Player Matchup

Merlin
Merlin
FrylerSmod
Merlin
Level 87
God Stats
3W - 8L
1,389 SR
Queue Stats
162W - 135L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
KenDog6669
Cernunnos
Level 61
God Stats
26W - 19L
1,508 SR
Queue Stats
131W - 97L
1,435 Elo+
Party 1
Osiris
Osiris
Weezy25__
Osiris
Level 43
God Stats
4W - 4L
1,786 SR
Queue Stats
91W - 96L
1,353 Elo+
Party 1
Team Averages
Level 64
1,561 SR
1,410 Elo+

VS

Team Averages
Level 104
1,510 SR
1,404 Elo+
Baron Samedi
Baron Samedi
RUDEBOI HEFF
Baron Samedi
Level 127
God Stats
20W - 22L
1,386 SR
Queue Stats
217W - 279L
1,241 Elo+
Solo
Achilles
Achilles
Shellshock35
Achilles
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,468 Elo+
Solo
Danzaburou
Danzaburou
amaaaron
Danzaburou
Level 109
God Stats
10W - 4L
1,645 SR
Queue Stats
20W - 20L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrylerSmod
Merlin
11
0 / 4 / 1
8,449
650
9,105
7,489
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
KenDog6669
Cernunnos
11
1 / 5 / 0
8,539
657
5,024
10,516
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Weezy25__
Osiris
10
0 / 6 / 1
7,957
612
3,493
12,704
13,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RUDEBOI HEFF
Baron Samedi
14
5 / 0 / 9
10,526
810
7,133
7,380
5,516
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Shellshock35
Achilles
12
4 / 1 / 10
10,086
776
7,383
13,490
12,519
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
amaaaron
Danzaburou
14
6 / 0 / 9
11,169
859
12,360
6,742
3,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
FrylerSmod
Merlin
0
4
1
0.13
L
Cernunnos
KenDog6669
Cernunnos
1
5
0
0.2
W
Baron Samedi
RUDEBOI HEFF
Baron Samedi
5
0
9
9.5
W
Achilles
Shellshock35
Achilles
4
1
10
9
L
Osiris
Weezy25__
Osiris
0
6
1
0.08
W
Danzaburou
amaaaron
Danzaburou
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
26,876
30,709
Taken
27,612
20,390
Mitigated
21,079
1,942
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FrylerSmod
Merlin
9,105
1,408
0
500
7,489
3,011
0
1,629
5,860
47,556
0
L
Cernunnos
KenDog6669
Cernunnos
5,024
2,273
0
1,442
10,516
4,227
0
2,141
8,375
0
24,978
W
Baron Samedi
RUDEBOI HEFF
Baron Samedi
7,133
276
1,100
2,208
7,380
5,516
0
2,808
4,572
37,868
0
W
Achilles
Shellshock35
Achilles
7,383
1,518
0
3,189
13,490
12,519
0
5,883
7,607
0
21,896
L
Osiris
Weezy25__
Osiris
3,493
464
0
0
12,704
13,152
0
3,486
9,218
0
11,095
W
Danzaburou
amaaaron
Danzaburou
12,360
5,723
0
1,360
6,742
3,044
1,492
1,295
5,447
0
57,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
31,781
126
Minions Killed
151
0
Camps Cleared
0
628,567
Distance Traveled
743,055
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,449
650
77
6
0
213,673
4
L
Cernunnos
8,539
657
40
3
0
208,375
0
W
Baron Samedi
10,526
810
54
4
0
244,396
0
W
Achilles
10,086
776
20
2
0
249,183
0
L
Osiris
7,957
612
9
1
0
206,519
0
W
Danzaburou
11,169
859
77
6
0
249,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role