Player Matchup

Arachne
Arachne
BelialJns
Arachne
Level 26
God Stats
2W - 3L
1,456 SR
Queue Stats
189W - 199L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
TOKCAA
Danzaburou
Level 115
God Stats
1W - 1L
1,769 SR
Queue Stats
42W - 33L
1,574 Elo+
Solo
Medusa
Medusa
myguyfroesey
Medusa
Level 67
God Stats
54W - 53L
1,505 SR
Queue Stats
130W - 133L
1,457 Elo+
Solo
Ah Puch
Ah Puch
suicidalsalamand
Ah Puch
Level 46
God Stats
21W - 21L
1,519 SR
Queue Stats
64W - 77L
1,398 Elo+
Party 1
Cerberus
Cerberus
unthinkable_king
Cerberus
Level 78
God Stats
0W - 1L
1,642 SR
Queue Stats
36W - 56L
1,448 Elo+
Solo
Team Averages
Level 66
1,578 SR
1,456 Elo+

VS

Team Averages
Level 100
1,540 SR
1,451 Elo+
Hades
Hades
AlebrijeObscuro
Hades
Level 79
God Stats
3W - 1L
1,652 SR
Queue Stats
23W - 21L
1,506 Elo+
Solo
Artio
Artio
Brave4life3
Artio
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,397 Elo+
Solo
Cupid
Cupid
Lil_Jiko
Cupid
Level 86
God Stats
16W - 13L
1,393 SR
Queue Stats
133W - 127L
1,500 Elo+
Solo
Mulan
Mulan
Solex
Mulan
Level 123
God Stats
5W - 4L
1,550 SR
Queue Stats
122W - 148L
1,416 Elo+
Solo
Bastet
Bastet
papachonxdxdxd
Bastet
Level 68
God Stats
7W - 4L
1,604 SR
Queue Stats
147W - 160L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BelialJns
Arachne
15
1 / 4 / 4
9,473
947
5,419
11,046
6,177
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TOKCAA
Danzaburou
15
0 / 3 / 3
9,456
946
9,890
7,751
3,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
16
1 / 4 / 2
10,501
1,050
11,285
13,753
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 3
10,414
1,041
18,548
10,484
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 4
10,355
1,036
7,942
12,875
14,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

208

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
11,607
1,161
15,470
11,416
6,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 11
10,833
1,083
6,621
18,254
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Lil_Jiko
Cupid
16
2 / 3 / 3
9,956
996
9,218
12,561
5,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Solex
Mulan
16
1 / 0 / 7
9,869
987
10,008
11,077
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 1 / 7
10,727
1,073
9,904
8,689
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
6
Kills
15
15
Deaths
6
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Arachne
BelialJns
Arachne
1
4
4
0.75
W
1
0
11
6.5
W
Cupid
Lil_Jiko
Cupid
2
3
3
1.17
W
Mulan
Solex
Mulan
1
0
7
4.5
L
Danzaburou
TOKCAA
Danzaburou
0
3
3
0.5
L
Medusa
1
4
2
0.5
W
4
1
7
7.5
L
3
3
3
1.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,084
Damage
51,221
55,909
Taken
61,997
33,768
Mitigated
43,867
9,335
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,470
788
367
2,311
11,416
6,566
0
6,687
4,279
28,279
0
L
Arachne
BelialJns
Arachne
5,419
4,009
0
1,074
11,046
6,177
0
3,559
7,037
0
7,917
W
6,621
538
379
1,753
18,254
22,304
0
8,481
9,067
12,740
1,260
W
Cupid
Lil_Jiko
Cupid
9,218
5,406
292
1,430
12,561
5,388
0
3,756
8,805
0
27,200
W
Mulan
Solex
Mulan
10,008
960
0
2,291
11,077
6,320
0
4,369
6,258
0
27,755
L
Danzaburou
TOKCAA
Danzaburou
9,890
3,945
170
1,678
7,751
3,151
0
3,729
3,122
0
22,520
L
Medusa
11,285
5,784
0
600
13,753
5,510
0
4,537
8,616
0
39,544
W
9,904
2,729
0
1,190
8,689
3,289
0
4,028
4,061
0
24,213
L
18,548
985
0
1,114
10,484
4,400
0
4,017
5,567
37,107
0
L
7,942
301
0
4,699
12,875
14,530
0
5,396
7,029
16,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
52,992
217
Minions Killed
243
5
Camps Cleared
9
859,926
Distance Traveled
941,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,607
1,161
37
4
5
175,232
0
L
Arachne
9,473
947
4
0
0
191,070
0
W
Artio
10,833
1,083
22
2
0
206,807
0
W
Cupid
9,956
996
80
8
2
171,666
0
W
Mulan
9,869
987
42
4
2
199,009
0
L
Danzaburou
9,456
946
48
5
0
138,144
0
L
Medusa
10,501
1,050
78
8
2
189,804
0
W
Bastet
10,727
1,073
62
6
0
189,114
0
L
Ah Puch
10,414
1,041
59
6
3
171,906
0
L
Cerberus
10,355
1,036
28
3
0
169,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role