Player Matchup

Cthulhu
Cthulhu
Goonobi
Cthulhu
Level 25
God Stats
32W - 12L
1,795 SR
Queue Stats
77W - 66L
1,508 Elo+
Party 2
Serqet
Serqet
TomaDio
Serqet
Level 124
God Stats
12W - 4L
1,673 SR
Queue Stats
77W - 67L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
ttvEvoQC
Kukulkan
Level 68
God Stats
39W - 26L
1,628 SR
Queue Stats
77W - 66L
1,508 Elo+
Party 2
Team Averages
Level 72
1,699 SR
1,507 Elo+

VS

Team Averages
Level 65
1,525 SR
1,441 Elo+
Charon
Charon
CasualKings
Charon
Level 66
God Stats
27W - 24L
1,575 SR
Queue Stats
379W - 392L
1,507 Elo+
Solo
Hun Batz
Hun Batz
JaLu2208
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,371 Elo+
Party 1
Nox
Nox
dido_pain
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goonobi
Cthulhu
15
2 / 2 / 13
12,362
727
14,976
19,411
21,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
TomaDio
Serqet
15
6 / 3 / 7
12,952
762
17,807
15,107
8,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ttvEvoQC
Kukulkan
16
8 / 1 / 6
14,118
830
23,013
9,578
4,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 2 / 5
11,788
693
15,214
28,876
27,302
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
JaLu2208
Hun Batz
14
3 / 7 / 2
12,204
718
11,917
17,153
8,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 2
11,881
699
8,654
17,056
7,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
5
1.25
W
Cthulhu
Goonobi
Cthulhu
2
2
13
4.25
L
Hun Batz
JaLu2208
Hun Batz
3
7
2
0.57
W
Serqet
TomaDio
Serqet
6
3
7
3.17
L
3
7
2
0.57
W
Kukulkan
ttvEvoQC
Kukulkan
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,796
Damage
35,785
44,096
Taken
63,085
34,136
Mitigated
43,269
3,550
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
15,214
3,274
0
9,442
28,876
27,302
0
18,892
9,724
44,675
0
W
Cthulhu
Goonobi
Cthulhu
14,976
782
201
250
19,411
21,233
108
10,533
8,878
33,201
2,047
L
Hun Batz
JaLu2208
Hun Batz
11,917
3,226
0
921
17,153
8,793
0
9,482
7,455
14
52,799
W
Serqet
TomaDio
Serqet
17,807
5,910
0
761
15,107
8,328
825
7,716
7,391
0
43,993
L
8,654
383
181
1,315
17,056
7,174
0
7,988
8,316
31,078
0
W
Kukulkan
ttvEvoQC
Kukulkan
23,013
2,250
0
2,338
9,578
4,575
478
6,051
3,527
69,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
35,873
167
Minions Killed
162
0
Camps Cleared
0
997,671
Distance Traveled
894,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
11,788
693
34
2
0
312,242
0
W
Cthulhu
12,362
727
27
2
0
356,007
0
L
Hun Batz
12,204
718
78
5
0
307,461
2
W
Serqet
12,952
762
35
2
0
339,907
0
L
Nox
11,881
699
50
3
0
275,155
0
W
Kukulkan
14,118
830
105
6
0
301,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role