Player Matchup

Poseidon
Poseidon
BadAtSmiteExE
Poseidon
Level 134
God Stats
4W - 3L
1,665 SR
Queue Stats
260W - 264L
1,432 Elo+
Solo
Lancelot
Lancelot
Langhorn
Lancelot
Level 78
God Stats
11W - 11L
1,540 SR
Queue Stats
435W - 455L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
NulleSpidy
Baron Samedi
Level 68
God Stats
1W - 2L
1,536 SR
Queue Stats
243W - 235L
1,511 Elo+
Party 2
Nox
Nox
gameking123321
Nox
Level 87
God Stats
2W - 5L
1,178 SR
Queue Stats
229W - 210L
1,507 Elo+
Party 2
King Arthur
King Arthur
kinoubi
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,346 Elo+
Party 3
Team Averages
Level 79
1,484 SR
1,453 Elo+

VS

Team Averages
Level 119
1,483 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DottieCarottie
Olorun
Level 118
God Stats
2W - 2L
1,399 SR
Queue Stats
212W - 159L
1,517 Elo+
Party 1
Tiamat
Tiamat
Shadowwolfen
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 147L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Smoku-Jin
Nu Wa
Level 109
God Stats
9W - 6L
1,591 SR
Queue Stats
820W - 792L
1,489 Elo+
Solo
Cthulhu
Cthulhu
ZarithTheBadger
Cthulhu
Level 122
God Stats
7W - 6L
1,427 SR
Queue Stats
186W - 145L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BadAtSmiteExE
Poseidon
17
2 / 5 / 6
9,697
693
16,504
13,760
6,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Langhorn
Lancelot
13
0 / 9 / 6
8,072
577
10,596
19,231
28,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
NulleSpidy
Baron Samedi
17
5 / 4 / 3
9,845
703
8,935
12,016
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 4
8,907
636
9,541
9,953
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kinoubi
King Arthur
14
0 / 5 / 6
7,975
570
4,021
19,039
17,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 5 / 12
10,956
783
14,899
10,761
5,598
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 1 / 12
12,130
866
19,095
10,192
5,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
16
3 / 1 / 15
9,988
713
10,276
8,320
7,577
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Smoku-Jin
Nu Wa
18
3 / 1 / 19
10,442
746
14,294
12,848
7,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 19
11,368
812
7,969
18,893
29,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
9
Kills
27
27
Deaths
11
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
5
12
2.8
L
Poseidon
BadAtSmiteExE
Poseidon
2
5
6
1
W
10
1
12
16
L
Lancelot
Langhorn
Lancelot
0
9
6
0.33
L
Baron Samedi
NulleSpidy
Baron Samedi
5
4
3
1.63
W
Tiamat
3
1
15
10.5
W
Nu Wa
Smoku-Jin
Nu Wa
3
1
19
12.5
W
3
3
19
4.17
L
2
4
4
1
L
King Arthur
kinoubi
King Arthur
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
66,533
73,999
Taken
61,014
64,472
Mitigated
56,397
17,078
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,899
2,893
1,522
864
10,761
5,598
477
6,024
4,737
30,234
0
L
Poseidon
BadAtSmiteExE
Poseidon
16,504
615
1,164
493
13,760
6,661
66
12,679
1,081
52,643
0
W
19,095
8,599
1,511
3,177
10,192
5,972
4,519
6,524
3,668
37,414
1,441
L
Lancelot
Langhorn
Lancelot
10,596
857
1,144
1,872
19,231
28,319
0
15,258
3,973
0
19,072
L
Baron Samedi
NulleSpidy
Baron Samedi
8,935
390
4,083
2,439
12,016
7,131
49
11,300
716
32,833
0
W
Tiamat
10,276
778
1,224
2,317
8,320
7,577
357
3,987
4,333
14,957
0
W
Nu Wa
Smoku-Jin
Nu Wa
14,294
4,085
2,568
2,355
12,848
7,811
1,899
8,095
4,753
31,996
0
W
7,969
274
4,821
3,363
18,893
29,439
228
10,350
8,543
23,426
0
L
9,541
0
2,708
1,565
9,953
5,019
0
9,500
453
20,899
0
L
King Arthur
kinoubi
King Arthur
4,021
422
660
950
19,039
17,342
9
17,781
1,258
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
54,884
179
Minions Killed
161
0
Camps Cleared
0
1,210,495
Distance Traveled
1,321,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,956
783
35
3
0
233,627
0
L
Poseidon
9,697
693
78
6
0
230,998
0
W
Olorun
12,130
866
44
3
0
262,643
0
L
Lancelot
8,072
577
12
1
0
230,458
0
L
Baron Samedi
9,845
703
57
4
0
210,242
0
W
Tiamat
9,988
713
15
1
0
286,014
0
W
Nu Wa
10,442
746
41
3
0
282,503
0
W
Cthulhu
11,368
812
26
2
0
256,402
0
L
Nox
8,907
636
20
1
0
281,494
0
L
King Arthur
7,975
570
12
1
0
257,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role