Player Matchup

Neith
Neith
Brutiquzz
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,324 Elo+
Solo
Horus
Horus
Fallout Ghosts
Horus
Level 120
God Stats
24W - 17L
1,511 SR
Queue Stats
299W - 294L
1,465 Elo+
Party 1
Sol
Sol
LS306
Sol
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 184L
1,446 Elo+
Party 1
Team Averages
Level 109
1,504 SR
1,411 Elo+

VS

Team Averages
Level 95
1,374 SR
1,455 Elo+
Ra
Ra
Rob_979
Ra
Level 89
God Stats
1W - 3L
1,300 SR
Queue Stats
188W - 205L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
RxM_Marchee
Danzaburou
Level 89
God Stats
7W - 7L
1,438 SR
Queue Stats
105W - 120L
1,415 Elo+
Party 2
Vamana
Vamana
andreess85
Vamana
Level 106
God Stats
0W - 1L
1,383 SR
Queue Stats
20W - 20L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brutiquzz
Neith
13
2 / 0 / 8
10,215
786
8,473
8,441
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 10
10,267
790
9,080
16,749
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sol
LS306
Sol
14
8 / 0 / 4
11,427
879
17,025
9,259
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,814
678
15,043
9,901
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RxM_Marchee
Danzaburou
11
0 / 5 / 0
8,893
684
9,388
12,792
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
andreess85
Vamana
10
0 / 3 / 0
8,408
647
4,319
15,153
12,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Brutiquzz
Neith
2
0
8
6
W
2
0
10
7
W
Sol
LS306
Sol
8
0
4
10
L
0
4
0
0
L
Danzaburou
RxM_Marchee
Danzaburou
0
5
0
0
L
Vamana
andreess85
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
28,750
34,449
Taken
37,846
20,063
Mitigated
22,128
17,937
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brutiquzz
Neith
8,473
3,531
0
1,598
8,441
3,412
906
4,357
3,909
0
34,645
W
9,080
3,670
4,123
6,340
16,749
12,767
274
6,734
9,629
0
24,747
W
Sol
LS306
Sol
17,025
5,295
0
5,876
9,259
3,884
1,869
3,543
5,645
73,390
0
L
15,043
941
953
1,789
9,901
4,355
0
4,952
4,949
52,475
0
L
Danzaburou
RxM_Marchee
Danzaburou
9,388
2,996
0
2,150
12,792
5,340
0
6,411
6,381
0
29,628
L
Vamana
andreess85
Vamana
4,319
1,621
0
372
15,153
12,433
95
6,128
9,025
0
25,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
26,115
169
Minions Killed
138
0
Camps Cleared
0
731,551
Distance Traveled
698,323
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,215
786
41
3
0
231,873
2
W
Horus
10,267
790
26
2
0
267,618
0
W
Sol
11,427
879
102
8
0
232,060
0
L
Ra
8,814
678
62
5
0
216,855
5
L
Danzaburou
8,893
684
38
3
0
228,119
2
L
Vamana
8,408
647
38
3
0
253,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role