Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AKA Solid GHOST
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,490 Elo+
Party 2
He Bo
He Bo
BinaryPerson
He Bo
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 156L
1,515 Elo+
Party 1
Charon
Charon
Chewtobacca
Charon
Level 127
God Stats
4W - 2L
1,752 SR
Queue Stats
227W - 222L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Thebert00
Nu Wa
Level 89
God Stats
5W - 3L
1,686 SR
Queue Stats
215W - 220L
1,497 Elo+
Party 1
Team Averages
Level 123
1,588 SR
1,493 Elo+

VS

Team Averages
Level 101
1,466 SR
1,467 Elo+
Mercury
Mercury
EselJaza
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,477 Elo+
Solo
Hou Yi
Hou Yi
GodLari
Hou Yi
Level 85
God Stats
3W - 2L
1,493 SR
Queue Stats
164W - 131L
1,577 Elo+
Solo
Agni
Agni
LotusBlossom492
Agni
Level 143
God Stats
8W - 10L
1,336 SR
Queue Stats
335W - 323L
1,507 Elo+
Solo
Yemoja
Yemoja
StoneyMon98
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,310 Elo+
Solo
Xbalanque
Xbalanque
YuNgDeathWato86
Xbalanque
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 10
8,735
672
7,096
17,516
25,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
AKA Solid GHOST
Aphrodite
16
5 / 3 / 5
9,351
719
10,783
17,044
12,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 8
8,525
656
10,828
10,464
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
16
3 / 2 / 7
9,538
734
13,862
15,593
22,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
Thebert00
Nu Wa
5
0 / 0 / 0
6,216
478
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EselJaza
Mercury
15
1 / 4 / 5
8,860
682
4,179
11,909
9,930
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hou Yi
GodLari
Hou Yi
17
4 / 2 / 5
10,181
783
13,343
11,100
5,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 9
9,744
750
17,560
10,555
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
17
1 / 0 / 7
9,872
759
7,971
8,622
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
YuNgDeathWato86
Xbalanque
17
3 / 3 / 3
10,193
784
10,175
10,192
4,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
11
Kills
10
10
Deaths
11
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
10
1.25
L
Aphrodite
AKA Solid GHOST
Aphrodite
5
3
5
2.5
L
3
1
8
7
L
Charon
3
2
7
3.25
W
Mercury
EselJaza
Mercury
1
4
5
0.88
W
Hou Yi
GodLari
Hou Yi
4
2
5
3.25
W
1
2
9
2.75
W
Yemoja
1
0
7
4.5
L
Nu Wa
Thebert00
Nu Wa
0
0
0
0
W
Xbalanque
YuNgDeathWato86
Xbalanque
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
53,228
60,617
Taken
52,378
66,693
Mitigated
30,799
33,232
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,096
731
790
3,400
17,516
25,842
127
6,695
10,821
16,539
0
L
Aphrodite
AKA Solid GHOST
Aphrodite
10,783
1,287
11,827
10,415
17,044
12,555
180
8,507
8,537
33,153
0
L
10,828
613
1,736
992
10,464
5,635
234
5,101
5,363
18,772
0
L
Charon
13,862
1,917
1,685
2,387
15,593
22,661
507
5,228
10,365
22,701
0
W
Mercury
EselJaza
Mercury
4,179
958
1,425
2,682
11,909
9,930
0
10,603
1,306
0
10,207
W
Hou Yi
GodLari
Hou Yi
13,343
5,664
868
2,076
11,100
5,371
2,612
7,988
3,112
0
27,989
W
17,560
1,530
2,285
2,162
10,555
5,389
874
8,151
2,404
35,594
0
W
Yemoja
7,971
750
9,669
3,698
8,622
5,764
427
7,410
1,212
16,035
0
L
Nu Wa
Thebert00
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
YuNgDeathWato86
Xbalanque
10,175
4,039
447
711
10,192
4,345
3,374
8,417
1,775
0
21,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
48,850
102
Minions Killed
138
0
Camps Cleared
0
951,699
Distance Traveled
1,118,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,735
672
1
0
0
225,486
0
L
Aphrodite
9,351
719
56
4
0
241,732
0
L
He Bo
8,525
656
22
2
0
261,038
0
L
Charon
9,538
734
23
2
0
223,443
0
W
Mercury
8,860
682
9
1
0
245,406
0
W
Hou Yi
10,181
783
34
3
0
224,132
0
W
Agni
9,744
750
48
4
0
219,359
0
W
Yemoja
9,872
759
7
1
0
235,621
0
L
Nu Wa
6,216
478
0
0
0
0
0
W
Xbalanque
10,193
784
40
3
0
194,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role