Player Matchup

Fenrir
Fenrir
DonnieBruhh
Fenrir
Level 129
God Stats
0W - 5L
1,144 SR
Queue Stats
136W - 157L
1,420 Elo+
Party 1
Rama
Rama
JoeyBruhhhhh
Rama
Level 118
God Stats
3W - 3L
1,544 SR
Queue Stats
97W - 109L
1,417 Elo+
Party 1
Surtr
Surtr
Neutralxze
Surtr
Level 31
God Stats
0W - 3L
1,217 SR
Queue Stats
26W - 57L
1,328 Elo+
Party 1
Ganesha
Ganesha
Sir Saltington0
Ganesha
Level 48
God Stats
0W - 3L
1,187 SR
Queue Stats
107W - 120L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
glorietita2000
Sun Wukong
Level 129
God Stats
5W - 5L
1,427 SR
Queue Stats
255W - 250L
1,428 Elo+
Solo
Team Averages
Level 91
1,304 SR
1,402 Elo+

VS

Team Averages
Level 113
1,483 SR
1,476 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Allhaletater
Anubis
Level 55
God Stats
2W - 2L
1,338 SR
Queue Stats
86W - 95L
1,415 Elo+
Party 2
Izanami
Izanami
JJ-BYRD
Izanami
Level 126
God Stats
4W - 3L
1,558 SR
Queue Stats
435W - 434L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Mgrimm
Nu Wa
Level 125
God Stats
14W - 1L
1,887 SR
Queue Stats
294W - 319L
1,502 Elo+
Solo
Thanatos
Thanatos
raygen_shi
Thanatos
Level 132
God Stats
1W - 6L
1,131 SR
Queue Stats
589W - 587L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 7
7,315
732
5,139
13,485
5,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 7
8,466
847
6,972
8,564
3,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
2 / 6 / 9
7,361
736
5,285
12,201
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 12
7,790
779
4,858
14,332
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
glorietita2000
Sun Wukong
18
7 / 3 / 7
9,828
983
11,240
12,889
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 3 / 16
8,906
891
18,395
8,904
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
14
4 / 4 / 8
8,614
861
6,403
8,734
4,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JJ-BYRD
Izanami
15
5 / 4 / 7
9,124
912
11,372
8,317
3,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
Mgrimm
Nu Wa
15
4 / 3 / 13
9,220
922
10,208
7,203
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
raygen_shi
Thanatos
16
8 / 2 / 8
9,942
994
11,448
10,568
12,965
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
14
Kills
23
23
Deaths
16
42
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
16
3.33
W
Anubis
4
4
8
2
L
Fenrir
2
5
7
1.1
W
Izanami
JJ-BYRD
Izanami
5
4
7
2.13
L
3
4
7
1.63
W
Nu Wa
Mgrimm
Nu Wa
4
3
13
3.5
L
Surtr
2
6
9
1.08
L
0
5
12
1.2
L
Sun Wukong
glorietita2000
Sun Wukong
7
3
7
3.5
W
Thanatos
raygen_shi
Thanatos
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
57,826
61,471
Taken
43,726
44,610
Mitigated
27,172
11,863
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,395
5,561
568
844
8,904
3,779
459
739
8,165
0
26,637
W
Anubis
6,403
51
246
2,203
8,734
4,431
294
1,078
7,656
14,581
0
L
Fenrir
5,139
842
604
2,216
13,485
5,511
0
2,819
10,666
0
7,930
W
Izanami
JJ-BYRD
Izanami
11,372
7,376
496
1,044
8,317
3,537
3,516
1,010
7,307
0
26,081
L
6,972
3,611
369
877
8,564
3,320
0
2,114
6,450
0
24,778
W
Nu Wa
Mgrimm
Nu Wa
10,208
4,020
855
1,154
7,203
2,460
1,175
1,459
5,744
26,638
0
L
Surtr
5,285
1,145
0
402
12,201
10,603
0
3,652
8,549
661
11,097
L
4,858
352
1,233
1,853
14,332
15,281
0
4,725
9,607
10,652
0
L
Sun Wukong
glorietita2000
Sun Wukong
11,240
1,169
478
3,831
12,889
9,895
0
6,103
6,786
0
35,600
W
Thanatos
raygen_shi
Thanatos
11,448
527
1,194
5,220
10,568
12,965
225
1,075
9,493
6,065
13,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
45,806
108
Minions Killed
141
0
Camps Cleared
0
848,756
Distance Traveled
874,670
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,906
891
23
2
0
192,309
0
W
Anubis
8,614
861
30
3
0
162,864
0
L
Fenrir
7,315
732
8
1
0
149,406
0
W
Izanami
9,124
912
38
4
0
160,361
0
L
Rama
8,466
847
40
4
0
181,374
0
W
Nu Wa
9,220
922
36
4
0
153,695
0
L
Surtr
7,361
736
13
1
0
184,292
0
L
Ganesha
7,790
779
0
0
0
162,861
0
L
Sun Wukong
9,828
983
47
5
0
170,823
0
W
Thanatos
9,942
994
14
1
0
205,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role