Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PsykoticOutbreak
Amaterasu
Level 191
God Stats
5W - 3L
1,563 SR
Queue Stats
101W - 110L
1,474 Elo+
Solo
Zeus
Zeus
TheLermster
Zeus
Level 238
God Stats
9W - 8L
1,557 SR
Queue Stats
197W - 183L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
cojomojo
Baron Samedi
Level 62
God Stats
63W - 45L
1,582 SR
Queue Stats
282W - 244L
1,589 Elo+
Solo
Anhur
Anhur
vvblackmagic
Anhur
Level 122
God Stats
39W - 40L
1,627 SR
Queue Stats
330W - 324L
1,574 Elo+
Solo
Team Averages
Level 154
1,566 SR
1,535 Elo+

VS

Team Averages
Level 172
1,403 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
J0quin
Surtr
Level 155
God Stats
1W - 1L
1,547 SR
Queue Stats
354W - 350L
1,573 Elo+
Solo
Loki
Loki
MikeZahard
Loki
Level 196
God Stats
2W - 2L
1,199 SR
Queue Stats
4W - 8L
1,433 Elo+
Solo
Hou Yi
Hou Yi
Poläris
Hou Yi
Level 192
God Stats
0W - 4L
1,266 SR
Queue Stats
32W - 47L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 2
6,574
1,315
5,598
4,755
5,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
11
0 / 2 / 3
5,643
1,129
2,209
5,593
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 4
6,583
1,317
4,360
2,459
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
cojomojo
Baron Samedi
11
0 / 0 / 4
5,813
1,163
4,893
2,399
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
6,163
1,233
2,283
4,700
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

382

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 1
5,835
1,167
1,900
2,553
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
11
0 / 2 / 1
5,788
1,158
4,219
4,391
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
J0quin
Surtr
10
0 / 1 / 3
5,628
1,126
2,697
3,696
1,907
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 1
6,096
1,219
3,876
5,784
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Poläris
Hou Yi
10
1 / 0 / 2
5,963
1,193
4,466
4,548
1,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
5
Kills
4
4
Deaths
5
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
2
4
L
Ra
 
Ra
1
1
1
1.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Surtr
J0quin
Surtr
0
1
3
1.5
L
2
1
1
2.5
L
Hou Yi
Poläris
Hou Yi
1
0
2
2
W
Amaterasu
0
2
3
0.75
W
1
0
4
3
W
Baron Samedi
cojomojo
Baron Samedi
0
0
4
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
17,158
19,906
Taken
20,972
14,175
Mitigated
9,170
4,283
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,598
362
0
731
4,755
5,064
0
2,609
2,146
7,869
0
L
Ra
 
Ra
1,900
91
316
228
2,553
867
0
1,180
1,108
8,676
0
L
Aphrodite
 
Aphrodite
4,219
474
1,116
1,257
4,391
2,441
0
3,115
1,145
14,224
0
L
Surtr
J0quin
Surtr
2,697
591
0
205
3,696
1,907
0
3,234
370
387
5,421
L
3,876
252
0
134
5,784
2,252
0
4,328
1,208
0
15,898
L
Hou Yi
Poläris
Hou Yi
4,466
1,979
0
633
4,548
1,703
0
2,396
1,866
0
10,785
W
Amaterasu
2,209
460
0
654
5,593
5,046
0
1,753
3,690
0
4,040
W
4,360
351
0
0
2,459
935
0
667
1,792
21,237
0
W
Baron Samedi
cojomojo
Baron Samedi
4,893
358
336
1,218
2,399
1,309
0
210
2,189
15,661
0
W
2,283
1,045
0
1,344
4,700
1,821
0
1,069
3,631
0
10,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
29,310
128
Minions Killed
97
8
Camps Cleared
4
549,315
Distance Traveled
498,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,574
1,315
14
3
0
118,263
0
L
Ra
5,835
1,167
19
4
1
75,331
0
L
Aphrodite
5,788
1,158
39
8
0
100,553
0
L
Surtr
5,628
1,126
9
2
1
106,422
0
L
Loki
6,096
1,219
16
3
0
116,646
0
L
Hou Yi
5,963
1,193
14
3
2
99,088
0
W
Amaterasu
5,643
1,129
10
2
3
107,679
0
W
Zeus
6,583
1,317
60
12
4
109,223
0
W
Baron Samedi
5,813
1,163
28
6
1
115,180
0
W
Anhur
6,163
1,233
16
3
0
98,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role