
0
5,413
15,016
7,811
48
2,921
12,003
62,455
0
W
3,447
632
2,249
1,653
11,787
8,781
269
2,492
9,233
25,806
0
L
Janus
Ten-ki-_
Janus
9,101
524
0
1,133
7,812
2,748
615
4,159
3,427
62,763
0
L
Cu Chulainn
tuwohh
Cu Chulainn
11,789
1,318
0
1,897
16,901
13,810
0
8,380
8,419
0
69,236
W
6,875
158
0
794
8,906
3,346
795
3,987
4,693
68,678
0
L
Kuzenbo
zZ3R0o
Kuzenbo
6,256
2,592
0
1,957
14,886
17,051
0
3,911
10,934
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
43,252
486
Minions Killed
404
0
Camps Cleared
0
1,568,067
Distance Traveled
1,690,159
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,579
505
142
8
0
292,249
5
L
Ratatoskr
7,444
438
57
3
0
365,724
0
W
Charybdis
9,094
535
145
9
0
294,627
0
W
Loki
8,787
517
97
6
0
374,519
3
W
Anubis
9,106
536
104
6
0
285,328
0
W
Yemoja
8,187
482
34
2
0
279,945
0
L
Janus
9,129
537
100
6
0
334,021
0
L
Cu Chulainn
9,938
585
91
5
0
344,430
0
W
Janus
9,075
534
106
6
0
333,648
0
L
Kuzenbo
8,162
480
14
1
0
353,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role