Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ascendent Fabi
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,441 Elo+
Party 3
Sobek
Sobek
BolaaGod
Sobek
Level 91
God Stats
0W - 2L
1,235 SR
Queue Stats
79W - 105L
1,387 Elo+
Party 3
Hades
Hades
Feetsniffer6479
Hades
Level 41
God Stats
0W - 5L
1,184 SR
Queue Stats
54W - 75L
1,352 Elo+
Party 3
Xing Tian
Xing Tian
NoT MILK8985
Xing Tian
Level 13
God Stats
3W - 6L
1,523 SR
Queue Stats
4W - 9L
1,340 Elo+
Party 3
Medusa
Medusa
exlipwzee
Medusa
Level 18
God Stats
0W - 4L
1,305 SR
Queue Stats
2W - 20L
1,148 Elo+
Party 3
Team Averages
Level 38
1,350 SR
1,333 Elo+

VS

Team Averages
Level 53
1,514 SR
1,572 Elo+
Hercules
Hercules
EscanorKarl
Hercules
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 2
He Bo
He Bo
Icchau
He Bo
Level 4
God Stats
5W - 0L
1,708 SR
Queue Stats
14W - 5L
1,692 Elo+
Party 1
Ares
Ares
Jigann
Ares
Level 142
God Stats
1W - 1L
1,457 SR
Queue Stats
70W - 59L
1,704 Elo+
Party 1
Anhur
Anhur
RayTempest
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,765 Elo+
Party 1
Kukulkan
Kukulkan
gabinho0403
Kukulkan
Level 108
God Stats
9W - 9L
1,404 SR
Queue Stats
71W - 86L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ascendent Fabi
Ah Muzen Cab
14
5 / 1 / 1
9,062
697
8,826
9,842
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
BolaaGod
Sobek
11
1 / 3 / 4
6,794
523
2,327
12,453
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 0
5,862
451
2,079
12,126
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
NoT MILK8985
Xing Tian
9
2 / 3 / 0
6,355
489
2,393
13,869
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
exlipwzee
Medusa
8
0 / 2 / 1
5,132
395
2,752
3,941
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EscanorKarl
Hercules
11
1 / 4 / 0
6,733
518
1,811
8,677
6,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Icchau
He Bo
16
8 / 1 / 1
8,825
679
7,674
6,208
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Jigann
Ares
11
2 / 1 / 7
7,156
550
8,121
9,294
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
13
1 / 1 / 6
7,627
587
10,296
9,963
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
gabinho0403
Kukulkan
11
3 / 1 / 3
7,238
557
4,085
1,772
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
16
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ascendent Fabi
Ah Muzen Cab
5
1
1
5.5
L
Sobek
BolaaGod
Sobek
1
3
4
1
W
Hercules
EscanorKarl
Hercules
1
4
0
0.25
L
0
7
0
0
W
He Bo
Icchau
He Bo
8
1
1
8.5
W
Ares
Jigann
Ares
2
1
7
5.5
L
Xing Tian
NoT MILK8985
Xing Tian
2
3
0
0.67
W
Anhur
1
1
6
4
L
Medusa
exlipwzee
Medusa
0
2
1
0.25
W
Kukulkan
gabinho0403
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
31,987
52,231
Taken
35,914
28,352
Mitigated
22,025
10,293
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ascendent Fabi
Ah Muzen Cab
8,826
4,099
0
2,642
9,842
4,170
429
3,708
6,134
0
73,765
L
Sobek
BolaaGod
Sobek
2,327
314
0
4,076
12,453
6,889
0
4,049
8,404
38,481
0
W
Hercules
EscanorKarl
Hercules
1,811
512
0
1,532
8,677
6,364
0
377
8,300
0
36,155
L
2,079
454
0
2,207
12,126
4,986
0
6,465
5,661
34,589
0
W
He Bo
Icchau
He Bo
7,674
748
0
3,179
6,208
2,176
156
426
5,782
92,837
0
W
Ares
Jigann
Ares
8,121
2,084
0
1,762
9,294
8,829
88
2,207
7,087
21,348
0
L
Xing Tian
NoT MILK8985
Xing Tian
2,393
207
0
1,140
13,869
10,749
0
3,976
9,893
14,353
0
W
Anhur
10,296
6,306
0
3,403
9,963
3,967
0
3,789
6,174
0
64,747
L
Medusa
exlipwzee
Medusa
2,752
1,526
0
228
3,941
1,558
0
1,682
2,259
0
21,294
W
Kukulkan
gabinho0403
Kukulkan
4,085
65
0
0
1,772
689
753
0
1,772
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
37,579
298
Minions Killed
426
0
Camps Cleared
0
1,353,885
Distance Traveled
1,353,172
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,062
697
120
9
0
245,666
0
L
Sobek
6,794
523
71
5
0
280,401
0
W
Hercules
6,733
518
75
6
0
246,712
3
L
Hades
5,862
451
57
4
0
252,967
0
W
He Bo
8,825
679
152
12
0
311,162
0
W
Ares
7,156
550
23
2
0
284,848
4
L
Xing Tian
6,355
489
18
1
0
275,778
0
W
Anhur
7,627
587
98
8
0
251,743
0
L
Medusa
5,132
395
32
2
0
299,073
0
W
Kukulkan
7,238
557
78
6
0
258,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role