Player Matchup

Medusa
Medusa
CIMARRONK
Medusa
Level 129
God Stats
6W - 2L
1,677 SR
Queue Stats
138W - 136L
1,533 Elo+
Solo
Horus
Horus
Dodd7
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 54L
1,405 Elo+
Solo
Poseidon
Poseidon
Geerbeer_01
Poseidon
Level 145
God Stats
6W - 4L
1,719 SR
Queue Stats
388W - 391L
1,443 Elo+
Solo
Cliodhna
Cliodhna
TOMM7B
Cliodhna
Level 149
God Stats
2W - 1L
1,709 SR
Queue Stats
264W - 285L
1,487 Elo+
Solo
Raijin
Raijin
TTKD KING
Raijin
Level 80
God Stats
2W - 2L
1,401 SR
Queue Stats
213W - 222L
1,465 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,467 Elo+

VS

Team Averages
Level 89
1,589 SR
1,396 Elo+
Odin
Odin
CoupEr
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,251 Elo+
Party 1
Hachiman
Hachiman
Knasvakt
Hachiman
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,382 Elo+
Party 1
Chang'e
Chang'e
NITR0SHIEN
Chang'e
Level 107
God Stats
5W - 5L
1,728 SR
Queue Stats
140W - 144L
1,476 Elo+
Solo
Ganesha
Ganesha
mrfishbulb
Ganesha
Level 129
God Stats
11W - 4L
1,717 SR
Queue Stats
347W - 361L
1,435 Elo+
Solo
Raijin
Raijin
xream
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CIMARRONK
Medusa
19
8 / 3 / 14
12,085
755
19,040
11,803
6,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Dodd7
Horus
18
2 / 2 / 17
11,814
738
9,998
22,647
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Geerbeer_01
Poseidon
20
8 / 2 / 13
12,469
779
32,765
12,406
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
TOMM7B
Cliodhna
19
3 / 2 / 18
11,392
712
18,104
14,784
8,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
TTKD KING
Raijin
19
3 / 3 / 9
11,513
720
23,858
14,798
6,947
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CoupEr
Odin
18
3 / 5 / 4
10,697
669
6,118
27,754
24,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Knasvakt
Hachiman
17
3 / 5 / 5
10,048
628
14,210
19,653
9,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
NITR0SHIEN
Chang'e
16
0 / 3 / 5
9,431
589
11,662
19,992
12,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
mrfishbulb
Ganesha
19
1 / 3 / 11
11,267
704
11,097
25,418
33,541
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
xream
Raijin
17
3 / 8 / 7
10,554
660
13,328
19,924
9,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
24
Kills
10
12
Deaths
24
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
CIMARRONK
Medusa
8
3
14
5
L
Odin
CoupEr
Odin
3
5
4
1
W
Horus
Dodd7
Horus
2
2
17
5.25
W
Poseidon
Geerbeer_01
Poseidon
8
2
13
7.25
L
Hachiman
Knasvakt
Hachiman
3
5
5
1.1
L
Chang'e
NITR0SHIEN
Chang'e
0
3
5
0.83
W
Cliodhna
TOMM7B
Cliodhna
3
2
18
6
W
Raijin
TTKD KING
Raijin
3
3
9
2.5
L
Ganesha
mrfishbulb
Ganesha
1
3
11
2.17
L
Raijin
xream
Raijin
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,765
Damage
56,415
76,438
Taken
112,741
50,650
Mitigated
89,600
42,911
Healing
46,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CIMARRONK
Medusa
19,040
7,865
2,378
2,044
11,803
6,437
2,145
5,663
6,140
0
31,815
L
Odin
CoupEr
Odin
6,118
1,567
694
5,116
27,754
24,588
32
14,763
12,713
0
11,330
W
Horus
Dodd7
Horus
9,998
3,650
13,798
11,302
22,647
22,444
1,297
9,282
13,365
0
18,244
W
Poseidon
Geerbeer_01
Poseidon
32,765
2,324
3,930
2,484
12,406
6,157
1,136
5,655
6,751
61,297
0
L
Hachiman
Knasvakt
Hachiman
14,210
6,822
1,893
1,144
19,653
9,985
0
7,138
12,372
0
26,672
L
Chang'e
NITR0SHIEN
Chang'e
11,662
2,377
19,964
8,734
19,992
12,437
171
10,823
9,055
24,113
0
W
Cliodhna
TOMM7B
Cliodhna
18,104
1,688
1,004
4,339
14,784
8,665
1,983
7,739
7,045
0
26,978
W
Raijin
TTKD KING
Raijin
23,858
1,333
1,062
570
14,798
6,947
1,212
7,748
7,050
50,592
0
L
Ganesha
mrfishbulb
Ganesha
11,097
264
1,999
4,383
25,418
33,541
0
12,905
12,137
39,146
0
L
Raijin
xream
Raijin
13,328
1,899
1,597
1,029
19,924
9,049
144
10,994
8,612
30,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,273
Gold Earned
51,997
164
Minions Killed
155
0
Camps Cleared
0
1,548,888
Distance Traveled
1,258,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,085
755
19
1
0
305,975
0
L
Odin
10,697
669
16
1
0
259,308
0
W
Horus
11,814
738
19
1
0
329,347
0
W
Poseidon
12,469
779
64
4
0
322,781
0
L
Hachiman
10,048
628
39
2
0
232,645
0
L
Chang'e
9,431
589
60
4
0
240,438
0
W
Cliodhna
11,392
712
21
1
0
329,277
0
W
Raijin
11,513
720
41
3
0
261,508
0
L
Ganesha
11,267
704
0
0
0
310,719
0
L
Raijin
10,554
660
40
3
0
215,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role