Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Chocolop3
Nu Wa
Level 86
God Stats
17W - 23L
1,415 SR
Queue Stats
165W - 164L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
Dimie
Jormungandr
Level 137
God Stats
1W - 0L
1,697 SR
Queue Stats
109W - 108L
1,462 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,469 Elo+

VS

Team Averages
Level 106
1,545 SR
1,436 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Rengin
Nu Wa
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
daed man 707
Gilgamesh
Level 103
God Stats
13W - 8L
1,636 SR
Queue Stats
172W - 160L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 1
6,469
809
6,546
4,953
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Chocolop3
Nu Wa
9
0 / 2 / 2
6,341
793
4,999
4,101
1,147
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Dimie
Jormungandr
9
1 / 1 / 0
6,484
811
4,648
6,185
2,771
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 2
6,538
817
4,770
10,327
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Rengin
Nu Wa
3
0 / 0 / 0
5,238
655
0
202
70
Gilgamesh
daed man 707
Gilgamesh
10
2 / 2 / 0
6,807
851
4,139
9,541
7,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Sylvanus
 
Sylvanus
1
0
2
2
W
Nu Wa
Chocolop3
Nu Wa
0
2
2
0.5
W
Jormungandr
Dimie
Jormungandr
1
1
0
1
L
Nu Wa
Rengin
Nu Wa
0
0
0
0
L
Gilgamesh
daed man 707
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
8,909
15,239
Taken
20,070
5,445
Mitigated
13,608
3,549
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,546
3,023
0
1,798
4,953
1,527
370
1,398
3,190
0
27,033
L
Sylvanus
 
Sylvanus
4,770
1,753
634
4,768
10,327
6,028
0
5,492
4,835
23,639
0
W
Nu Wa
Chocolop3
Nu Wa
4,999
2,745
0
854
4,101
1,147
470
1,069
2,851
24,042
0
W
Jormungandr
Dimie
Jormungandr
4,648
2,013
60
837
6,185
2,771
180
2,429
3,419
21,601
0
L
Nu Wa
Rengin
Nu Wa
0
0
0
0
202
70
0
202
0
0
0
L
Gilgamesh
daed man 707
Gilgamesh
4,139
1,068
0
1,353
9,541
7,510
0
4,328
5,213
0
19,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,294
Gold Earned
18,583
98
Minions Killed
67
0
Camps Cleared
0
449,956
Distance Traveled
302,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,469
809
43
5
0
137,845
0
L
Sylvanus
6,538
817
42
5
0
147,250
0
W
Nu Wa
6,341
793
30
4
0
160,697
0
W
Jormungandr
6,484
811
25
3
0
151,414
0
L
Nu Wa
5,238
655
0
0
0
0
0
L
Gilgamesh
6,807
851
25
3
0
155,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role