Player Matchup

Agni
Agni
Masters
AGISMAGO
Agni
Masters
Level 158
God Stats
10W - 4L
1,716 SR
Queue Stats
123W - 79L
2,558 MMR
Solo
Loki
Loki
Gold I
BenjaMI04
Loki
Gold I
Level 80
God Stats
16W - 9L
1,646 SR
Queue Stats
174W - 160L
1,686 MMR
Solo
Anubis
Anubis
Gold I
JulíanÁlvarez
Anubis
Gold I
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 85L
1,770 MMR
Solo
Chernobog
Chernobog
Diamond V
RaJJaDDa
Chernobog
Diamond V
Level 208
God Stats
2W - 0L
1,644 SR
Queue Stats
167W - 156L
1,992 MMR
Solo
Athena
Athena
Gold I
sadrake666
Athena
Gold I
Level 105
God Stats
30W - 29L
1,486 SR
Queue Stats
249W - 256L
1,698 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,598 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,506 SR
1,980 MMR
Kali
Kali
Gold III
Crowland11
Kali
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,675 MMR
Solo
He Bo
He Bo
Diamond I
Ervilax
He Bo
Diamond I
Level 72
God Stats
6W - 6L
1,825 SR
Queue Stats
396W - 341L
2,460 MMR
Solo
Bacchus
Bacchus
Gold II
Eugênio
Bacchus
Gold II
Level 142
God Stats
2W - 4L
1,493 SR
Queue Stats
24W - 19L
1,677 MMR
Solo
Hachiman
Hachiman
Platinum I
Gastóne
Hachiman
Platinum I
Level 173
God Stats
0W - 1L
1,164 SR
Queue Stats
169W - 166L
1,850 MMR
Solo
Mercury
Mercury
Diamond III
WorkJungle
Mercury
Diamond III
Level 175
God Stats
5W - 2L
1,548 SR
Queue Stats
160W - 136L
2,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 1 / 1
6,594
659
4,546
4,828
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
10
2 / 0 / 1
5,831
583
3,641
5,565
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 0
7,325
733
6,323
4,703
1,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RaJJaDDa
Chernobog
12
0 / 0 / 1
6,509
651
2,937
3,771
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Athena
sadrake666
Athena
10
0 / 0 / 1
5,730
573
1,788
5,076
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SusanoArachneJanus

VS

Bans
AresAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,335
534
2,548
8,341
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Ervilax
He Bo
8
0 / 1 / 0
5,018
502
1,724
3,206
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Eugênio
Bacchus
9
1 / 0 / 0
5,513
551
2,203
5,946
5,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Gastóne
Hachiman
9
0 / 1 / 0
5,327
533
2,246
4,555
1,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
WorkJungle
Mercury
10
0 / 3 / 1
5,284
528
1,989
8,359
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
1
2.5
W
Loki
2
0
1
2.5
L
0
3
0
0
L
He Bo
Ervilax
He Bo
0
1
0
0
L
Bacchus
Eugênio
Bacchus
1
0
0
1
L
Hachiman
Gastóne
Hachiman
0
1
0
0
W
4
0
0
4
W
Chernobog
RaJJaDDa
Chernobog
0
0
1
0.5
L
Mercury
WorkJungle
Mercury
0
3
1
0.17
W
Athena
sadrake666
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
10,710
23,943
Taken
30,407
10,744
Mitigated
11,917
14,299
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,546
568
0
1,000
4,828
1,967
0
1,670
3,158
53,146
0
W
Loki
3,641
907
0
4,019
5,565
1,855
0
380
5,185
0
39,907
L
2,548
1,325
0
1,739
8,341
1,999
0
5,008
3,333
0
35,422
L
He Bo
Ervilax
He Bo
1,724
0
0
810
3,206
1,111
0
1,794
1,240
28,834
0
L
Bacchus
Eugênio
Bacchus
2,203
397
0
1,108
5,946
5,016
0
2,590
3,318
14,089
0
L
Hachiman
Gastóne
Hachiman
2,246
1,028
0
1,240
4,555
1,330
0
329
4,226
0
38,279
W
6,323
677
0
4,257
4,703
1,831
0
0
4,703
60,247
0
W
Chernobog
RaJJaDDa
Chernobog
2,937
2,106
0
2,535
3,771
1,581
0
773
2,998
0
54,063
L
Mercury
WorkJungle
Mercury
1,989
922
0
985
8,359
2,461
0
2,670
5,633
0
39,554
W
Athena
sadrake666
Athena
1,788
630
0
2,488
5,076
3,510
0
1,104
3,972
19,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
26,477
401
Minions Killed
303
0
Camps Cleared
0
1,041,007
Distance Traveled
1,016,775
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,594
659
94
9
0
208,420
2
W
Loki
5,831
583
69
7
0
249,173
0
L
Kali
5,335
534
71
7
0
225,910
0
L
He Bo
5,018
502
73
7
0
163,495
1
L
Bacchus
5,513
551
22
2
0
219,812
2
L
Hachiman
5,327
533
72
7
0
176,235
3
W
Anubis
7,325
733
100
10
0
180,946
0
W
Chernobog
6,509
651
105
11
0
170,521
1
L
Mercury
5,284
528
65
7
0
231,323
0
W
Athena
5,730
573
33
3
0
231,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role