Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Axwell555
Agni
Level 148
God Stats
9W - 2L
1,819 SR
Queue Stats
343W - 289L
1,535 Elo+
Solo
Fafnir
Fafnir
RevengerKO
Fafnir
Level 134
God Stats
7W - 12L
1,479 SR
Queue Stats
250W - 244L
1,515 Elo+
Solo
Pele
Pele
jaysen1225
Pele
Level 157
God Stats
2W - 1L
1,774 SR
Queue Stats
159W - 206L
1,522 Elo+
Solo
Chaac
Chaac
overlord swag
Chaac
Level 155
God Stats
2W - 0L
1,729 SR
Queue Stats
114W - 87L
1,605 Elo+
Solo
Team Averages
Level 145
1,660 SR
1,535 Elo+

VS

Team Averages
Level 127
1,689 SR
1,541 Elo+
Zhong Kui
Zhong Kui
Beausus
Zhong Kui
Level 140
God Stats
4W - 5L
1,818 SR
Queue Stats
143W - 131L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
Markeyno
Gilgamesh
Level 127
God Stats
2W - 1L
1,557 SR
Queue Stats
137W - 121L
1,556 Elo+
Party 1
Ares
Ares
Mr Jabbawock
Ares
Level 85
God Stats
4W - 12L
1,433 SR
Queue Stats
110W - 129L
1,527 Elo+
Party 1
Thoth
Thoth
mmrgoblin69
Thoth
Level 156
God Stats
1W - 2L
1,871 SR
Queue Stats
169W - 137L
1,611 Elo+
Solo
Medusa
Medusa
yrzza
Medusa
Level 125
God Stats
8W - 6L
1,768 SR
Queue Stats
731W - 690L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 3
6,455
587
7,919
5,399
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
1 / 2 / 3
6,601
600
3,688
5,037
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
RevengerKO
Fafnir
10
2 / 0 / 5
6,628
603
2,817
7,210
6,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 4
6,937
631
7,675
8,233
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
6,917
629
5,907
8,987
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beausus
Zhong Kui
9
0 / 3 / 0
5,616
511
3,802
6,992
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Markeyno
Gilgamesh
10
1 / 2 / 0
5,828
530
3,808
9,342
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,387
490
2,330
9,454
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,396
581
2,846
7,304
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
yrzza
Medusa
11
0 / 3 / 0
6,301
573
5,475
8,594
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Agni
1
2
3
1.25
L
Zhong Kui
Beausus
Zhong Kui
0
3
0
0
L
Gilgamesh
Markeyno
Gilgamesh
1
2
0
0.5
L
0
2
0
0
W
Fafnir
RevengerKO
Fafnir
2
0
5
4.5
W
5
0
4
7
L
1
3
1
0.5
W
2
0
2
3
L
Medusa
yrzza
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
18,261
34,866
Taken
41,686
18,897
Mitigated
23,351
10,926
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,919
3,178
0
1,417
5,399
2,065
700
2,597
2,802
0
48,624
W
Agni
3,688
336
0
972
5,037
1,535
0
1,956
3,081
49,170
0
L
Zhong Kui
Beausus
Zhong Kui
3,802
1,374
0
2,427
6,992
6,289
138
724
6,268
36,371
7,732
L
Gilgamesh
Markeyno
Gilgamesh
3,808
699
0
3,286
9,342
4,678
0
1,209
7,961
0
40,935
L
2,330
240
116
2,157
9,454
6,640
0
2,232
7,151
16,320
0
W
Fafnir
RevengerKO
Fafnir
2,817
787
0
2,770
7,210
6,776
92
3,044
4,166
15,210
0
W
7,675
1,109
0
1,930
8,233
2,978
0
1,027
7,206
0
57,366
L
2,846
252
0
1,012
7,304
2,413
0
1,632
5,562
58,655
0
W
5,907
1,876
0
3,837
8,987
5,543
0
0
8,987
0
46,970
L
Medusa
yrzza
Medusa
5,475
2,391
0
1,749
8,594
3,331
0
349
8,239
0
47,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
29,528
362
Minions Killed
361
0
Camps Cleared
0
1,164,834
Distance Traveled
1,082,222
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,455
587
71
6
0
199,907
5
W
Agni
6,601
600
105
10
0
223,329
2
L
Zhong Kui
5,616
511
72
7
0
208,028
1
L
Gilgamesh
5,828
530
76
7
0
252,161
0
L
Ares
5,387
490
20
2
0
215,661
1
W
Fafnir
6,628
603
21
2
0
229,293
0
W
Pele
6,937
631
85
8
0
269,666
0
L
Thoth
6,396
581
95
9
0
195,644
0
W
Chaac
6,917
629
80
7
0
242,639
0
L
Medusa
6,301
573
98
9
0
210,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role