Player Matchup

Bellona
Bellona
DemiDox
Bellona
Level 124
God Stats
5W - 4L
1,619 SR
Queue Stats
24W - 27L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
LostAjin
Cabrakan
Level 152
God Stats
0W - 2L
1,702 SR
Queue Stats
29W - 28L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
Majiverse
Jing Wei
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 28L
1,551 Elo+
Party 1
Janus
Janus
TheKobalos65
Janus
Level 133
God Stats
1W - 2L
1,396 SR
Queue Stats
31W - 29L
1,547 Elo+
Party 1
Awilix
Awilix
oIDivine
Awilix
Level 68
God Stats
0W - 2L
1,536 SR
Queue Stats
3W - 9L
1,373 Elo+
Party 1
Team Averages
Level 126
1,508 SR
1,507 Elo+

VS

Team Averages
Level 147
1,484 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DrexsalXsong
Sun Wukong
Level 149
God Stats
3W - 2L
1,592 SR
Queue Stats
153W - 148L
1,497 Elo+
Solo
Discordia
Discordia
Linkraa
Discordia
Level 123
God Stats
14W - 1L
1,690 SR
Queue Stats
31W - 25L
1,538 Elo+
Solo
Xbalanque
Xbalanque
NightGD
Xbalanque
Level 109
God Stats
19W - 22L
1,140 SR
Queue Stats
183W - 141L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemiDox
Bellona
9
0 / 8 / 1
6,748
422
4,428
19,788
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
LostAjin
Cabrakan
12
0 / 5 / 0
7,141
446
8,236
15,876
16,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Majiverse
Jing Wei
14
1 / 5 / 0
7,927
495
6,965
14,062
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 0
7,977
499
6,410
9,433
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
oIDivine
Awilix
11
0 / 5 / 1
6,905
432
6,372
15,420
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 1 / 8
8,992
562
8,690
15,900
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
 
Cabrakan
13
4 / 0 / 9
8,786
549
5,065
11,064
11,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
DrexsalXsong
Sun Wukong
16
3 / 0 / 8
9,633
602
13,663
17,008
13,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Linkraa
Discordia
15
7 / 1 / 5
9,499
594
10,981
7,169
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
NightGD
Xbalanque
16
8 / 0 / 5
10,128
633
17,745
10,939
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
25
25
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
8
7
W
Cabrakan
 
Cabrakan
4
0
9
8.5
L
Bellona
DemiDox
Bellona
0
8
1
0.06
W
Sun Wukong
DrexsalXsong
Sun Wukong
3
0
8
7
W
Discordia
Linkraa
Discordia
7
1
5
9.5
L
Cabrakan
LostAjin
Cabrakan
0
5
0
0
L
Jing Wei
Majiverse
Jing Wei
1
5
0
0.2
W
Xbalanque
NightGD
Xbalanque
8
0
5
10.5
L
1
2
0
0.5
L
Awilix
oIDivine
Awilix
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
56,144
74,579
Taken
62,080
44,246
Mitigated
40,165
13,814
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,690
2,408
0
4,336
15,900
7,591
0
1,566
14,234
0
81,943
W
Cabrakan
 
Cabrakan
5,065
788
1,089
2,472
11,064
11,420
0
2,229
8,654
31,250
0
L
Bellona
DemiDox
Bellona
4,428
983
195
3,243
19,788
13,372
0
5,792
13,996
0
24,150
W
Sun Wukong
DrexsalXsong
Sun Wukong
13,663
2,672
0
8,498
17,008
13,071
0
4,915
11,483
0
79,675
W
Discordia
Linkraa
Discordia
10,981
989
0
1,292
7,169
2,717
0
3,343
3,593
67,602
0
L
Cabrakan
LostAjin
Cabrakan
8,236
1,330
0
2,792
15,876
16,048
0
2,190
13,686
46,583
646
L
Jing Wei
Majiverse
Jing Wei
6,965
5,301
0
4,574
14,062
5,470
0
1,122
12,940
0
70,790
W
Xbalanque
NightGD
Xbalanque
17,745
10,069
0
6,582
10,939
5,366
2,096
763
10,116
0
97,275
L
6,410
173
0
1,964
9,433
3,793
0
4,670
4,763
58,239
0
L
Awilix
oIDivine
Awilix
6,372
1,825
0
1,046
15,420
5,563
0
2,272
13,148
0
56,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
47,038
462
Minions Killed
525
0
Camps Cleared
0
1,573,063
Distance Traveled
1,616,088
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,992
562
112
7
0
329,522
0
W
Cabrakan
8,786
549
32
2
0
329,456
5
L
Bellona
6,748
422
43
3
0
316,108
1
W
Sun Wukong
9,633
602
126
8
0
309,283
1
W
Discordia
9,499
594
100
6
0
322,604
0
L
Cabrakan
7,141
446
91
6
0
253,430
0
L
Jing Wei
7,927
495
130
8
0
317,747
0
W
Xbalanque
10,128
633
155
10
0
325,223
2
L
Janus
7,977
499
123
8
0
303,524
2
L
Awilix
6,905
432
75
5
0
382,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role